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https://github.com/PacktPublishing/Learn-WinUI-3-Second-Edition.git
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Add starter project for Chapter 13
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net7.0-windows10.0.19041.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
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<RootNamespace>UnoMediaCollection.Windows</RootNamespace>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<Platforms>x86;x64;arm64</Platforms>
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<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
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<PublishProfile>win10-$(Platform).pubxml</PublishProfile>
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<UseWinUI>true</UseWinUI>
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<EnableMsixTooling>true</EnableMsixTooling>
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</PropertyGroup>
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<PropertyGroup>
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<!-- Bundles the WinAppSDK binaries -->
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<!-- <SelfContained>true</SelfContained> -->
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Images\**" />
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Uno.WinUI" />
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<PackageReference Include="Microsoft.WindowsAppSDK" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
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<PackageReference Include="CommunityToolkit.Mvvm" />
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<PackageReference Include="Uno.Extensions.Configuration" />
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<PackageReference Include="Uno.Extensions.Http" />
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<PackageReference Include="Uno.Extensions.Http.Refit" />
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<PackageReference Include="Uno.Extensions.Logging.WinUI" />
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<PackageReference Include="Uno.Extensions.Serialization.Http" />
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<PackageReference Include="Uno.Extensions.Serialization.Refit" />
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<PackageReference Include="Uno.Extensions.Toolkit.WinUI" />
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<PackageReference Include="Uno.Toolkit.WinUI" />
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<PackageReference Include="Uno.Extensions.Hosting.WinUI" />
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<PackageReference Include="Microsoft.Extensions.Logging.Console" />
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<PackageReference Include="Uno.Core.Extensions.Logging.Singleton" />
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<PackageReference Include="Uno.UI.Adapter.Microsoft.Extensions.Logging" />
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</ItemGroup>
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<ItemGroup>
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<!--
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If you encounter this error message:
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error NETSDK1148: A referenced assembly was compiled using a newer version of Microsoft.Windows.SDK.NET.dll.
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Please update to a newer .NET SDK in order to reference this assembly.
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This means that the two packages below must be aligned with the "build" version number of
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the "Microsoft.Windows.SDK.BuildTools" package above, and the "revision" version number
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must be the highest found in https://www.nuget.org/packages/Microsoft.Windows.SDK.NET.Ref.
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-->
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<!-- <FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" RuntimeFrameworkVersion="10.0.22621.28" />
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<FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" TargetingPackVersion="10.0.22621.28" /> -->
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\UnoMediaCollection\UnoMediaCollection.csproj" />
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<ProjectReference Include="..\UnoMediaCollection.DataContracts\UnoMediaCollection.DataContracts.csproj" />
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</ItemGroup>
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<!--
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Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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Tools extension to be activated for this project even if the Windows App SDK Nuget
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package has not yet been restored.
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-->
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<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<ProjectCapability Include="Msix"/>
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</ItemGroup>
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<!--
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Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
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Explorer "Package and Publish" context menu entry to be enabled for this project even if
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the Windows App SDK Nuget package has not yet been restored.
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-->
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<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
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</PropertyGroup>
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<Import Project="..\UnoMediaCollection.Base\base.props" />
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</Project>
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