Add ch11 samples

This commit is contained in:
Alvin Ashcraft
2023-08-20 12:57:11 -04:00
parent 90f935f4b2
commit 404d155672
52 changed files with 2155 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8"?>
<Application
x:Class="XamlDebugging.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:XamlDebugging">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<!-- Other merged dictionaries here -->
</ResourceDictionary.MergedDictionaries>
<!-- Other app resources here -->
</ResourceDictionary>
</Application.Resources>
</Application>
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using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.UI.Xaml.Shapes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.Foundation;
using Windows.Foundation.Collections;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace XamlDebugging
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : Application
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
m_window = new MainWindow();
m_window.Activate();
}
private Window m_window;
}
}
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<?xml version="1.0" encoding="utf-8"?>
<Window
x:Class="XamlDebugging.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:XamlDebugging"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<StackPanel DataContext="Test"
Background="LightGray">
<TextBox x:Name="Text1"
Text="{Binding Path=SomeText, Mode=TwoWay}"/>
<TextBox Text="{Binding ElementName=Text1, Path=Text, Mode=OneWay}"/>
</StackPanel>
</Window>
@@ -0,0 +1,15 @@
using Microsoft.UI.Xaml;
namespace XamlDebugging
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
public MainWindow()
{
this.InitializeComponent();
}
}
}
@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity
Name="093983ea-cdfa-4341-a736-80d163bdb245"
Publisher="CN=alash"
Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="093983ea-cdfa-4341-a736-80d163bdb245" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>XamlDebugging</DisplayName>
<PublisherDisplayName>alash</PublisherDisplayName>
<Logo>Assets\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="XamlDebugging"
Description="XamlDebugging"
BackgroundColor="transparent"
Square150x150Logo="Assets\Square150x150Logo.png"
Square44x44Logo="Assets\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>
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{
"profiles": {
"XamlDebugging (Package)": {
"commandName": "MsixPackage"
},
"XamlDebugging (Unpackaged)": {
"commandName": "Project"
}
}
}
@@ -0,0 +1,48 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<RootNamespace>XamlDebugging</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;ARM64</Platforms>
<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
<PublishProfile>win10-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<EnableMsixTooling>true</EnableMsixTooling>
</PropertyGroup>
<ItemGroup>
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.3.230602002" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.755" />
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<!--
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
Tools extension to be activated for this project even if the Windows App SDK Nuget
package has not yet been restored.
-->
<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<ProjectCapability Include="Msix"/>
</ItemGroup>
<!--
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
Explorer "Package and Publish" context menu entry to be enabled for this project even if
the Windows App SDK Nuget package has not yet been restored.
-->
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
</PropertyGroup>
</Project>
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34009.444
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XamlDebugging", "XamlDebugging.csproj", "{6682E0D3-C936-42E9-915A-B497C4A7BE9A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|ARM64 = Release|ARM64
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|ARM64.Build.0 = Debug|ARM64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|ARM64.Deploy.0 = Debug|ARM64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|x64.ActiveCfg = Debug|x64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|x64.Build.0 = Debug|x64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|x64.Deploy.0 = Debug|x64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|x86.ActiveCfg = Debug|x86
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|x86.Build.0 = Debug|x86
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Debug|x86.Deploy.0 = Debug|x86
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|ARM64.ActiveCfg = Release|ARM64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|ARM64.Build.0 = Release|ARM64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|ARM64.Deploy.0 = Release|ARM64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|x64.ActiveCfg = Release|x64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|x64.Build.0 = Release|x64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|x64.Deploy.0 = Release|x64
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|x86.ActiveCfg = Release|x86
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|x86.Build.0 = Release|x86
{6682E0D3-C936-42E9-915A-B497C4A7BE9A}.Release|x86.Deploy.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B852D63C-F858-4739-A7D3-AADC3202D619}
EndGlobalSection
EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="XamlDebugging.app"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!--The ID below informs the system that this application is compatible with OS features first introduced in Windows 8.
For more info see https://docs.microsoft.com/windows/win32/sysinfo/targeting-your-application-at-windows-8-1
It is also necessary to support features in unpackaged applications, for example the custom titlebar implementation.-->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
</application>
</compatibility>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
</assembly>