mirror of
https://github.com/pimoroni/grow-python
synced 2025-10-25 15:19:23 +00:00
Huge refactor, no functional changes
This commit is contained in:
@@ -44,59 +44,6 @@ alarm = False
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alarm_enable = True
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def text_in_rect(canvas, text, font, rect, line_spacing=1.1, textcolor=(0, 0, 0)):
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width = rect[2] - rect[0]
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height = rect[3] - rect[1]
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# Given a rectangle, reflow and scale text to fit, centred
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while font.size > 0:
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space_width = font.getsize(" ")[0]
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line_height = int(font.size * line_spacing)
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max_lines = math.floor(height / line_height)
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lines = []
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# Determine if text can fit at current scale.
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words = text.split(" ")
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while len(lines) < max_lines and len(words) > 0:
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line = []
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while (
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len(words) > 0 and font.getsize(" ".join(line + [words[0]]))[0] <= width
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):
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line.append(words.pop(0))
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lines.append(" ".join(line))
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if len(lines) <= max_lines and len(words) == 0:
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# Solution is found, render the text.
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y = int(
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rect[1]
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+ (height / 2)
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- (len(lines) * line_height / 2)
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- (line_height - font.size) / 2
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)
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bounds = [rect[2], y, rect[0], y + len(lines) * line_height]
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for line in lines:
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line_width = font.getsize(line)[0]
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x = int(rect[0] + (width / 2) - (line_width / 2))
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bounds[0] = min(bounds[0], x)
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bounds[2] = max(bounds[2], x + line_width)
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canvas.text((x, y), line, font=font, fill=textcolor)
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y += line_height
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return tuple(bounds)
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font = ImageFont.truetype(font.path, font.size - 1)
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def icon(image, icon, position, color):
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col = Image.new("RGBA", icon.size, color=color)
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image.paste(col, position, mask=icon)
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class View:
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def __init__(self, image):
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self._image = image
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@@ -120,6 +67,13 @@ class View:
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def render(self):
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pass
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def clear(self):
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self._draw.rectangle((0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT), (255, 255, 255))
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def icon(self, icon, position, color):
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col = Image.new("RGBA", icon.size, color=color)
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self._image.paste(col, position, mask=icon)
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def label(
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self,
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position="X",
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@@ -158,7 +112,7 @@ class View:
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(0, 20, DISPLAY_WIDTH, DISPLAY_HEIGHT), fill=(192, 225, 254, 240)
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) # Overlay backdrop
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draw.rectangle((0, 20, DISPLAY_WIDTH, 21), fill=COLOR_BLUE) # Top border
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text_in_rect(
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self.text_in_rect(
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draw,
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text,
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font,
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@@ -167,14 +121,57 @@ class View:
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)
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self._image.paste(Image.alpha_composite(self._image, overlay), (0, 0))
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def text_in_rect(self, canvas, text, font, rect, line_spacing=1.1, textcolor=(0, 0, 0)):
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x1, y1, x2, y2 = rect
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width = x2 - x1
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height = y2 - y1
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# Given a rectangle, reflow and scale text to fit, centred
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while font.size > 0:
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space_width = font.getsize(" ")[0]
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line_height = int(font.size * line_spacing)
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max_lines = math.floor(height / line_height)
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lines = []
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# Determine if text can fit at current scale.
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words = text.split(" ")
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while len(lines) < max_lines and len(words) > 0:
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line = []
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while (
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len(words) > 0 and font.getsize(" ".join(line + [words[0]]))[0] <= width
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):
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line.append(words.pop(0))
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lines.append(" ".join(line))
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if len(lines) <= max_lines and len(words) == 0:
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# Solution is found, render the text.
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y = int(
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y1
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+ (height / 2)
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- (len(lines) * line_height / 2)
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- (line_height - font.size) / 2
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)
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bounds = [x2, y, x1, y + len(lines) * line_height]
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for line in lines:
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line_width = font.getsize(line)[0]
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x = int(x1 + (width / 2) - (line_width / 2))
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bounds[0] = min(bounds[0], x)
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bounds[2] = max(bounds[2], x + line_width)
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canvas.text((x, y), line, font=font, fill=textcolor)
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y += line_height
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return tuple(bounds)
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font = ImageFont.truetype(font.path, font.size - 1)
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class MainView(View):
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def __init__(self, image, channels=None, options=[]):
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self._options = options
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self._current_option = 0
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self._change_mode = False
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self._edit_mode = False
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self._help_mode = False
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def __init__(self, image, channels=None):
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self.channels = channels
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View.__init__(self, image)
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@@ -205,9 +202,7 @@ class MainView(View):
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x += 11
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col = channel.indicator_color(saturation, channel.label_colours)
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if channel.alarm:
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icon(
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self._image, icon_snooze, (x - 2, 0), col if active else (129, 129, 129)
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)
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self.icon(icon_snooze, (x - 2, 0), col if active else (129, 129, 129))
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else:
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self._draw.rectangle(
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(x, 2, x + 15, 17),
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@@ -224,19 +219,40 @@ class MainView(View):
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)
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def render(self):
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if self._edit_mode:
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self.render_edit()
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else:
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self.render_overview()
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self.clear()
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def render_edit(self):
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self._draw.rectangle((0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT), COLOR_WHITE)
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for channel in self.channels:
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self.render_channel(channel, font)
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# Icon backdrops
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self._draw.rectangle((0, 0, 19, 19), (32, 138, 251))
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# Icons
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self.icon(icon_rightarrow, (0, 0), (255, 255, 255))
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alarm.render((0, DISPLAY_HEIGHT - 19))
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self.label("X", "S", textcolor=COLOR_WHITE, bgcolor=COLOR_RED)
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self.label("Y", "BL", textcolor=COLOR_WHITE, bgcolor=COLOR_GREEN)
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class EditView(View):
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def __init__(self, image, options=[]):
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self._options = options
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self._current_option = 0
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self._change_mode = False
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self._help_mode = False
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self.channel = None
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View.__init__(self, image)
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def render(self):
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self.label("X", "Done", textcolor=COLOR_WHITE, bgcolor=COLOR_RED)
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option = self._options[self._current_option]
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title = option["title"]
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prop = option["prop"]
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object = option["object"]
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object = option.get("object", self.channel)
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value = getattr(object, prop)
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text = option["format"](value)
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mode = option.get("mode", "int")
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@@ -261,48 +277,24 @@ class MainView(View):
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self.label("A", "?", textcolor=COLOR_WHITE, bgcolor=COLOR_BLUE)
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self._draw.text(
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(23, 3),
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"Settings",
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font=font,
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fill=(0, 0, 0),
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)
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self._draw.text((3, 43), f"{title} : {text}", font=font, fill=(0, 0, 0))
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if self._help_mode:
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self.overlay(help)
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def render_overview(self):
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self._draw.rectangle((0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT), (255, 255, 255))
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for channel in self.channels:
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self.render_channel(channel, font)
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# Icon backdrops
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self._draw.rectangle((0, 0, 19, 19), (32, 138, 251))
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# Icons
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icon(self._image, icon_rightarrow, (0, 0), (255, 255, 255))
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alarm.render((0, DISPLAY_HEIGHT - 19))
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self.label("X", "S", textcolor=COLOR_WHITE, bgcolor=COLOR_RED)
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self.label("Y", "BL", textcolor=COLOR_WHITE, bgcolor=COLOR_GREEN)
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def button_a(self):
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if self._edit_mode:
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self._help_mode = not self._help_mode
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return self._edit_mode
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return True
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def button_b(self):
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if self._help_mode:
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return True
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if self._edit_mode:
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if self._change_mode:
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option = self._options[self._current_option]
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prop = option["prop"]
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mode = option.get("mode", "int")
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object = option["object"]
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object = option.get("object", self.channel)
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value = getattr(object, prop)
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if mode == "bool":
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@@ -318,19 +310,12 @@ class MainView(View):
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self._current_option += 1
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self._current_option %= len(self._options)
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return True
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else:
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return False
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def button_x(self):
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if self._edit_mode:
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if self._change_mode:
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self._change_mode = False
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else:
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self._edit_mode = False
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else:
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self._edit_mode = True
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self._help_mode = False
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return True
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return False
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def button_y(self):
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if self._help_mode:
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@@ -339,7 +324,7 @@ class MainView(View):
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option = self._options[self._current_option]
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prop = option["prop"]
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mode = option.get("mode", "int")
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object = option["object"]
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object = option.get("object", self.channel)
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value = getattr(object, prop)
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if mode == "bool":
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@@ -355,6 +340,21 @@ class MainView(View):
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self._change_mode = True
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class SettingsView(EditView):
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def __init__(self, image, options=[]):
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EditView.__init__(self, image, options)
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def render(self):
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self.clear()
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self._draw.text(
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(23, 3),
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"Settings",
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font=font,
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fill=(0, 0, 0),
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)
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EditView.render(self)
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class ChannelView(View):
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def __init__(self, image, channel=None):
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self.channel = channel
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@@ -422,8 +422,7 @@ class DetailView(ChannelView):
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(r, 0, 0),
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)
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icon(
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self._image,
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self.icon(
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icon_snooze,
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(DISPLAY_WIDTH - 40, DISPLAY_HEIGHT - alarm_line - 10),
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(r, 0, 0),
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@@ -431,15 +430,15 @@ class DetailView(ChannelView):
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# Next button
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self._draw.rectangle((0, 0, 19, 19), COLOR_BLUE)
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icon(self._image, icon_rightarrow, (0, 0), COLOR_WHITE)
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self.icon(icon_rightarrow, (0, 0), COLOR_WHITE)
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# Edit
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self.label("X", "Edit", textcolor=(255, 255, 255), bgcolor=COLOR_RED)
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class EditView(ChannelView):
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class ChannelEditView(ChannelView, EditView):
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def __init__(self, image, channel=None):
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self._options = [
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options = [
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{
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"title": "Alarm Level",
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"prop": "alarm_level",
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@@ -475,108 +474,20 @@ class EditView(ChannelView):
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"help": "Frequency for fully dried soil",
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},
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]
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self._current_option = 0
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self._change_mode = False
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self._help_mode = False
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EditView.__init__(self, image, options)
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ChannelView.__init__(self, image, channel)
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def render(self):
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self._draw.rectangle((0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT), (255, 255, 255))
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self.clear()
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self._draw.text(
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(23, 3), "{}".format(self.channel.title), font=font, fill=(0, 0, 0)
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)
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option = self._options[self._current_option]
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title = option["title"]
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prop = option["prop"]
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value = getattr(self.channel, prop)
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text = option["format"](value)
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mode = option.get("mode", "int")
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self._draw.text((3, 43), f"{title} : {text}", font=font, fill=(0, 0, 0))
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help = option.get("help", "")
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EditView.render(self)
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self.draw_status(True)
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if self._change_mode:
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self.label(
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"Y",
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"Yes" if mode == "bool" else "++",
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textcolor=COLOR_WHITE,
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bgcolor=COLOR_YELLOW,
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)
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self.label(
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"B",
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"No" if mode == "bool" else "--",
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textcolor=COLOR_WHITE,
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bgcolor=COLOR_BLUE,
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)
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else:
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self.label("Y", "Change", textcolor=COLOR_WHITE, bgcolor=COLOR_YELLOW)
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self.label("B", "Next", textcolor=COLOR_WHITE, bgcolor=COLOR_BLUE)
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self.label("A", "?", textcolor=COLOR_WHITE, bgcolor=COLOR_BLUE)
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self.label("X", "Done", textcolor=COLOR_WHITE, bgcolor=COLOR_RED)
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if self._help_mode:
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self.overlay(help)
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def button_a(self):
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self._help_mode = not self._help_mode
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return True
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def button_b(self):
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if self._help_mode:
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return True
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if self._change_mode:
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option = self._options[self._current_option]
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prop = option["prop"]
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mode = option.get("mode", "int")
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value = getattr(self.channel, prop)
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if mode == "bool":
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value = False
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else:
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inc = option["inc"]
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limit = option["min"]
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value -= inc
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if value < limit:
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value = limit
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setattr(self.channel, prop, value)
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else:
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self._current_option += 1
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self._current_option %= len(self._options)
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return True
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def button_x(self):
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if self._change_mode:
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self._change_mode = False
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return True
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self._help_mode = False
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return False
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def button_y(self):
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if self._help_mode:
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return True
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if self._change_mode:
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option = self._options[self._current_option]
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prop = option["prop"]
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mode = option.get("mode", "int")
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value = getattr(self.channel, prop)
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if mode == "bool":
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value = True
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else:
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inc = option["inc"]
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limit = option["max"]
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value += inc
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if value > limit:
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value = limit
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setattr(self.channel, prop, value)
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else:
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self._change_mode = True
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class Channel:
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bar_colours = [
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@@ -748,10 +659,8 @@ Dry point: {dry_point}
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self.alarm = False
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class Alarm:
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class Alarm(View):
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def __init__(self, image, enabled=True, interval=10.0, beep_frequency=440):
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self._image = image
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self._draw = ImageDraw.Draw(image)
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self.piezo = Piezo()
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self.enabled = enabled
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self.interval = interval
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@@ -760,6 +669,8 @@ class Alarm:
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self._time_last_beep = time.time()
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self._sleep_until = None
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View.__init__(self, image)
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def update_from_yml(self, config):
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if config is not None:
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self.enabled = config.get("alarm_enable", self.enabled)
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@@ -798,7 +709,7 @@ class Alarm:
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r = 129
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if self._triggered:
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r = int(((math.sin(time.time() * 3 * math.pi) + 1.0) / 2.0) * 128) + 127
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icon(self._image, icon_snooze, (x, y - 1), (r, 129, 129))
|
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self.icon(icon_snooze, (x, y - 1), (r, 129, 129))
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||||
|
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if self._sleep_until is not None: # TODO maybe sleeping alarm icon?
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||||
if self._sleep_until > time.time():
|
||||
@@ -984,18 +895,21 @@ Alarm Interval: {:.2f}s
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||||
|
||||
viewcontroller = ViewController(
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||||
[
|
||||
MainView(image, channels=channels, options=main_options),
|
||||
(
|
||||
MainView(image, channels=channels),
|
||||
SettingsView(image, options=main_options),
|
||||
),
|
||||
(
|
||||
DetailView(image, channel=channels[0]),
|
||||
EditView(image, channel=channels[0]),
|
||||
ChannelEditView(image, channel=channels[0]),
|
||||
),
|
||||
(
|
||||
DetailView(image, channel=channels[1]),
|
||||
EditView(image, channel=channels[1]),
|
||||
ChannelEditView(image, channel=channels[1]),
|
||||
),
|
||||
(
|
||||
DetailView(image, channel=channels[2]),
|
||||
EditView(image, channel=channels[2]),
|
||||
ChannelEditView(image, channel=channels[2]),
|
||||
),
|
||||
]
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user