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Add ReadKey to IConsole (#111)
Co-authored-by: Alexey Golub <tyrrrrrr@gmail.com>
This commit is contained in:
@@ -90,6 +90,11 @@ namespace CliFx.Infrastructure
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{
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{
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}
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}
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/// <inheritdoc />
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public void ReadKey(bool intercept = false)
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{
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}
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/// <inheritdoc />
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/// <inheritdoc />
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public virtual void Dispose() => _cancellationTokenSource.Dispose();
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public virtual void Dispose() => _cancellationTokenSource.Dispose();
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}
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}
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@@ -87,6 +87,11 @@ namespace CliFx.Infrastructure
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/// Clears the console buffer and corresponding console window of display information.
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/// Clears the console buffer and corresponding console window of display information.
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/// </summary>
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/// </summary>
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void Clear();
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void Clear();
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/// <summary>
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/// Obtains the next character or function key pressed by the user.
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/// </summary>
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void ReadKey(bool intercept = false);
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}
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}
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/// <summary>
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/// <summary>
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@@ -93,6 +93,9 @@ namespace CliFx.Infrastructure
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/// <inheritdoc />
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/// <inheritdoc />
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public void Clear() => Console.Clear();
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public void Clear() => Console.Clear();
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/// <inheritdoc />
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public void ReadKey(bool intercept = false) => Console.ReadKey(intercept);
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/// <inheritdoc />
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/// <inheritdoc />
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public void Dispose()
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public void Dispose()
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{
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{
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