#!/usr/bin/env python3 import logging import math import pathlib import random import sys import time import threading import RPi.GPIO as GPIO import ST7735 from fonts.ttf import RobotoMedium as UserFont from PIL import Image, ImageDraw, ImageFont import yaml from grow import Piezo from grow.moisture import Moisture from grow.pump import Pump BUTTONS = [5, 6, 16, 24] LABELS = ["A", "B", "X", "Y"] DISPLAY_WIDTH = 160 DISPLAY_HEIGHT = 80 COLOR_WHITE = (255, 255, 255) COLOR_BLUE = (32, 137, 251) COLOR_GREEN = (100, 255, 124) COLOR_YELLOW = (254, 219, 82) COLOR_RED = (254, 82, 82) # Only the ALPHA channel is used from these images icon_drop = Image.open("../icons/icon-drop.png") icon_nodrop = Image.open("../icons/icon-nodrop.png") icon_rightarrow = Image.open("../icons/icon-rightarrow.png") icon_snooze = Image.open("../icons/icon-snooze.png") alarm = False alarm_enable = True def icon(image, icon, position, color): col = Image.new("RGBA", (20, 20), color=color) image.paste(col, position, mask=icon) class View: def __init__(self): pass def button_a(self): return False def button_b(self): return False def button_x(self): return False def button_y(self): return False def update(self): pass def render(self, canvas): pass def label(self, canvas, position="X", text="", bgcolor=(0, 0, 0), textcolor=(255, 255, 255), margin=4): if position not in ["A", "B", "X", "Y"]: raise ValueError(f"Invalid label position {position}") draw = ImageDraw.Draw(canvas) text_w, text_h = draw.textsize(text, font=font) text_h = 11 text_w += margin * 2 text_h += margin * 2 if position == "A": x, y = 0, 0 if position == "B": x, y = 0, DISPLAY_HEIGHT - text_h if position == "X": x, y = DISPLAY_WIDTH - text_w, 0 if position == "Y": x, y = DISPLAY_WIDTH - text_w, DISPLAY_HEIGHT - text_h x2, y2 = x + text_w, y + text_h draw.rectangle((x, y, x2, y2), bgcolor) draw.text( (x + margin, y + margin - 1), text, font=font, fill=textcolor ) class MainView(View): def __init__(self, channels=None): self.channels = channels View.__init__(self) def render_channel(self, canvas, channel, font): draw = ImageDraw.Draw(image) x = [21, 61, 101][channel.channel - 1] # Saturation amounts from each sensor saturation = channel.sensor.saturation active = channel.sensor.active and channel.enabled if active: # Draw background bars draw.rectangle( (x, int((1.0 - saturation) * HEIGHT), x + 37, HEIGHT), channel.indicator_color(saturation) if active else (229, 229, 229), ) # Channel selection icons x += 15 draw.rectangle( (x, 2, x + 15, 17), channel.indicator_color(saturation, channel.label_colours) if active else (129, 129, 129), ) # TODO: replace number text with graphic tw, th = font.getsize("{}".format(channel.channel)) draw.text( (x + int(math.ceil(8 - (tw / 2.0))), 2), "{}".format(channel.channel), font=font, fill=(255, 255, 255), ) def render(self, canvas): draw = ImageDraw.Draw(canvas) width, height = canvas.size draw.rectangle((0, 0, width, height), (255, 255, 255)) for channel in self.channels: self.render_channel(canvas, channel, font) # Icon backdrops draw.rectangle((0, 0, 19, 19), (32, 138, 251)) # Icons icon(image, icon_rightarrow, (0, 0), (255, 255, 255)) alarm.render(canvas, (0, DISPLAY_HEIGHT - 19)) class DetailView(View): def __init__(self, channel=None): self.channel = channel View.__init__(self) def render(self, canvas): draw = ImageDraw.Draw(canvas) width, height = canvas.size draw.rectangle((0, 0, width, height), (255, 255, 255)) draw.text( (23, 3), "{}".format(self.channel.title), font=font, fill=(0, 0, 0), ) graph_height = DISPLAY_HEIGHT - 20 draw.rectangle(( 0, 20, DISPLAY_WIDTH, DISPLAY_HEIGHT ), (60, 60, 60)) offset_x = 20 offset_y = 20 for x, value in enumerate(self.channel.sensor.history[:DISPLAY_WIDTH]): color = self.channel.indicator_color(value) h = value * graph_height draw.rectangle((x, DISPLAY_HEIGHT - h, x + 1, DISPLAY_HEIGHT), color) alarm_line = self.channel.alarm_level * graph_height draw.rectangle((0, DISPLAY_HEIGHT - alarm_line, DISPLAY_WIDTH, DISPLAY_HEIGHT - alarm_line + 1), (255, 0, 0)) draw.rectangle((DISPLAY_WIDTH - 50, DISPLAY_HEIGHT - alarm_line - 16, DISPLAY_WIDTH, DISPLAY_HEIGHT - alarm_line + 1), (255, 0, 0)) draw.text( (DISPLAY_WIDTH - 47, DISPLAY_HEIGHT - alarm_line - 15), "Alarm", font=font, fill=(255, 255, 255), ) # Icon backdrops draw.rectangle((0, 0, 19, 19), (32, 138, 251)) # Icons icon(image, icon_rightarrow, (0, 0), (255, 255, 255)) # Edit self.label(canvas, "X", "Edit", textcolor=(255, 255, 255), bgcolor=COLOR_RED) class EditView(View): def __init__(self, channel=None): self._options = [ {"title": "Alarm Level", "prop": "alarm_level", "inc": 0.05, "min": 0, "max": 1.0, "scale": 100, "format": "{value:0.2f}%"}, {"title": "Wet Point", "prop": "wet_point", "inc": 0.5, "min": 1, "max": 27, "scale": 1, "format": "{value:0.2f}Hz"}, {"title": "Dry Point", "prop": "dry_point", "inc": 0.5, "min": 1, "max": 27, "scale": 1, "format": "{value:0.2f}Hz"}, ] self._current_option = 0 self._change_mode = False self.channel = channel View.__init__(self) def render(self, canvas): draw = ImageDraw.Draw(canvas) width, height = canvas.size draw.rectangle((0, 0, width, height), (255, 255, 255)) draw.text( (23, 3), "{}".format(self.channel.title), font=font, fill=(0, 0, 0) ) draw.text( (5, 25), f"Now: {self.channel.sensor.saturation * 100:.2f}% {self.channel.sensor.moisture:.2f}Hz", font=font, fill=(0, 0, 0) ) option = self._options[self._current_option] title = option["title"] prop = option["prop"] value = getattr(self.channel, prop) scale = option["scale"] text = option["format"].format(value=value * scale) draw.text( (5, 40), f"{title} : {text}", font=font, fill=(0, 0, 0) ) draw.rectangle((0, 0, 19, 19), (138, 138, 138)) # Icons icon(image, icon_rightarrow, (0, 0), (255, 255, 255)) if self._change_mode: self.label(canvas, "Y", "++", textcolor=COLOR_WHITE, bgcolor=COLOR_YELLOW) self.label(canvas, "B", "--", textcolor=COLOR_WHITE, bgcolor=COLOR_BLUE) else: self.label(canvas, "Y", "Change", textcolor=COLOR_WHITE, bgcolor=COLOR_YELLOW) self.label(canvas, "B", "Next", textcolor=COLOR_WHITE, bgcolor=COLOR_BLUE) self.label(canvas, "X", "Done", textcolor=COLOR_WHITE, bgcolor=COLOR_RED) def button_a(self): pass def button_b(self): if self._change_mode: option = self._options[self._current_option] prop = option["prop"] inc = option["inc"] limit = option["min"] value = getattr(self.channel, prop) value -= inc if value < limit: value = limit setattr(self.channel, prop, value) else: self._current_option += 1 self._current_option %= len(self._options) def button_x(self): if self._change_mode: self._change_mode = False return True return False def button_y(self): if self._change_mode: option = self._options[self._current_option] prop = option["prop"] inc = option["inc"] limit = option["max"] value = getattr(self.channel, prop) value += inc if value > limit: value = limit setattr(self.channel, prop, value) else: self._change_mode = True class Channel: bar_colours = [ (192, 225, 254), # Blue (196, 255, 209), # Green (255, 243, 192), # Yellow (254, 192, 192), # Red ] label_colours = [ COLOR_BLUE, COLOR_GREEN, COLOR_YELLOW, COLOR_RED, ] def __init__( self, display_channel, sensor_channel, pump_channel, title=None, water_level=0.5, alarm_level=0.5, pump_speed=0.7, pump_time=0.7, watering_delay=30, wet_point=0.7, dry_point=26.7, icon=None, auto_water=False, enabled=False, ): self.channel = display_channel self.sensor = Moisture(sensor_channel) self.pump = Pump(pump_channel) self.water_level = water_level self.alarm_level = alarm_level self.auto_water = auto_water self.pump_speed = pump_speed self.pump_time = pump_time self.watering_delay = watering_delay self.wet_point = wet_point self.dry_point = dry_point self.last_dose = time.time() self.icon = icon self.enabled = enabled self.alarm = False self.title = "Channel {}".format(display_channel) if title is None else title self.sensor.set_wet_point(wet_point) self.sensor.set_dry_point(dry_point) def indicator_color(self, value, r=None): value = 1.0 - value if r is None: r = self.bar_colours if value == 1.0: return r[-1] if value == 0.0: return r[0] value *= len(r) - 1 a = int(math.floor(value)) b = a + 1 blend = float(value - a) r, g, b = [int(((r[b][i] - r[a][i]) * blend) + r[a][i]) for i in range(3)] return (r, g, b) def update_from_yml(self, config): if config is not None: self.pump_speed = config.get("pump_speed", self.pump_speed) self.pump_time = config.get("pump_time", self.pump_time) self.alarm_level = config.get("alarm_level", self.alarm_level) self.water_level = config.get("water_level", self.water_level) self.watering_delay = config.get("watering_delay", self.watering_delay) self.auto_water = config.get("auto_water", self.auto_water) self.enabled = config.get("enabled", self.enabled) self.wet_point = config.get("wet_point", self.wet_point) self.dry_point = config.get("dry_point", self.dry_point) pass def __str__(self): return """Channel: {channel} Enabled: {enabled} Alarm level: {alarm_level} Auto water: {auto_water} Water level: {water_level} Pump speed: {pump_speed} Pump time: {pump_time} Delay: {watering_delay} Wet point: {wet_point} Dry point: {dry_point} """.format( **self.__dict__ ) def water(self): if not self.auto_water: return False if time.time() - self.last_dose > self.watering_delay: self.pump.dose(self.pump_speed, self.pump_time, blocking=False) self.last_dose = time.time() return True return False def render(self, image, font): pass def update(self): if not self.enabled: return sat = self.sensor.saturation if sat < self.water_level: if self.water(): logging.info( "Watering Channel: {} - rate {:.2f} for {:.2f}sec".format( self.channel, self.pump_speed, self.pump_time ) ) if sat < self.alarm_level and not self.alarm: logging.warning( "Alarm on Channel: {} - saturation is {:.2f}% (warn level {:.2f}%)".format( self.channel, sat * 100, self.alarm_level * 100 ) ) self.alarm = True class Alarm: def __init__(self, enabled=True, interval=10.0, beep_frequency=440): self.piezo = Piezo() self.enabled = enabled self.interval = interval self.beep_frequency = beep_frequency self._triggered = False self._time_last_beep = time.time() self._sleep_until = None def update_from_yml(self, config): if config is not None: self.enabled = config.get("alarm_enable", self.enabled) self.interval = config.get("alarm_interval", self.interval) def update(self): if self._sleep_until is not None: if self._sleep_until > time.time(): return if self.enabled and self._triggered and time.time() - self._time_last_beep > self.interval: self.piezo.beep(self.beep_frequency, 0.1, blocking=False) threading.Timer(0.3, self.piezo.beep, args=[self.beep_frequency, 0.1], kwargs={"blocking":False}).start() threading.Timer(0.6, self.piezo.beep, args=[self.beep_frequency, 0.1], kwargs={"blocking":False}).start() self._time_last_beep = time.time() def render(self, canvas, position=(0, 0)): draw = ImageDraw.Draw(canvas) x, y = position # Draw the snooze icon- will be pulsing red if the alarm state is True draw.rectangle((x, y, x + 19, y + 19), (255, 255, 255)) r = 129 if self._triggered: r = int(((math.sin(time.time() * 3 * math.pi) + 1.0) / 2.0) * 255) icon(image, icon_snooze, (x, y - 1), (r, 129, 129)) if self._sleep_until is not None: # TODO maybe sleeping alarm icon? if self._sleep_until > time.time(): draw.text((x, y), "zZ", font=font, fill=(255, 255, 255)) def trigger(self): self._triggered = True def disable(self): self.enabled = False def enable(self): self.enabled = True def sleep(self, duration=500): self._sleep_until = time.time() + duration class ViewController(): def __init__(self, views): self.views = views self._current_view = 0 self._current_subview = 0 def next_subview(self): view = self.views[self._current_view] if isinstance(view, tuple): self._current_subview += 1 self._current_subview %= len(view) def next_view(self): if self._current_subview == 0: self._current_view += 1 self._current_view %= len(self.views) self._current_subview = 0 print(f"Switched to view {self._current_view}") def get_current_view(self): view = self.views[self._current_view] if isinstance(view, tuple): view = view[self._current_subview] return view @property def view(self): return self.get_current_view() def update(self): self.view.update() def render(self, canvas): self.view.render(canvas) def button_a(self): if not self.view.button_a(): self.next_view() def button_b(self): self.view.button_b() def button_x(self): if not self.view.button_x(): self.next_subview() def button_y(self): self.view.button_y() def handle_button(pin): index = BUTTONS.index(pin) label = LABELS[index] if label == "A": # Select View viewcontroller.button_a() if label == "B": # Sleep Alarm if not viewcontroller.button_b(): alarm.sleep() if label == "X": viewcontroller.button_x() if label == "Y": viewcontroller.button_y() # Set up the ST7735 SPI Display display = ST7735.ST7735( port=0, cs=1, dc=9, backlight=12, rotation=270, spi_speed_hz=80000000 ) display.begin() WIDTH, HEIGHT = display.width, display.height # Set up our canvas and prepare for drawing image = Image.new("RGBA", (WIDTH, HEIGHT), color=(255, 255, 255)) font = ImageFont.truetype(UserFont, 14) # Pick a random selection of plant icons to display on screen channels = [ Channel(1, 1, 1), Channel(2, 2, 2), Channel(3, 3, 3), ] viewcontroller = ViewController([ MainView(channels=channels), (DetailView(channel=channels[0]), EditView(channel=channels[0])), (DetailView(channel=channels[1]), EditView(channel=channels[1])), (DetailView(channel=channels[2]), EditView(channel=channels[2])) ]) alarm = Alarm() def main(): global alarm GPIO.setmode(GPIO.BCM) GPIO.setwarnings(False) GPIO.setup(BUTTONS, GPIO.IN, pull_up_down=GPIO.PUD_UP) for pin in BUTTONS: GPIO.add_event_detect(pin, GPIO.FALLING, handle_button, bouncetime=200) settings_file = "settings.yml" if len(sys.argv) > 1: settings_file = sys.argv[1] settings_file = pathlib.Path(settings_file) if settings_file.is_file(): try: config = yaml.safe_load(open(settings_file)) except yaml.parser.ParserError as e: raise yaml.parser.ParserError( "Error parsing settings file: {} ({})".format(settings_file, e) ) for channel in channels: ch = config.get("channel{}".format(channel.channel), None) channel.update_from_yml(ch) settings = config.get("general", None) if settings is not None: alarm.update_from_yml(settings) print("Channels:") for channel in channels: print(channel) print( """Settings: Alarm Enabled: {} Alarm Interval: {:.2f}s """.format( alarm.enabled, alarm.interval ) ) while True: for channel in channels: channel.update() if channel.alarm: alarm.trigger() alarm.update() viewcontroller.update() viewcontroller.render(image) display.display(image.convert("RGB")) # 5 FPS time.sleep(1.0 / 10) if __name__ == "__main__": main()