Adding code for completed chapter 13 solution

This commit is contained in:
Alvin Ashcraft
2023-09-16 16:30:52 -04:00
parent 5803bc2363
commit 63c23198a5
81 changed files with 3698 additions and 0 deletions
@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity
Name="UnoMediaCollection"
Publisher="O=about:blank"
Version="1.0.0.0" />
<Properties>
<DisplayName>UnoMediaCollection</DisplayName>
<PublisherDisplayName>UnoMediaCollection</PublisherDisplayName>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="UnoMediaCollection"
Description="UnoMediaCollection">
<uap:SplashScreen />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>
@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Platform>arm64</Platform>
<RuntimeIdentifier>win10-arm64</RuntimeIdentifier>
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
<SelfContained>true</SelfContained>
<PublishSingleFile>False</PublishSingleFile>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<!--
See https://github.com/microsoft/CsWinRT/issues/373
<PublishTrimmed>True</PublishTrimmed>
-->
</PropertyGroup>
</Project>
@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Platform>x64</Platform>
<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
<SelfContained>true</SelfContained>
<PublishSingleFile>False</PublishSingleFile>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<!--
See https://github.com/microsoft/CsWinRT/issues/373
<PublishTrimmed>True</PublishTrimmed>
-->
</PropertyGroup>
</Project>
@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Platform>x86</Platform>
<RuntimeIdentifier>win10-x86</RuntimeIdentifier>
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
<SelfContained>true</SelfContained>
<PublishSingleFile>False</PublishSingleFile>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<!--
See https://github.com/microsoft/CsWinRT/issues/373
<PublishTrimmed>True</PublishTrimmed>
-->
</PropertyGroup>
</Project>
@@ -0,0 +1,10 @@
{
"profiles": {
"UnoMediaCollection.Windows (Package)": {
"commandName": "MsixPackage"
},
"UnoMediaCollection.Windows (Unpackaged)": {
"commandName": "Project"
}
}
}
@@ -0,0 +1,123 @@
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Version 2.0
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... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
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Classes that don't support this are serialized and stored with the
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<data name="Placeholder" xml:space="preserve">
<value>Hello World!</value>
</data>
</root>
@@ -0,0 +1,84 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
<RootNamespace>UnoMediaCollection.Windows</RootNamespace>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Platforms>x86;x64;arm64</Platforms>
<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
<PublishProfile>win10-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<EnableMsixTooling>true</EnableMsixTooling>
</PropertyGroup>
<PropertyGroup>
<!-- Bundles the WinAppSDK binaries -->
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
<!-- <SelfContained>true</SelfContained> -->
</PropertyGroup>
<ItemGroup>
<Content Include="Images\**" />
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Uno.WinUI" />
<PackageReference Include="Microsoft.WindowsAppSDK" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
<PackageReference Include="CommunityToolkit.Mvvm" />
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<PackageReference Include="Uno.Extensions.Http.Refit" />
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<PackageReference Include="Uno.Core.Extensions.Logging.Singleton" />
<PackageReference Include="Uno.UI.Adapter.Microsoft.Extensions.Logging" />
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<ItemGroup>
<!--
If you encounter this error message:
error NETSDK1148: A referenced assembly was compiled using a newer version of Microsoft.Windows.SDK.NET.dll.
Please update to a newer .NET SDK in order to reference this assembly.
This means that the two packages below must be aligned with the "build" version number of
the "Microsoft.Windows.SDK.BuildTools" package above, and the "revision" version number
must be the highest found in https://www.nuget.org/packages/Microsoft.Windows.SDK.NET.Ref.
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<FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" TargetingPackVersion="10.0.22621.28" /> -->
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<ItemGroup>
<ProjectReference Include="..\UnoMediaCollection\UnoMediaCollection.csproj" />
<ProjectReference Include="..\UnoMediaCollection.DataContracts\UnoMediaCollection.DataContracts.csproj" />
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<!--
Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<ProjectCapability Include="Msix"/>
</ItemGroup>
<!--
Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
Explorer "Package and Publish" context menu entry to be enabled for this project even if
the Windows App SDK Nuget package has not yet been restored.
-->
<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
</PropertyGroup>
<Import Project="..\UnoMediaCollection.Base\base.props" />
</Project>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="UnoMediaCollection.Windows.app"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!--The ID below informs the system that this application is compatible with OS features first introduced in Windows 8.
For more info see https://docs.microsoft.com/windows/win32/sysinfo/targeting-your-application-at-windows-8-1
It is also necessary to support features in unpackaged applications, for example the custom titlebar implementation.-->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
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2) System < Windows 10 Anniversary Update
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</assembly>