namespace Spectre.Console.Rendering;

/// <summary>
/// Represents a border with a heavy edge.
/// </summary>
public sealed class HeavyEdgeTableBorder : TableBorder
{
    /// <inheritdoc/>
    public override TableBorder? SafeBorder => TableBorder.Square;

    /// <inheritdoc/>
    public override string GetPart(TableBorderPart part)
    {
        return part switch
        {
            TableBorderPart.HeaderTopLeft => "┏",
            TableBorderPart.HeaderTop => "━",
            TableBorderPart.HeaderTopSeparator => "┯",
            TableBorderPart.HeaderTopRight => "┓",
            TableBorderPart.HeaderLeft => "┃",
            TableBorderPart.HeaderSeparator => "│",
            TableBorderPart.HeaderRight => "┃",
            TableBorderPart.HeaderBottomLeft => "┠",
            TableBorderPart.HeaderBottom => "─",
            TableBorderPart.HeaderBottomSeparator => "┼",
            TableBorderPart.HeaderBottomRight => "┨",
            TableBorderPart.CellLeft => "┃",
            TableBorderPart.CellSeparator => "│",
            TableBorderPart.CellRight => "┃",
            TableBorderPart.FooterTopLeft => "┠",
            TableBorderPart.FooterTop => "─",
            TableBorderPart.FooterTopSeparator => "┼",
            TableBorderPart.FooterTopRight => "┨",
            TableBorderPart.FooterBottomLeft => "┗",
            TableBorderPart.FooterBottom => "━",
            TableBorderPart.FooterBottomSeparator => "┷",
            TableBorderPart.FooterBottomRight => "┛",
            _ => throw new InvalidOperationException("Unknown border part."),
        };
    }
}