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40
.github/workflows/ci.yaml
vendored
40
.github/workflows/ci.yaml
vendored
@@ -6,6 +6,35 @@ env:
|
||||
DOTNET_CLI_TELEMETRY_OPTOUT: true
|
||||
|
||||
jobs:
|
||||
|
||||
###################################################
|
||||
# DOCS
|
||||
###################################################
|
||||
|
||||
docs:
|
||||
name: Documentation
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@master
|
||||
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: '3.1.301' # SDK Version to use.
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
cd docs
|
||||
dotnet run --configuration Release
|
||||
|
||||
###################################################
|
||||
# BUILD
|
||||
###################################################
|
||||
|
||||
build:
|
||||
name: Build
|
||||
if: "!contains(github.event.head_commit.message, 'skip-ci')"
|
||||
@@ -31,6 +60,17 @@ jobs:
|
||||
with:
|
||||
dotnet-version: 3.1.301
|
||||
|
||||
- name: Integration Tests
|
||||
shell: bash
|
||||
run: |
|
||||
dotnet tool restore
|
||||
dotnet example info
|
||||
dotnet example table
|
||||
dotnet example grid
|
||||
dotnet example panel
|
||||
dotnet example colors
|
||||
dotnet example emojis
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
|
||||
12
.github/workflows/docs.yaml
vendored
12
.github/workflows/docs.yaml
vendored
@@ -4,14 +4,22 @@ on:
|
||||
push:
|
||||
paths:
|
||||
- 'docs/**'
|
||||
- 'src/**'
|
||||
|
||||
jobs:
|
||||
|
||||
###################################################
|
||||
# DOCS
|
||||
###################################################
|
||||
|
||||
build:
|
||||
name: Deploy
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@master
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v1
|
||||
@@ -24,4 +32,4 @@ jobs:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
cd docs
|
||||
dotnet run -- deploy
|
||||
dotnet run --configuration Release -- deploy
|
||||
|
||||
31
.github/workflows/publish.yaml
vendored
31
.github/workflows/publish.yaml
vendored
@@ -6,6 +6,8 @@ on:
|
||||
- '*'
|
||||
branches:
|
||||
- main
|
||||
paths:
|
||||
- 'src/**'
|
||||
|
||||
env:
|
||||
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: true
|
||||
@@ -13,13 +15,38 @@ env:
|
||||
|
||||
jobs:
|
||||
|
||||
###################################################
|
||||
# DOCS
|
||||
###################################################
|
||||
|
||||
docs:
|
||||
name: Documentation
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@master
|
||||
|
||||
- name: Setup dotnet
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: '3.1.301' # SDK Version to use.
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
cd docs
|
||||
dotnet run --configuration Release
|
||||
|
||||
###################################################
|
||||
# BUILD
|
||||
###################################################
|
||||
|
||||
build:
|
||||
name: Build
|
||||
if: "!contains(github.event.head_commit.message, 'skip-ci')"
|
||||
needs: [docs]
|
||||
if: "!contains(github.event.head_commit.message, 'skip-ci') || startsWith(github.ref, 'refs/tags/')"
|
||||
strategy:
|
||||
matrix:
|
||||
kind: ['linux', 'windows', 'macOS']
|
||||
@@ -55,7 +82,7 @@ jobs:
|
||||
publish:
|
||||
name: Publish
|
||||
needs: [build]
|
||||
if: "!contains(github.event.head_commit.message, 'skip-ci')"
|
||||
if: "!contains(github.event.head_commit.message, 'skip-ci') || startsWith(github.ref, 'refs/tags/')"
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -5,6 +5,7 @@
|
||||
[Pp]ackages/
|
||||
/.artifacts/
|
||||
/[Tt]ools/
|
||||
.DS_Store
|
||||
|
||||
# Cakeup
|
||||
cakeup-x86_64-latest.exe
|
||||
|
||||
279
README.md
279
README.md
@@ -14,8 +14,6 @@ for Python.
|
||||
3.1. [Using the static API](#using-the-static-api)
|
||||
3.2. [Creating a console](#creating-a-console)
|
||||
4. [Running examples](#running-examples)
|
||||
5. [Available styles](#available-styles)
|
||||
6. [Predefined colors](#predefined-colors)
|
||||
|
||||
## Features
|
||||
|
||||
@@ -123,280 +121,3 @@ And to run an example:
|
||||
│ Hej │ Världen! │ │
|
||||
└──────────┴──────────┴────────┘
|
||||
```
|
||||
|
||||
## Available styles
|
||||
|
||||
_NOTE: Not all styles are supported in every terminal._
|
||||
|
||||
Name | Description
|
||||
--- | ---
|
||||
`bold` | Bold text
|
||||
`dim` | Dim or faint text
|
||||
`italic` | Italic text
|
||||
`underline` | Underlined text
|
||||
`invert` | Swaps the foreground and background colors
|
||||
`conceal` | Hides the text
|
||||
`slowblink` | Makes text blink slowly
|
||||
`rapidblink` | Makes text blink
|
||||
`strikethrough` | Shows text with a horizontal line through the center
|
||||
|
||||
## Predefined colors
|
||||
|
||||
Number | Name | RGB | Hex | System.ConsoleColor
|
||||
--- | --- | --- | --- | ---
|
||||
`0` | `black` | `0,0,0` | `#000000` | `Black`
|
||||
`1` | `maroon` | `128,0,0` | `#800000` | `DarkRed`
|
||||
`2` | `green` | `0,128,0` | `#008000` | `DarkGreen`
|
||||
`3` | `olive` | `128,128,0` | `#808000` | `DarkYellow`
|
||||
`4` | `navy` | `0,0,128` | `#000080` | `DarkBlue`
|
||||
`5` | `purple` | `128,0,128` | `#800080` | `DarkMagenta`
|
||||
`6` | `teal` | `0,128,128` | `#008080` | `DarkCyan`
|
||||
`7` | `silver` | `192,192,192` | `#c0c0c0` | `Gray`
|
||||
`8` | `grey` | `128,128,128` | `#808080` | `DarkGray`
|
||||
`9` | `red` | `255,0,0` | `#ff0000` | `Red`
|
||||
`10` | `lime` | `0,255,0` | `#00ff00` | `Green`
|
||||
`11` | `yellow` | `255,255,0` | `#ffff00` | `Yellow`
|
||||
`12` | `blue` | `0,0,255` | `#0000ff` | `Blue`
|
||||
`13` | `fuchsia` | `255,0,255` | `#ff00ff` | `Magenta`
|
||||
`14` | `aqua` | `0,255,255` | `#00ffff` | `Cyan`
|
||||
`15` | `white` | `255,255,255` | `#ffffff` | `White`
|
||||
`16` | `grey0` | `0,0,0` | `#000000`
|
||||
`17` | `navyblue` | `0,0,95` | `#00005f`
|
||||
`18` | `darkblue` | `0,0,135` | `#000087`
|
||||
`19` | `blue3` | `0,0,175` | `#0000af`
|
||||
`20` | `blue3_1` | `0,0,215` | `#0000d7`
|
||||
`21` | `blue1` | `0,0,255` | `#0000ff`
|
||||
`22` | `darkgreen` | `0,95,0` | `#005f00`
|
||||
`23` | `deepskyblue4` | `0,95,95` | `#005f5f`
|
||||
`24` | `deepskyblue4_1` | `0,95,135` | `#005f87`
|
||||
`25` | `deepskyblue4_2` | `0,95,175` | `#005faf`
|
||||
`26` | `dodgerblue3` | `0,95,215` | `#005fd7`
|
||||
`27` | `dodgerblue2` | `0,95,255` | `#005fff`
|
||||
`28` | `green4` | `0,135,0` | `#008700`
|
||||
`29` | `springgreen4` | `0,135,95` | `#00875f`
|
||||
`30` | `turquoise4` | `0,135,135` | `#008787`
|
||||
`31` | `deepskyblue3` | `0,135,175` | `#0087af`
|
||||
`32` | `deepskyblue3_1` | `0,135,215` | `#0087d7`
|
||||
`33` | `dodgerblue1` | `0,135,255` | `#0087ff`
|
||||
`34` | `green3` | `0,175,0` | `#00af00`
|
||||
`35` | `springgreen3` | `0,175,95` | `#00af5f`
|
||||
`36` | `darkcyan` | `0,175,135` | `#00af87`
|
||||
`37` | `lightseagreen` | `0,175,175` | `#00afaf`
|
||||
`38` | `deepskyblue2` | `0,175,215` | `#00afd7`
|
||||
`39` | `deepskyblue1` | `0,175,255` | `#00afff`
|
||||
`40` | `green3_1` | `0,215,0` | `#00d700`
|
||||
`41` | `springgreen3_1` | `0,215,95` | `#00d75f`
|
||||
`42` | `springgreen2` | `0,215,135` | `#00d787`
|
||||
`43` | `cyan3` | `0,215,175` | `#00d7af`
|
||||
`44` | `darkturquoise` | `0,215,215` | `#00d7d7`
|
||||
`45` | `turquoise2` | `0,215,255` | `#00d7ff`
|
||||
`46` | `green1` | `0,255,0` | `#00ff00`
|
||||
`47` | `springgreen2_1` | `0,255,95` | `#00ff5f`
|
||||
`48` | `springgreen1` | `0,255,135` | `#00ff87`
|
||||
`49` | `mediumspringgreen` | `0,255,175` | `#00ffaf`
|
||||
`50` | `cyan2` | `0,255,215` | `#00ffd7`
|
||||
`51` | `cyan1` | `0,255,255` | `#00ffff`
|
||||
`52` | `darkred` | `95,0,0` | `#5f0000`
|
||||
`53` | `deeppink4` | `95,0,95` | `#5f005f`
|
||||
`54` | `purple4` | `95,0,135` | `#5f0087`
|
||||
`55` | `purple4_1` | `95,0,175` | `#5f00af`
|
||||
`56` | `purple3` | `95,0,215` | `#5f00d7`
|
||||
`57` | `blueviolet` | `95,0,255` | `#5f00ff`
|
||||
`58` | `orange4` | `95,95,0` | `#5f5f00`
|
||||
`59` | `grey37` | `95,95,95` | `#5f5f5f`
|
||||
`60` | `mediumpurple4` | `95,95,135` | `#5f5f87`
|
||||
`61` | `slateblue3` | `95,95,175` | `#5f5faf`
|
||||
`62` | `slateblue3_1` | `95,95,215` | `#5f5fd7`
|
||||
`63` | `royalblue1` | `95,95,255` | `#5f5fff`
|
||||
`64` | `chartreuse4` | `95,135,0` | `#5f8700`
|
||||
`65` | `darkseagreen4` | `95,135,95` | `#5f875f`
|
||||
`66` | `paleturquoise4` | `95,135,135` | `#5f8787`
|
||||
`67` | `steelblue` | `95,135,175` | `#5f87af`
|
||||
`68` | `steelblue3` | `95,135,215` | `#5f87d7`
|
||||
`69` | `cornflowerblue` | `95,135,255` | `#5f87ff`
|
||||
`70` | `chartreuse3` | `95,175,0` | `#5faf00`
|
||||
`71` | `darkseagreen4_1` | `95,175,95` | `#5faf5f`
|
||||
`72` | `cadetblue` | `95,175,135` | `#5faf87`
|
||||
`73` | `cadetblue_1` | `95,175,175` | `#5fafaf`
|
||||
`74` | `skyblue3` | `95,175,215` | `#5fafd7`
|
||||
`75` | `steelblue1` | `95,175,255` | `#5fafff`
|
||||
`76` | `chartreuse3_1` | `95,215,0` | `#5fd700`
|
||||
`77` | `palegreen3` | `95,215,95` | `#5fd75f`
|
||||
`78` | `seagreen3` | `95,215,135` | `#5fd787`
|
||||
`79` | `aquamarine3` | `95,215,175` | `#5fd7af`
|
||||
`80` | `mediumturquoise` | `95,215,215` | `#5fd7d7`
|
||||
`81` | `steelblue1_1` | `95,215,255` | `#5fd7ff`
|
||||
`82` | `chartreuse2` | `95,255,0` | `#5fff00`
|
||||
`83` | `seagreen2` | `95,255,95` | `#5fff5f`
|
||||
`84` | `seagreen1` | `95,255,135` | `#5fff87`
|
||||
`85` | `seagreen1_1` | `95,255,175` | `#5fffaf`
|
||||
`86` | `aquamarine1` | `95,255,215` | `#5fffd7`
|
||||
`87` | `darkslategray2` | `95,255,255` | `#5fffff`
|
||||
`88` | `darkred_1` | `135,0,0` | `#870000`
|
||||
`89` | `deeppink4_1` | `135,0,95` | `#87005f`
|
||||
`90` | `darkmagenta` | `135,0,135` | `#870087`
|
||||
`91` | `darkmagenta_1` | `135,0,175` | `#8700af`
|
||||
`92` | `darkviolet` | `135,0,215` | `#8700d7`
|
||||
`93` | `purple_1` | `135,0,255` | `#8700ff`
|
||||
`94` | `orange4_1` | `135,95,0` | `#875f00`
|
||||
`95` | `lightpink4` | `135,95,95` | `#875f5f`
|
||||
`96` | `plum4` | `135,95,135` | `#875f87`
|
||||
`97` | `mediumpurple3` | `135,95,175` | `#875faf`
|
||||
`98` | `mediumpurple3_1` | `135,95,215` | `#875fd7`
|
||||
`99` | `slateblue1` | `135,95,255` | `#875fff`
|
||||
`100` | `yellow4` | `135,135,0` | `#878700`
|
||||
`101` | `wheat4` | `135,135,95` | `#87875f`
|
||||
`102` | `grey53` | `135,135,135` | `#878787`
|
||||
`103` | `lightslategrey` | `135,135,175` | `#8787af`
|
||||
`104` | `mediumpurple` | `135,135,215` | `#8787d7`
|
||||
`105` | `lightslateblue` | `135,135,255` | `#8787ff`
|
||||
`106` | `yellow4_1` | `135,175,0` | `#87af00`
|
||||
`107` | `darkolivegreen3` | `135,175,95` | `#87af5f`
|
||||
`108` | `darkseagreen` | `135,175,135` | `#87af87`
|
||||
`109` | `lightskyblue3` | `135,175,175` | `#87afaf`
|
||||
`110` | `lightskyblue3_1` | `135,175,215` | `#87afd7`
|
||||
`111` | `skyblue2` | `135,175,255` | `#87afff`
|
||||
`112` | `chartreuse2_1` | `135,215,0` | `#87d700`
|
||||
`113` | `darkolivegreen3_1` | `135,215,95` | `#87d75f`
|
||||
`114` | `palegreen3_1` | `135,215,135` | `#87d787`
|
||||
`115` | `darkseagreen3` | `135,215,175` | `#87d7af`
|
||||
`116` | `darkslategray3` | `135,215,215` | `#87d7d7`
|
||||
`117` | `skyblue1` | `135,215,255` | `#87d7ff`
|
||||
`118` | `chartreuse1` | `135,255,0` | `#87ff00`
|
||||
`119` | `lightgreen` | `135,255,95` | `#87ff5f`
|
||||
`120` | `lightgreen_1` | `135,255,135` | `#87ff87`
|
||||
`121` | `palegreen1` | `135,255,175` | `#87ffaf`
|
||||
`122` | `aquamarine1_1` | `135,255,215` | `#87ffd7`
|
||||
`123` | `darkslategray1` | `135,255,255` | `#87ffff`
|
||||
`124` | `red3` | `175,0,0` | `#af0000`
|
||||
`125` | `deeppink4_2` | `175,0,95` | `#af005f`
|
||||
`126` | `mediumvioletred` | `175,0,135` | `#af0087`
|
||||
`127` | `magenta3` | `175,0,175` | `#af00af`
|
||||
`128` | `darkviolet_1` | `175,0,215` | `#af00d7`
|
||||
`129` | `purple_2` | `175,0,255` | `#af00ff`
|
||||
`130` | `darkorange3` | `175,95,0` | `#af5f00`
|
||||
`131` | `indianred` | `175,95,95` | `#af5f5f`
|
||||
`132` | `hotpink3` | `175,95,135` | `#af5f87`
|
||||
`133` | `mediumorchid3` | `175,95,175` | `#af5faf`
|
||||
`134` | `mediumorchid` | `175,95,215` | `#af5fd7`
|
||||
`135` | `mediumpurple2` | `175,95,255` | `#af5fff`
|
||||
`136` | `darkgoldenrod` | `175,135,0` | `#af8700`
|
||||
`137` | `lightsalmon3` | `175,135,95` | `#af875f`
|
||||
`138` | `rosybrown` | `175,135,135` | `#af8787`
|
||||
`139` | `grey63` | `175,135,175` | `#af87af`
|
||||
`140` | `mediumpurple2_1` | `175,135,215` | `#af87d7`
|
||||
`141` | `mediumpurple1` | `175,135,255` | `#af87ff`
|
||||
`142` | `gold3` | `175,175,0` | `#afaf00`
|
||||
`143` | `darkkhaki` | `175,175,95` | `#afaf5f`
|
||||
`144` | `navajowhite3` | `175,175,135` | `#afaf87`
|
||||
`145` | `grey69` | `175,175,175` | `#afafaf`
|
||||
`146` | `lightsteelblue3` | `175,175,215` | `#afafd7`
|
||||
`147` | `lightsteelblue` | `175,175,255` | `#afafff`
|
||||
`148` | `yellow3` | `175,215,0` | `#afd700`
|
||||
`149` | `darkolivegreen3_2` | `175,215,95` | `#afd75f`
|
||||
`150` | `darkseagreen3_1` | `175,215,135` | `#afd787`
|
||||
`151` | `darkseagreen2` | `175,215,175` | `#afd7af`
|
||||
`152` | `lightcyan3` | `175,215,215` | `#afd7d7`
|
||||
`153` | `lightskyblue1` | `175,215,255` | `#afd7ff`
|
||||
`154` | `greenyellow` | `175,255,0` | `#afff00`
|
||||
`155` | `darkolivegreen2` | `175,255,95` | `#afff5f`
|
||||
`156` | `palegreen1_1` | `175,255,135` | `#afff87`
|
||||
`157` | `darkseagreen2_1` | `175,255,175` | `#afffaf`
|
||||
`158` | `darkseagreen1` | `175,255,215` | `#afffd7`
|
||||
`159` | `paleturquoise1` | `175,255,255` | `#afffff`
|
||||
`160` | `red3_1` | `215,0,0` | `#d70000`
|
||||
`161` | `deeppink3` | `215,0,95` | `#d7005f`
|
||||
`162` | `deeppink3_1` | `215,0,135` | `#d70087`
|
||||
`163` | `magenta3_1` | `215,0,175` | `#d700af`
|
||||
`164` | `magenta3_2` | `215,0,215` | `#d700d7`
|
||||
`165` | `magenta2` | `215,0,255` | `#d700ff`
|
||||
`166` | `darkorange3_1` | `215,95,0` | `#d75f00`
|
||||
`167` | `indianred_1` | `215,95,95` | `#d75f5f`
|
||||
`168` | `hotpink3_1` | `215,95,135` | `#d75f87`
|
||||
`169` | `hotpink2` | `215,95,175` | `#d75faf`
|
||||
`170` | `orchid` | `215,95,215` | `#d75fd7`
|
||||
`171` | `mediumorchid1` | `215,95,255` | `#d75fff`
|
||||
`172` | `orange3` | `215,135,0` | `#d78700`
|
||||
`173` | `lightsalmon3_1` | `215,135,95` | `#d7875f`
|
||||
`174` | `lightpink3` | `215,135,135` | `#d78787`
|
||||
`175` | `pink3` | `215,135,175` | `#d787af`
|
||||
`176` | `plum3` | `215,135,215` | `#d787d7`
|
||||
`177` | `violet` | `215,135,255` | `#d787ff`
|
||||
`178` | `gold3_1` | `215,175,0` | `#d7af00`
|
||||
`179` | `lightgoldenrod3` | `215,175,95` | `#d7af5f`
|
||||
`180` | `tan` | `215,175,135` | `#d7af87`
|
||||
`181` | `mistyrose3` | `215,175,175` | `#d7afaf`
|
||||
`182` | `thistle3` | `215,175,215` | `#d7afd7`
|
||||
`183` | `plum2` | `215,175,255` | `#d7afff`
|
||||
`184` | `yellow3_1` | `215,215,0` | `#d7d700`
|
||||
`185` | `khaki3` | `215,215,95` | `#d7d75f`
|
||||
`186` | `lightgoldenrod2` | `215,215,135` | `#d7d787`
|
||||
`187` | `lightyellow3` | `215,215,175` | `#d7d7af`
|
||||
`188` | `grey84` | `215,215,215` | `#d7d7d7`
|
||||
`189` | `lightsteelblue1` | `215,215,255` | `#d7d7ff`
|
||||
`190` | `yellow2` | `215,255,0` | `#d7ff00`
|
||||
`191` | `darkolivegreen1` | `215,255,95` | `#d7ff5f`
|
||||
`192` | `darkolivegreen1_1` | `215,255,135` | `#d7ff87`
|
||||
`193` | `darkseagreen1_1` | `215,255,175` | `#d7ffaf`
|
||||
`194` | `honeydew2` | `215,255,215` | `#d7ffd7`
|
||||
`195` | `lightcyan1` | `215,255,255` | `#d7ffff`
|
||||
`196` | `red1` | `255,0,0` | `#ff0000`
|
||||
`197` | `deeppink2` | `255,0,95` | `#ff005f`
|
||||
`198` | `deeppink1` | `255,0,135` | `#ff0087`
|
||||
`199` | `deeppink1_1` | `255,0,175` | `#ff00af`
|
||||
`200` | `magenta2_1` | `255,0,215` | `#ff00d7`
|
||||
`201` | `magenta1` | `255,0,255` | `#ff00ff`
|
||||
`202` | `orangered1` | `255,95,0` | `#ff5f00`
|
||||
`203` | `indianred1` | `255,95,95` | `#ff5f5f`
|
||||
`204` | `indianred1_1` | `255,95,135` | `#ff5f87`
|
||||
`205` | `hotpink` | `255,95,175` | `#ff5faf`
|
||||
`206` | `hotpink_1` | `255,95,215` | `#ff5fd7`
|
||||
`207` | `mediumorchid1_1` | `255,95,255` | `#ff5fff`
|
||||
`208` | `darkorange` | `255,135,0` | `#ff8700`
|
||||
`209` | `salmon1` | `255,135,95` | `#ff875f`
|
||||
`210` | `lightcoral` | `255,135,135` | `#ff8787`
|
||||
`211` | `palevioletred1` | `255,135,175` | `#ff87af`
|
||||
`212` | `orchid2` | `255,135,215` | `#ff87d7`
|
||||
`213` | `orchid1` | `255,135,255` | `#ff87ff`
|
||||
`214` | `orange1` | `255,175,0` | `#ffaf00`
|
||||
`215` | `sandybrown` | `255,175,95` | `#ffaf5f`
|
||||
`216` | `lightsalmon1` | `255,175,135` | `#ffaf87`
|
||||
`217` | `lightpink1` | `255,175,175` | `#ffafaf`
|
||||
`218` | `pink1` | `255,175,215` | `#ffafd7`
|
||||
`219` | `plum1` | `255,175,255` | `#ffafff`
|
||||
`220` | `gold1` | `255,215,0` | `#ffd700`
|
||||
`221` | `lightgoldenrod2_1` | `255,215,95` | `#ffd75f`
|
||||
`222` | `lightgoldenrod2_2` | `255,215,135` | `#ffd787`
|
||||
`223` | `navajowhite1` | `255,215,175` | `#ffd7af`
|
||||
`224` | `mistyrose1` | `255,215,215` | `#ffd7d7`
|
||||
`225` | `thistle1` | `255,215,255` | `#ffd7ff`
|
||||
`226` | `yellow1` | `255,255,0` | `#ffff00`
|
||||
`227` | `lightgoldenrod1` | `255,255,95` | `#ffff5f`
|
||||
`228` | `khaki1` | `255,255,135` | `#ffff87`
|
||||
`229` | `wheat1` | `255,255,175` | `#ffffaf`
|
||||
`230` | `cornsilk1` | `255,255,215` | `#ffffd7`
|
||||
`231` | `grey100` | `255,255,255` | `#ffffff`
|
||||
`232` | `grey3` | `8,8,8` | `#080808`
|
||||
`233` | `grey7` | `18,18,18` | `#121212`
|
||||
`234` | `grey11` | `28,28,28` | `#1c1c1c`
|
||||
`235` | `grey15` | `38,38,38` | `#262626`
|
||||
`236` | `grey19` | `48,48,48` | `#303030`
|
||||
`237` | `grey23` | `58,58,58` | `#3a3a3a`
|
||||
`238` | `grey27` | `68,68,68` | `#444444`
|
||||
`239` | `grey30` | `78,78,78` | `#4e4e4e`
|
||||
`240` | `grey35` | `88,88,88` | `#585858`
|
||||
`241` | `grey39` | `98,98,98` | `#626262`
|
||||
`242` | `grey42` | `108,108,108` | `#6c6c6c`
|
||||
`243` | `grey46` | `118,118,118` | `#767676`
|
||||
`244` | `grey50` | `128,128,128` | `#808080`
|
||||
`245` | `grey54` | `138,138,138` | `#8a8a8a`
|
||||
`246` | `grey58` | `148,148,148` | `#949494`
|
||||
`247` | `grey62` | `158,158,158` | `#9e9e9e`
|
||||
`248` | `grey66` | `168,168,168` | `#a8a8a8`
|
||||
`249` | `grey70` | `178,178,178` | `#b2b2b2`
|
||||
`250` | `grey74` | `188,188,188` | `#bcbcbc`
|
||||
`251` | `grey78` | `198,198,198` | `#c6c6c6`
|
||||
`252` | `grey82` | `208,208,208` | `#d0d0d0`
|
||||
`253` | `grey85` | `218,218,218` | `#dadada`
|
||||
`254` | `grey89` | `228,228,228` | `#e4e4e4`
|
||||
`255` | `grey93` | `238,238,238` | `#eeeeee`
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);output\**;.gitignore</DefaultItemExcludes>
|
||||
<MinVerSkip Condition="'$(Configuration)' == 'Debug'">true</MinVerSkip>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -22,8 +23,27 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Statiq.Web" Version="1.0.0-alpha.9" />
|
||||
<PackageReference Include="NJsonSchema" Version="10.1.12" />
|
||||
<None Remove="src\Data\emojis.json" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="src\Data\emojis.json" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Statiq.Web" Version="1.0.0-beta.5" />
|
||||
<PackageReference Include="MinVer" PrivateAssets="All" Version="2.3.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="input\assets\images\emojis\" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="Versioning" BeforeTargets="MinVer">
|
||||
<PropertyGroup Label="Build">
|
||||
<MinVerDefaultPreReleasePhase>preview</MinVerDefaultPreReleasePhase>
|
||||
<MinVerVerbosity>normal</MinVerVerbosity>
|
||||
</PropertyGroup>
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
1
docs/Preview.ps1
Normal file
1
docs/Preview.ps1
Normal file
@@ -0,0 +1 @@
|
||||
dotnet run -- preview --virtual-dir "spectre.console"
|
||||
@@ -19,6 +19,7 @@ namespace Docs
|
||||
.ConfigureDeployment(deployBranch: "docs")
|
||||
.AddShortcode("Children", typeof(ChildrenShortcode))
|
||||
.AddShortcode("ColorTable", typeof(ColorTableShortcode))
|
||||
.AddShortcode("EmojiTable", typeof(EmojiTableShortcode))
|
||||
.AddPipelines()
|
||||
.RunAsync();
|
||||
|
||||
|
||||
8
docs/README.md
Normal file
8
docs/README.md
Normal file
@@ -0,0 +1,8 @@
|
||||
# Documentation
|
||||
|
||||
Preview the documentation locally by running the following
|
||||
from your favourite shell:
|
||||
|
||||
```
|
||||
> dotnet run -- preview --virtual-dir "spectre.console"
|
||||
```
|
||||
@@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
@@ -27,12 +27,33 @@
|
||||
<body class="d-flex flex-column">
|
||||
<div class="flex-grow-1 d-flex flex-column">
|
||||
|
||||
<nav id="topnav" class="navbar navbar-expand-lg navbar-light">
|
||||
<div class="container py-3">
|
||||
<a class="navbar-brand" href="/spectre.console"><img id="logo" src="/spectre.console/assets/logo.svg" alt="Spectre.Console"> Spectre.Console</a>
|
||||
<button class="navbar-toggler" type="button" data-toggle="collapse" data-target="#navbarText" aria-controls="navbarText" aria-expanded="false" aria-label="Toggle navigation">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
<div class="collapse navbar-collapse" id="navbarText">
|
||||
<ul class="navbar-nav mr-auto">
|
||||
</ul>
|
||||
<ul class="navbar-nav">
|
||||
<li class="nav-item">
|
||||
<a class="nav-link font-weight-light font-size-lg text-red" href="https://github.com/sponsors/patriksvensson"><i class="far fa-heart"></i> Sponsor</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link font-weight-light font-size-lg" href="https://github.com/spectresystems/spectre.console"><i class="fab fa-github"></i> GitHub</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
@if (IsSectionDefined(Constants.Sections.Splash))
|
||||
{
|
||||
@RenderSection(Constants.Sections.Splash, false)
|
||||
}
|
||||
@{
|
||||
string section = Document.Destination.Segments.Length > 1 ? Document.Destination.Segments[0].ToString() : null;
|
||||
string section = "docs";
|
||||
}
|
||||
|
||||
<div class="flex-grow-1 d-flex bg-body flex-column @(section != null ? "section-" + section : null)">
|
||||
@@ -105,21 +126,36 @@
|
||||
}
|
||||
else
|
||||
{
|
||||
IDocument root = Outputs[nameof(Content)].First(x => x.Destination == section + "/index.html");
|
||||
IDocument root = OutputPages["index.html"].First();
|
||||
<div class="sidebar-nav-item @(Document.IdEquals(root) ? "active" : null)">
|
||||
@Html.DocumentLink(root)
|
||||
@if(root.ShowLink())
|
||||
{
|
||||
@Html.DocumentLink(root)
|
||||
}
|
||||
else
|
||||
{
|
||||
@root.GetTitle()
|
||||
}
|
||||
</div>
|
||||
|
||||
@foreach (IDocument document in root.GetChildren().OnlyVisible())
|
||||
@foreach (IDocument document in OutputPages.GetChildrenOf(root).OnlyVisible())
|
||||
{
|
||||
<div class="sidebar-nav-item @(Document.IdEquals(document) ? "active" : null) @(document.HasChildren() ? "has-children" : null)">
|
||||
@Html.DocumentLink(document)
|
||||
DocumentList<IDocument> documentChildren = OutputPages.GetChildrenOf(document);
|
||||
<div class="sidebar-nav-item @(Document.IdEquals(document) ? "active" : null) @(documentChildren.Any() ? "has-children" : null)">
|
||||
@if(document.ShowLink())
|
||||
{
|
||||
@Html.DocumentLink(document)
|
||||
}
|
||||
else
|
||||
{
|
||||
@document.GetTitle()
|
||||
}
|
||||
</div>
|
||||
|
||||
@if (document.HasVisibleChildren())
|
||||
@if (documentChildren.OnlyVisible().Any())
|
||||
{
|
||||
<div class="sidebar-nav-children @(Document.IdEquals(document) || document.GetChildren().Any(x => Document.IdEquals(x)) ? "active" : null)">
|
||||
@foreach (IDocument child in document.GetChildren().OnlyVisible())
|
||||
<div class="sidebar-nav-children @(Document.IdEquals(document) || documentChildren.Any(x => Document.IdEquals(x)) ? "active" : null)">
|
||||
@foreach (IDocument child in documentChildren.OnlyVisible())
|
||||
{
|
||||
<div class="sidebar-nav-child @(Document.IdEquals(child) ? "active" : null)">
|
||||
@Html.DocumentLink(child)
|
||||
@@ -161,7 +197,10 @@
|
||||
</div>
|
||||
<div id="footer" class="p-3 text-white font-size-sm">
|
||||
<div class="container">
|
||||
<div>© @DateTime.Today.Year Spectre Systems AB</div>
|
||||
<div>
|
||||
<span>© @DateTime.Today.Year Spectre Systems AB</span>
|
||||
<span class="float-right" style="color: #888888;">@VersionUtilities.GetVersion()</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script>
|
||||
|
||||
@@ -3,5 +3,6 @@
|
||||
@using Statiq.Web
|
||||
@using Statiq.Web.Pipelines
|
||||
@using Docs
|
||||
@using Docs.Utilities;
|
||||
|
||||
@inherits StatiqRazorPage<IDocument>
|
||||
19
docs/input/appendix/borders.md
Normal file
19
docs/input/appendix/borders.md
Normal file
@@ -0,0 +1,19 @@
|
||||
Title: Borders
|
||||
Order: 2
|
||||
---
|
||||
|
||||
There is different built-in borders you can use for tables and panels.
|
||||
|
||||
# Built-in borders
|
||||
|
||||
<img src="../assets/images/borders.png" style="max-width: 100%;">
|
||||
|
||||
# Usage
|
||||
|
||||
To create a table and set it's border to `SimpleHeavy` as seen in the
|
||||
image above:
|
||||
|
||||
```csharp
|
||||
var table = new Table();
|
||||
table.Border = Border.SimpleHeavy;
|
||||
```
|
||||
@@ -1,5 +1,5 @@
|
||||
Title: Colors
|
||||
Order: 2
|
||||
Order: 0
|
||||
---
|
||||
|
||||
The following is a list of the standard 8-bit colors supported in terminals.
|
||||
38
docs/input/appendix/emojis.md
Normal file
38
docs/input/appendix/emojis.md
Normal file
@@ -0,0 +1,38 @@
|
||||
Title: Emojis
|
||||
Order: 3
|
||||
---
|
||||
|
||||
Please note that what emojis that can be used is completely up to
|
||||
the operating system and/or terminal you're using, and no guarantees
|
||||
can be made of how it will look. Calculating the width of emojis
|
||||
is also not an exact science in many ways, so milage might vary when
|
||||
used in tables, panels or grids.
|
||||
|
||||
To ensure best compatibility, consider only using emojis introduced
|
||||
before Unicode 13.0 that belongs in the `Emoji_Presentation` category
|
||||
in the official emoji list at
|
||||
https://www.unicode.org/Public/UCD/latest/ucd/emoji/emoji-data.txt
|
||||
|
||||
# Usage
|
||||
|
||||
```csharp
|
||||
// Markup
|
||||
AnsiConsole.MarkupLine("Hello :globe_showing_europe_africa:!");
|
||||
|
||||
// Constant
|
||||
var hello = "Hello " + Emoji.Known.GlobeShowingEuropeAfrica;
|
||||
```
|
||||
|
||||
# Replacing emojis in text
|
||||
|
||||
```csharp
|
||||
var phrase = "Mmmm :birthday_cake:";
|
||||
var rendered = Emoji.Replace(phrase);
|
||||
```
|
||||
|
||||
# Emojis
|
||||
|
||||
_The images in the table below might not render correctly in your
|
||||
browser for the same reasons mentioned in the `Compatibility` section._
|
||||
|
||||
<?# EmojiTable /?>
|
||||
10
docs/input/appendix/index.md
Normal file
10
docs/input/appendix/index.md
Normal file
@@ -0,0 +1,10 @@
|
||||
Title: Appendix
|
||||
Order: 10
|
||||
---
|
||||
|
||||
# Sections
|
||||
|
||||
* [Styles](xref:styles)
|
||||
* [Colors](xref:colors)
|
||||
* [Borders](xref:borders)
|
||||
* [Emojis](xref:emojis)
|
||||
44
docs/input/appendix/styles.md
Normal file
44
docs/input/appendix/styles.md
Normal file
@@ -0,0 +1,44 @@
|
||||
Title: Styles
|
||||
Order: 1
|
||||
---
|
||||
|
||||
Note that what styles that can be used is defined by the system or your terminal software, and may not appear as they should.
|
||||
|
||||
<table class="table">
|
||||
<tr>
|
||||
<td><code>bold</code></td>
|
||||
<td>Bold text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>dim</code></td>
|
||||
<td>Dim or faint text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>italic</code></td>
|
||||
<td>Italic text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>underline</code></td>
|
||||
<td>Underlined text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>invert</code></td>
|
||||
<td>Swaps the foreground and background colors</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>conceal</code></td>
|
||||
<td>Hides the text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>slowblink</code></td>
|
||||
<td>Makes text blink slowly</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>rapidblink</code></td>
|
||||
<td>Makes text blink</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>strikethrough</code></td>
|
||||
<td>Shows text with a horizontal line through the center</td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -18,6 +18,18 @@ $thebackground: $gray-200;
|
||||
display: inline-block;
|
||||
width: 60px;
|
||||
height: 15px;
|
||||
border: 2px solid #000000;
|
||||
}
|
||||
|
||||
#topnav {
|
||||
padding: 0px;
|
||||
margin: 0px;
|
||||
}
|
||||
|
||||
#topnav .container {
|
||||
padding-top: 0px !important;
|
||||
padding-bottom: 0px !important;
|
||||
margin-bottom: 0px;
|
||||
}
|
||||
|
||||
@media screen {
|
||||
|
||||
BIN
docs/input/assets/images/borders.png
Normal file
BIN
docs/input/assets/images/borders.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 415 KiB |
BIN
docs/input/assets/images/table.png
Normal file
BIN
docs/input/assets/images/table.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 55 KiB |
@@ -1,6 +0,0 @@
|
||||
Title: Console API
|
||||
Order: 2
|
||||
Hidden: True
|
||||
---
|
||||
|
||||
__To be written__
|
||||
@@ -1,6 +0,0 @@
|
||||
Title: Grids
|
||||
Order: 4
|
||||
Hidden: True
|
||||
---
|
||||
|
||||
__To be written__
|
||||
@@ -1,6 +0,0 @@
|
||||
Title: Panels
|
||||
Order: 5
|
||||
Hidden: True
|
||||
---
|
||||
|
||||
__To be written__
|
||||
@@ -1,6 +0,0 @@
|
||||
Title: Tables
|
||||
Order: 3
|
||||
Hidden: True
|
||||
---
|
||||
|
||||
__To be written__
|
||||
@@ -1,84 +0,0 @@
|
||||
Title: Start
|
||||
NoContainer: true
|
||||
---
|
||||
@section Splash {
|
||||
<div id="hero" class="jumbotron jumbotron-fluid mb-0">
|
||||
<div class="container">
|
||||
<div class="display-4 text-white">Spectre.Console</div>
|
||||
<p class="lead text-white">
|
||||
A .NET Standard library that makes it easier to create beautiful console applications.
|
||||
<br /><br />
|
||||
<a class="btn btn-primary" href="/spectre.console/docs" role="button">Take me to the documentation</a>
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@* <div class="container py-3">
|
||||
<div class="row">
|
||||
<div class="col-sm py-3">
|
||||
<div class="row">
|
||||
<div class="col-md-2">
|
||||
<i class="fad fa-heartbeat fa-2x icon-md-100 icon-theme"></i>
|
||||
</div>
|
||||
<div class="col-md-10">
|
||||
<h3 class="font-weight-bold font-size-base text-dark mb-2">A beautiful console</h3>
|
||||
<p>
|
||||
Lorem ipsum dolor sit amet, consectetur adipiscing elit.
|
||||
Aenean elementum est lorem, at auctor nibh rhoncus eget.
|
||||
Ut lorem leo, aliquet sit amet tortor vitae, aliquet eleifend dui.
|
||||
Etiam lectus diam, maximus a pretium a, lacinia in augue.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm py-3">
|
||||
<div class="row">
|
||||
<div class="col-md-2">
|
||||
<i class="fad fa-code fa-2x icon-md-100 icon-theme"></i>
|
||||
</div>
|
||||
<div class="col-md-10">
|
||||
<h3 class="font-weight-bold font-size-base text-dark mb-2">Rich formatting language</h3>
|
||||
<p>
|
||||
Donec at rutrum turpis. Etiam tempor sed ex quis pharetra.
|
||||
Suspendisse ullamcorper at magna ac efficitur. Nulla ornare,
|
||||
lectus feugiat ornare ultricies, nunc lorem maximus ipsum,
|
||||
nec accumsan eros tellus quis ante
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-sm py-3">
|
||||
<div class="row">
|
||||
<div class="col-md-2">
|
||||
<i class="fad fa-cogs fa-2x icon-md-100 icon-theme"></i>
|
||||
</div>
|
||||
<div class="col-md-10">
|
||||
<h3 class="font-weight-bold font-size-base text-dark mb-2">Configurable</h3>
|
||||
<p>
|
||||
Suspendisse vel condimentum tortor. Fusce tempus ligula ut eros finibus,
|
||||
nec fermentum ipsum hendrerit. Proin eu diam in tortor vestibulum bibendum.
|
||||
Integer tincidunt felis eu urna pulvinar vehicula.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-sm py-3">
|
||||
<div class="row">
|
||||
<div class="col-md-2">
|
||||
<i class="fad fa-search fa-2x icon-md-100 icon-theme"></i>
|
||||
</div>
|
||||
<div class="col-md-10">
|
||||
<h3 class="font-weight-bold font-size-base text-dark mb-2">Find problems quickly</h3>
|
||||
<p>
|
||||
Aliquam nec nisl ullamcorper, aliquam mauris sit amet, sagittis orci.
|
||||
Aenean sapien dui, eleifend eget sapien nec, tristique accumsan tortor.
|
||||
Quisque ex quam, rhoncus sagittis consequat id, euismod sit amet dolor.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div> *@
|
||||
@@ -13,7 +13,7 @@ for Python written by Will McGugan.
|
||||
* Supports tables, grids, panels, and a [Rich](https://github.com/willmcgugan/rich)
|
||||
inspired markup language.
|
||||
* Supports the most common
|
||||
[SRG parameters](https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_parameters)
|
||||
[SGR parameters](https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_parameters)
|
||||
when it comes to text styling such as bold, dim, italic, underline, strikethrough,
|
||||
and blinking text.
|
||||
* Supports `3`/`4`/`8`/`24`-bit colors in the terminal.
|
||||
72
docs/input/markup.md
Normal file
72
docs/input/markup.md
Normal file
@@ -0,0 +1,72 @@
|
||||
Title: Markup
|
||||
Order: 2
|
||||
---
|
||||
|
||||
The class `Markup` allows you to output rich text to the console.
|
||||
|
||||
# Syntax
|
||||
|
||||
Console markup uses a syntax inspired by bbcode. If you write the style (see Styles)
|
||||
in square brackets, e.g. `[bold red]`, that style will apply until it is closed with a `[/]`.
|
||||
|
||||
```csharp
|
||||
AnsiConsole.Render(new Markup("[bold yellow]Hello[/] [red]World![/]"));
|
||||
```
|
||||
|
||||
The `Markup` class implements `IRenderable` which means that you
|
||||
can use this in tables, grids, and panels. Most classes that support
|
||||
rendering of `IRenderable` also have overloads for rendering rich text.
|
||||
|
||||
```csharp
|
||||
var table = new Table();
|
||||
table.AddColumn(new TableColumn(new Markup("[yellow]Foo[/]")));
|
||||
table.AddColumn(new TableColumn("[blue]Bar[/]"));
|
||||
```
|
||||
|
||||
# Convenience methods
|
||||
|
||||
There is also convenience methods on `AnsiConsole` that can be used
|
||||
to write markup text to the console without instantiating a new `Markup`
|
||||
instance.
|
||||
|
||||
```csharp
|
||||
AnsiConsole.Markup("[underline green]Hello[/] ");
|
||||
AnsiConsole.MarkupLine("[bold]World[/]");
|
||||
```
|
||||
|
||||
# Escaping format characters
|
||||
|
||||
To output a `[` you use `[[`, and to output a `]` you use `]]`.
|
||||
|
||||
```csharp
|
||||
AnsiConsole.Markup("[[Hello]] "); // [Hello]
|
||||
AnsiConsole.Markup("[red][[World]][/]"); // [World]
|
||||
```
|
||||
|
||||
# Setting background color
|
||||
|
||||
You can set the background color in markup by prefixing the color with
|
||||
`on`.
|
||||
|
||||
```
|
||||
[bold yellow on blue]Hello[/]
|
||||
[default on blue]World[/]
|
||||
```
|
||||
|
||||
# Rendering emojis
|
||||
|
||||
To output an emoji as part of markup, you can use emoji shortcodes.
|
||||
|
||||
```csharp
|
||||
AnsiConsole.MarkupLine("Hello :globe_showing_europe_africa:!");
|
||||
```
|
||||
|
||||
For a list of emoji, see the [Emojis](xref:styles) appendix section.
|
||||
|
||||
# Colors
|
||||
|
||||
For a list of colors, see the [Colors](xref:colors) appendix section.
|
||||
|
||||
# Styles
|
||||
|
||||
For a list of styles, see the [Styles](xref:styles) appendix section.
|
||||
120
docs/input/tables.md
Normal file
120
docs/input/tables.md
Normal file
@@ -0,0 +1,120 @@
|
||||
Title: Tables
|
||||
Order: 3
|
||||
---
|
||||
|
||||
Tables are a perfect way of displaying tabular data in a terminal.
|
||||
|
||||
`Spectre.Console` is super smart about rendering tables and will adjust
|
||||
all columns to fit whatever is inside them. Anything that implements
|
||||
`IRenderable` can be used as a column header or column cell, even another table!
|
||||
|
||||
# Usage
|
||||
|
||||
<!------------------------->
|
||||
<!--- USAGE --->
|
||||
<!------------------------->
|
||||
|
||||
To render a table, create a `Table` instance, add the number of
|
||||
columns that you need, and then add the rows. Finish by passing the
|
||||
table to a console's `Render` method.
|
||||
|
||||
```csharp
|
||||
// Create a table
|
||||
var table = new Table();
|
||||
|
||||
// Add some columns
|
||||
table.AddColumn("Foo");
|
||||
table.AddColumn(new TableColumn("Bar").Centered());
|
||||
|
||||
// Add some rows
|
||||
table.AddRow("Baz", "[green]Qux[/]");
|
||||
table.AddRow(new Markup("[blue]Corgi[/]"), new Panel("Waldo"));
|
||||
|
||||
// Render the table to the console
|
||||
AnsiConsole.Render(table);
|
||||
```
|
||||
|
||||
This will render the following output:
|
||||
|
||||

|
||||
|
||||
# Table appearance
|
||||
|
||||
<!------------------------->
|
||||
<!--- TABLE APPEARANCE --->
|
||||
<!------------------------->
|
||||
|
||||
## Borders
|
||||
|
||||
For a list of borders, see the [Borders](xref:borders) appendix section.
|
||||
|
||||
```csharp
|
||||
// Sets the border
|
||||
table.SetBorder(Border.None);
|
||||
table.SetBorder(Border.Ascii);
|
||||
table.SetBorder(Border.Square);
|
||||
table.SetBorder(Border.Rounded);
|
||||
```
|
||||
|
||||
## Expand / Collapse
|
||||
|
||||
```csharp
|
||||
// Table will take up as much space as it can
|
||||
// with respect to other things.
|
||||
table.Expand();
|
||||
|
||||
// Table will take up minimal width
|
||||
table.Collapse();
|
||||
```
|
||||
|
||||
## Hide headers
|
||||
|
||||
```csharp
|
||||
// Hides all column headers
|
||||
table.HideHeaders();
|
||||
```
|
||||
|
||||
## Set table width
|
||||
|
||||
```csharp
|
||||
// Sets the table width to 50 cells
|
||||
table.SetWidth(50);
|
||||
```
|
||||
|
||||
# Column appearance
|
||||
|
||||
<!------------------------->
|
||||
<!--- COLUMN APPEARANCE --->
|
||||
<!------------------------->
|
||||
|
||||
## Alignment
|
||||
|
||||
```csharp
|
||||
// Set the alignment explicitly
|
||||
column.SetAlignment(Justify.Right);
|
||||
```
|
||||
|
||||
## Padding
|
||||
|
||||
```csharp
|
||||
// Set left and right padding
|
||||
column.SetPadding(left: 3, right: 5);
|
||||
|
||||
// Set padding individually.
|
||||
column.PadLeft(3);
|
||||
column.PadRight(5);
|
||||
```
|
||||
|
||||
## Disable column wrapping
|
||||
|
||||
```csharp
|
||||
// Disable column wrapping
|
||||
column.NoWrap();
|
||||
```
|
||||
|
||||
## Set column width
|
||||
|
||||
```csharp
|
||||
// Set the column width (no fluent extension method for this yet)
|
||||
column.Width = 15;
|
||||
```
|
||||
@@ -1,14 +1,20 @@
|
||||
namespace Docs
|
||||
namespace Docs
|
||||
{
|
||||
public static class Constants
|
||||
{
|
||||
public const string NoContainer = nameof(NoContainer);
|
||||
public const string NoSidebar = nameof(NoSidebar);
|
||||
public const string NoLink = nameof(NoLink);
|
||||
public const string Topic = nameof(Topic);
|
||||
public const string EditLink = nameof(EditLink);
|
||||
public const string Description = nameof(Description);
|
||||
public const string Hidden = nameof(Hidden);
|
||||
|
||||
public static class Emojis
|
||||
{
|
||||
public const string Root = "EMOJIS_ROOT";
|
||||
}
|
||||
|
||||
public static class Colors
|
||||
{
|
||||
public const string Url = "https://raw.githubusercontent.com/spectresystems/spectre.console/main/resources/scripts/Generator/Data/colors.json";
|
||||
|
||||
7946
docs/src/Data/emojis.json
Normal file
7946
docs/src/Data/emojis.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
|
||||
using Statiq.Common;
|
||||
using Statiq.Common;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
@@ -11,20 +11,16 @@ namespace Docs
|
||||
return document?.GetString(Constants.Description, string.Empty) ?? string.Empty;
|
||||
}
|
||||
|
||||
public static bool HasVisibleChildren(this IDocument document)
|
||||
{
|
||||
if (document != null)
|
||||
{
|
||||
return document.HasChildren() && document.GetChildren().Any(x => x.IsVisible());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsVisible(this IDocument document)
|
||||
{
|
||||
return !document.GetBool(Constants.Hidden, false);
|
||||
}
|
||||
|
||||
public static bool ShowLink(this IDocument document)
|
||||
{
|
||||
return !document.GetBool(Constants.NoLink, false);
|
||||
}
|
||||
|
||||
public static IEnumerable<IDocument> OnlyVisible(this IEnumerable<IDocument> source)
|
||||
{
|
||||
return source.Where(x => x.IsVisible());
|
||||
|
||||
20
docs/src/Models/Emoji.cs
Normal file
20
docs/src/Models/Emoji.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Docs.Models
|
||||
{
|
||||
public sealed class Emoji
|
||||
{
|
||||
public string Id { get; set; }
|
||||
public string Name { get; set; }
|
||||
public string Description { get; set; }
|
||||
public string Code { get; set; }
|
||||
|
||||
public static List<Emoji> Parse(string json)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<List<Emoji>>(json);
|
||||
}
|
||||
}
|
||||
}
|
||||
41
docs/src/Modules/ReadEmbedded.cs
Normal file
41
docs/src/Modules/ReadEmbedded.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using Statiq.Common;
|
||||
|
||||
namespace Docs.Modules
|
||||
{
|
||||
public sealed class ReadEmbedded : Module
|
||||
{
|
||||
private readonly System.Reflection.Assembly _assembly;
|
||||
private readonly string _resource;
|
||||
|
||||
public ReadEmbedded(System.Reflection.Assembly assembly, string resource)
|
||||
{
|
||||
_assembly = assembly ?? throw new ArgumentNullException(nameof(assembly));
|
||||
_resource = resource ?? throw new ArgumentNullException(nameof(resource));
|
||||
}
|
||||
|
||||
protected override Task<IEnumerable<IDocument>> ExecuteContextAsync(IExecutionContext context)
|
||||
{
|
||||
return Task.FromResult((IEnumerable<IDocument>)new[]
|
||||
{
|
||||
context.CreateDocument(ReadResource()),
|
||||
});
|
||||
}
|
||||
|
||||
private Stream ReadResource()
|
||||
{
|
||||
var resourceName = _resource.Replace("/", ".");
|
||||
|
||||
var stream = _assembly.GetManifestResourceStream(resourceName);
|
||||
if (stream == null)
|
||||
{
|
||||
throw new InvalidOperationException("Could not load manifest resource stream.");
|
||||
}
|
||||
|
||||
return stream;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,7 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Docs.Models;
|
||||
using NJsonSchema;
|
||||
using Statiq.Common;
|
||||
using Statiq.Core;
|
||||
|
||||
@@ -27,13 +26,8 @@ namespace Docs.Pipelines
|
||||
new ExecuteConfig(
|
||||
Config.FromDocument(async (doc, ctx) =>
|
||||
{
|
||||
var colors = Color.Parse(await doc.GetContentStringAsync()).ToList();
|
||||
var definitions = new List<IDocument> { colors.ToDocument(Constants.Colors.Root) };
|
||||
|
||||
return doc.Clone(new MetadataDictionary
|
||||
{
|
||||
[Constants.Colors.Root] = definitions
|
||||
});
|
||||
var data = Color.Parse(await doc.GetContentStringAsync()).ToList();
|
||||
return data.ToDocument(Constants.Colors.Root);
|
||||
}))
|
||||
};
|
||||
}
|
||||
|
||||
34
docs/src/Pipelines/EmojiPipeline.cs
Normal file
34
docs/src/Pipelines/EmojiPipeline.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using System.Collections.Generic;
|
||||
using Docs.Models;
|
||||
using Docs.Modules;
|
||||
using Statiq.Common;
|
||||
using Statiq.Core;
|
||||
|
||||
namespace Docs.Pipelines
|
||||
{
|
||||
public class EmojiPipeline : Pipeline
|
||||
{
|
||||
public EmojiPipeline()
|
||||
{
|
||||
InputModules = new ModuleList
|
||||
{
|
||||
new ExecuteConfig(
|
||||
Config.FromContext(ctx => {
|
||||
return new ReadEmbedded(
|
||||
typeof(EmojiPipeline).Assembly,
|
||||
"Docs/src/Data/emojis.json");
|
||||
}))
|
||||
};
|
||||
|
||||
ProcessModules = new ModuleList
|
||||
{
|
||||
new ExecuteConfig(
|
||||
Config.FromDocument(async (doc, ctx) =>
|
||||
{
|
||||
var data = Emoji.Parse(await doc.GetContentStringAsync());
|
||||
return data.ToDocument(Constants.Emojis.Root);
|
||||
}))
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NJsonSchema;
|
||||
using Statiq.Common;
|
||||
using System.Xml.Linq;
|
||||
using Docs.Pipelines;
|
||||
@@ -18,14 +17,14 @@ namespace Docs.Shortcodes
|
||||
// Get the definition.
|
||||
var colors = context.Outputs
|
||||
.FromPipeline(nameof(ColorsPipeline))
|
||||
.First()
|
||||
.GetChildren(Constants.Colors.Root)
|
||||
.OfType<ObjectDocument<List<Color>>>()
|
||||
.First().Object;
|
||||
|
||||
// Headers
|
||||
var table = new XElement("table", new XAttribute("class", "table"));
|
||||
var header = new XElement("tr", new XAttribute("class", "color-row"));
|
||||
header.Add(new XElement("th", ""));
|
||||
header.Add(new XElement("th", "#"));
|
||||
header.Add(new XElement("th", "Name"));
|
||||
header.Add(new XElement("th", "RGB"));
|
||||
header.Add(new XElement("th", "Hex"));
|
||||
@@ -38,7 +37,8 @@ namespace Docs.Shortcodes
|
||||
new XElement("span",
|
||||
new XAttribute("class", "color-representation"),
|
||||
new XAttribute("style", $"background-color:{color.Hex};")));
|
||||
var name = new XElement("td", new XElement("code", color.Name.ToLower()));
|
||||
var name = new XElement("td", new XElement("code", color.Number.ToString()));
|
||||
var number = new XElement("td", new XElement("code", color.Name.ToLower()));
|
||||
var rgb = new XElement("td", new XElement("code", $"{color.R},{color.G},{color.B}"));
|
||||
var hex = new XElement("td", new XElement("code", color.Hex));
|
||||
var clr = new XElement("td", new XElement("code", color.ClrName));
|
||||
@@ -47,6 +47,7 @@ namespace Docs.Shortcodes
|
||||
var row = new XElement("tr");
|
||||
row.Add(rep);
|
||||
row.Add(name);
|
||||
row.Add(number);
|
||||
row.Add(rgb);
|
||||
row.Add(hex);
|
||||
row.Add(clr);
|
||||
|
||||
45
docs/src/Shortcodes/EmojiTableShortcode.cs
Normal file
45
docs/src/Shortcodes/EmojiTableShortcode.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Statiq.Common;
|
||||
using System.Xml.Linq;
|
||||
using Docs.Pipelines;
|
||||
using Docs.Models;
|
||||
|
||||
namespace Docs.Shortcodes
|
||||
{
|
||||
public class EmojiTableShortcode : SyncShortcode
|
||||
{
|
||||
public override ShortcodeResult Execute(KeyValuePair<string, string>[] args, string content, IDocument document, IExecutionContext context)
|
||||
{
|
||||
var emojis = context.Outputs
|
||||
.FromPipeline(nameof(EmojiPipeline))
|
||||
.OfType<ObjectDocument<List<Emoji>>>()
|
||||
.First().Object;
|
||||
|
||||
// Headers
|
||||
var table = new XElement("table", new XAttribute("class", "table"));
|
||||
var header = new XElement("tr", new XAttribute("class", "emoji-row"));
|
||||
header.Add(new XElement("th", ""));
|
||||
header.Add(new XElement("th", "Markup"));
|
||||
header.Add(new XElement("th", "Constant"));
|
||||
table.Add(header);
|
||||
|
||||
foreach (var emoji in emojis)
|
||||
{
|
||||
var code = emoji.Code.Replace("U+0000", "U+").Replace("U+000", "U+");
|
||||
var icon = string.Format("&#x{0};", emoji.Code.Replace("U+", string.Empty));
|
||||
|
||||
var row = new XElement("tr");
|
||||
row.Add(new XElement("td", icon));
|
||||
row.Add(new XElement("td", new XElement("code", $":{emoji.Id}:")));
|
||||
row.Add(new XElement("td", new XElement("code", emoji.Name)));
|
||||
|
||||
table.Add(row);
|
||||
}
|
||||
|
||||
return table.ToString()
|
||||
.Replace("&#x", "&#x");
|
||||
}
|
||||
}
|
||||
}
|
||||
34
docs/src/Utilities/VersionUtilities.cs
Normal file
34
docs/src/Utilities/VersionUtilities.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace Docs.Utilities
|
||||
{
|
||||
public static class VersionUtilities
|
||||
{
|
||||
public static string GetVersion()
|
||||
{
|
||||
return GetVersion(typeof(VersionUtilities).Assembly);
|
||||
}
|
||||
|
||||
private static string GetVersion(Assembly assembly)
|
||||
{
|
||||
if (assembly == null)
|
||||
{
|
||||
return "?";
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var info = FileVersionInfo.GetVersionInfo(assembly.Location);
|
||||
return info.ProductVersion ?? "?";
|
||||
}
|
||||
catch
|
||||
{
|
||||
return "?";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,6 +13,12 @@
|
||||
"commands": [
|
||||
"gpr"
|
||||
]
|
||||
},
|
||||
"dotnet-example": {
|
||||
"version": "0.8.0",
|
||||
"commands": [
|
||||
"dotnet-example"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
14
examples/Borders/Borders.csproj
Normal file
14
examples/Borders/Borders.csproj
Normal file
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<Description>Demonstrates the different kind of borders.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Spectre.Console\Spectre.Console.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
47
examples/Borders/Program.cs
Normal file
47
examples/Borders/Program.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using Spectre.Console;
|
||||
using Spectre.Console.Rendering;
|
||||
|
||||
namespace Borders
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main()
|
||||
{
|
||||
var items = new[]
|
||||
{
|
||||
Create("Ascii", Border.Ascii),
|
||||
Create("Ascii2", Border.Ascii2),
|
||||
Create("AsciiDoubleHead", Border.AsciiDoubleHead),
|
||||
Create("Horizontal", Border.Horizontal),
|
||||
Create("Simple", Border.Simple),
|
||||
Create("SimpleHeavy", Border.SimpleHeavy),
|
||||
Create("Minimal", Border.Minimal),
|
||||
Create("MinimalHeavyHead", Border.MinimalHeavyHead),
|
||||
Create("MinimalDoubleHead", Border.MinimalDoubleHead),
|
||||
Create("Square", Border.Square),
|
||||
Create("Rounded", Border.Rounded),
|
||||
Create("Heavy", Border.Heavy),
|
||||
Create("HeavyEdge", Border.HeavyEdge),
|
||||
Create("HeavyHead", Border.HeavyHead),
|
||||
Create("Double", Border.Double),
|
||||
Create("DoubleEdge", Border.DoubleEdge),
|
||||
};
|
||||
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.Render(new Columns(items).Collapse());
|
||||
}
|
||||
|
||||
private static IRenderable Create(string name, Border border)
|
||||
{
|
||||
var table = new Table().SetBorder(border);
|
||||
table.AddColumns("[yellow]Header 1[/]", "[yellow]Header 2[/]");
|
||||
table.AddRow("Cell", "Cell");
|
||||
table.AddRow("Cell", "Cell");
|
||||
|
||||
return new Panel(table)
|
||||
.SetHeader($" {name} ", Style.Parse("blue"), Justify.Center)
|
||||
.SetBorderStyle(Style.Parse("grey"))
|
||||
.NoBorder();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,75 +2,117 @@ using Spectre.Console;
|
||||
|
||||
namespace ColorExample
|
||||
{
|
||||
class Program
|
||||
public static class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
public static void Main()
|
||||
{
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 4-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]4-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
for (var i = 0; i < 16; i++)
|
||||
if (AnsiConsole.Capabilities.ColorSystem == ColorSystem.NoColors)
|
||||
{
|
||||
AnsiConsole.Background = Color.FromInt32(i);
|
||||
AnsiConsole.Write(string.Format(" {0,-9}", AnsiConsole.Background.ToString()));
|
||||
AnsiConsole.ResetColors();
|
||||
if ((i + 1) % 8 == 0)
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
}
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// No colors
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.WriteLine("No colors are supported.");
|
||||
return;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 8-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]8-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
for (var i = 0; i < 16; i++)
|
||||
if (AnsiConsole.Capabilities.Supports(ColorSystem.Legacy))
|
||||
{
|
||||
for (var j = 0; j < 16; j++)
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 3-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]3-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
for (var i = 0; i < 8; i++)
|
||||
{
|
||||
var number = i * 16 + j;
|
||||
AnsiConsole.Background = Color.FromInt32(number);
|
||||
AnsiConsole.Write(string.Format(" {0,-4}", number));
|
||||
AnsiConsole.Background = Color.FromInt32(i);
|
||||
AnsiConsole.Write(string.Format(" {0,-9}", AnsiConsole.Background.ToString()));
|
||||
AnsiConsole.ResetColors();
|
||||
if ((number + 1) % 16 == 0)
|
||||
if ((i + 1) % 8 == 0)
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 24-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]24-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
var index = 0;
|
||||
for (var i = 0.0005; i < 1; i += 0.0025)
|
||||
if (AnsiConsole.Capabilities.Supports(ColorSystem.Standard))
|
||||
{
|
||||
index++;
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 4-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
var color = Utilities.HSL2RGB(i, 0.5, 0.5);
|
||||
AnsiConsole.Background = new Color(color.R, color.G, color.B);
|
||||
AnsiConsole.Write(" ");
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]4-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
if (index % 50 == 0)
|
||||
for (var i = 0; i < 16; i++)
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.Background = Color.FromInt32(i);
|
||||
AnsiConsole.Write(string.Format(" {0,-9}", AnsiConsole.Background.ToString()));
|
||||
AnsiConsole.ResetColors();
|
||||
if ((i + 1) % 8 == 0)
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (AnsiConsole.Capabilities.Supports(ColorSystem.EightBit))
|
||||
{
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 8-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]8-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
for (var i = 0; i < 16; i++)
|
||||
{
|
||||
for (var j = 0; j < 16; j++)
|
||||
{
|
||||
var number = i * 16 + j;
|
||||
AnsiConsole.Background = Color.FromInt32(number);
|
||||
AnsiConsole.Write(string.Format(" {0,-4}", number));
|
||||
AnsiConsole.ResetColors();
|
||||
if ((number + 1) % 16 == 0)
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (AnsiConsole.Capabilities.Supports(ColorSystem.TrueColor))
|
||||
{
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// 24-BIT
|
||||
/////////////////////////////////////////////////////////////////
|
||||
|
||||
AnsiConsole.ResetColors();
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[bold underline]24-bit Colors[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
var index = 0;
|
||||
for (var i = 0.0005; i < 1; i += 0.0025)
|
||||
{
|
||||
index++;
|
||||
|
||||
var color = Utilities.HSL2RGB(i, 0.5, 0.5);
|
||||
AnsiConsole.Background = new Color(color.R, color.G, color.B);
|
||||
AnsiConsole.Write(" ");
|
||||
|
||||
if (index % 50 == 0)
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
18
examples/Columns/Columns.csproj
Normal file
18
examples/Columns/Columns.csproj
Normal file
@@ -0,0 +1,18 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<Description>Demonstrates how to render data into columns.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Spectre.Console\Spectre.Console.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
39
examples/Columns/Program.cs
Normal file
39
examples/Columns/Program.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Http;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Spectre.Console;
|
||||
|
||||
namespace ColumnsExample
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static async Task Main()
|
||||
{
|
||||
// Download some random users
|
||||
using var client = new HttpClient();
|
||||
dynamic users = JObject.Parse(
|
||||
await client.GetStringAsync("https://randomuser.me/api/?results=15"));
|
||||
|
||||
// Create a card for each user
|
||||
var cards = new List<Panel>();
|
||||
foreach(var user in users.results)
|
||||
{
|
||||
cards.Add(new Panel(GetCard(user))
|
||||
.SetHeader($"{user.location.country}")
|
||||
.RoundedBorder().Expand());
|
||||
}
|
||||
|
||||
// Render all cards in columns
|
||||
AnsiConsole.Render(new Columns(cards));
|
||||
}
|
||||
|
||||
private static string GetCard(dynamic user)
|
||||
{
|
||||
var name = $"{user.name.first} {user.name.last}";
|
||||
var country = $"{user.location.city}";
|
||||
|
||||
return $"[b]{name}[/]\n[yellow]{country}[/]";
|
||||
}
|
||||
}
|
||||
}
|
||||
14
examples/Emojis/Emojis.csproj
Normal file
14
examples/Emojis/Emojis.csproj
Normal file
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<Description>Demonstrates how to render emojis.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Spectre.Console\Spectre.Console.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
17
examples/Emojis/Program.cs
Normal file
17
examples/Emojis/Program.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using Spectre.Console;
|
||||
|
||||
namespace Emojis
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
// Markup
|
||||
AnsiConsole.Render(
|
||||
new Panel("[yellow]Hello :globe_showing_europe_africa:![/]")
|
||||
.RoundedBorder()
|
||||
.SetHeader("Markup"));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,12 +2,12 @@ using Spectre.Console;
|
||||
|
||||
namespace GridExample
|
||||
{
|
||||
public sealed class Program
|
||||
public static class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
public static void Main()
|
||||
{
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("Usage: [grey]dotnet [blue]run[/] [[options] [[[[--] <additional arguments>...]][/]");
|
||||
AnsiConsole.MarkupLine("Usage: [grey]dotnet [blue]run[/] [[options]] [[[[--]] <additional arguments>...]]]][/]");
|
||||
AnsiConsole.WriteLine();
|
||||
|
||||
var grid = new Grid();
|
||||
|
||||
14
examples/Info/Info.csproj
Normal file
14
examples/Info/Info.csproj
Normal file
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<Description>Displays the capabilities of the current console.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Spectre.Console\Spectre.Console.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
27
examples/Info/Program.cs
Normal file
27
examples/Info/Program.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Spectre.Console;
|
||||
|
||||
namespace Info
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main()
|
||||
{
|
||||
var grid = new Grid()
|
||||
.AddColumn(new GridColumn().NoWrap().PadRight(4))
|
||||
.AddColumn()
|
||||
.AddRow("[b]:artist_palette: Color system[/]", $"{AnsiConsole.Capabilities.ColorSystem}")
|
||||
.AddRow("[b]:nail_polish: Supports ansi?[/]", $"{GetEmoji(AnsiConsole.Capabilities.SupportsAnsi)}")
|
||||
.AddRow("[b]:top_hat: Legacy console?[/]", $"{GetEmoji(AnsiConsole.Capabilities.LegacyConsole)}")
|
||||
.AddRow("[b]:left_right_arrow: Buffer width[/]", $"{AnsiConsole.Console.Width}")
|
||||
.AddRow("[b]:up_down_arrow: Buffer height[/]", $"{AnsiConsole.Console.Height}");
|
||||
|
||||
AnsiConsole.Render(
|
||||
new Panel(grid)
|
||||
.SetHeader("Information"));
|
||||
}
|
||||
|
||||
private static string GetEmoji(bool value) => value
|
||||
? ":thumbs_up:"
|
||||
: ":thumbs_down:";
|
||||
}
|
||||
}
|
||||
14
examples/Links/Links.csproj
Normal file
14
examples/Links/Links.csproj
Normal file
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<Description>Demonstrates how to render links in a console.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Spectre.Console\Spectre.Console.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
21
examples/Links/Program.cs
Normal file
21
examples/Links/Program.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using Spectre.Console;
|
||||
|
||||
namespace Links
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main()
|
||||
{
|
||||
if (AnsiConsole.Capabilities.SupportLinks)
|
||||
{
|
||||
AnsiConsole.MarkupLine("[link=https://patriksvensson.se]Click to visit my blog[/]!");
|
||||
}
|
||||
else
|
||||
{
|
||||
AnsiConsole.MarkupLine("[red]It looks like your terminal doesn't support links[/]");
|
||||
AnsiConsole.WriteLine();
|
||||
AnsiConsole.MarkupLine("[yellow](╯°□°)╯[/]︵ [blue]┻━┻[/]");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,44 +2,39 @@ using Spectre.Console;
|
||||
|
||||
namespace PanelExample
|
||||
{
|
||||
class Program
|
||||
public static class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
public static void Main()
|
||||
{
|
||||
var content = new Markup(
|
||||
"[underline]I[/] heard [underline on blue]you[/] like 📦\n\n\n\n" +
|
||||
"So I put a 📦 in a 📦\n\n" +
|
||||
"😅").Centered();
|
||||
"[underline]I[/] heard [underline on blue]you[/] like panels\n\n\n\n" +
|
||||
"So I put a panel in a panel").Centered();
|
||||
|
||||
AnsiConsole.Render(
|
||||
new Panel(
|
||||
new Panel(content)
|
||||
{
|
||||
Border = BorderKind.Rounded
|
||||
}));
|
||||
.SetBorder(Border.Rounded)));
|
||||
|
||||
// Left adjusted panel with text
|
||||
AnsiConsole.Render(new Panel(
|
||||
new Text("Left adjusted\nLeft").LeftAligned())
|
||||
{
|
||||
Expand = true,
|
||||
});
|
||||
AnsiConsole.Render(
|
||||
new Panel(new Text("Left adjusted\nLeft").LeftAligned())
|
||||
.Expand()
|
||||
.SquareBorder()
|
||||
.SetHeader("Left", Style.WithForeground(Color.Red)));
|
||||
|
||||
// Centered ASCII panel with text
|
||||
AnsiConsole.Render(new Panel(
|
||||
new Text("Centered\nCenter").Centered())
|
||||
{
|
||||
Expand = true,
|
||||
Border = BorderKind.Ascii,
|
||||
});
|
||||
AnsiConsole.Render(
|
||||
new Panel(new Text("Centered\nCenter").Centered())
|
||||
.Expand()
|
||||
.AsciiBorder()
|
||||
.SetHeader("Center", Style.WithForeground(Color.Green), Justify.Center));
|
||||
|
||||
// Right adjusted, rounded panel with text
|
||||
AnsiConsole.Render(new Panel(
|
||||
new Text("Right adjusted\nRight").RightAligned())
|
||||
{
|
||||
Expand = true,
|
||||
Border = BorderKind.Rounded,
|
||||
});
|
||||
AnsiConsole.Render(
|
||||
new Panel(new Text("Right adjusted\nRight").RightAligned())
|
||||
.Expand()
|
||||
.RoundedBorder()
|
||||
.SetHeader("Right", Style.WithForeground(Color.Blue), Justify.Right));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using Spectre.Console;
|
||||
using Spectre.Console.Rendering;
|
||||
|
||||
namespace TableExample
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
public static void Main()
|
||||
{
|
||||
// A simple table
|
||||
RenderSimpleTable();
|
||||
@@ -36,21 +35,21 @@ namespace TableExample
|
||||
private static void RenderBigTable()
|
||||
{
|
||||
// Create the table.
|
||||
var table = new Table().SetBorder(BorderKind.Rounded);
|
||||
var table = new Table().SetBorder(Border.Rounded);
|
||||
table.AddColumn("[red underline]Foo[/]");
|
||||
table.AddColumn(new TableColumn("[blue]Bar[/]") { Alignment = Justify.Right, NoWrap = true });
|
||||
|
||||
// Add some rows
|
||||
table.AddRow("[blue][underline]Hell[/]o[/]", "World 🌍");
|
||||
table.AddRow("[blue][underline]Hell[/]o[/]", "World");
|
||||
table.AddRow("[yellow]Patrik [green]\"Hello World\"[/] Svensson[/]", "Was [underline]here[/]!");
|
||||
table.AddEmptyRow();
|
||||
table.AddRow(
|
||||
"Lorem ipsum dolor sit amet, consectetur adipiscing elit,sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. " +
|
||||
"Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure " +
|
||||
"dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat " +
|
||||
"non proident, sunt in culpa qui officia deserunt mollit anim id est laborum", "◀ Strange language");
|
||||
"non proident, sunt in culpa qui officia deserunt mollit anim id est laborum", "<- Strange language");
|
||||
table.AddEmptyRow();
|
||||
table.AddRow("Hej 👋", "[green]Världen[/]");
|
||||
table.AddRow("Hej", "[green]Världen[/]");
|
||||
|
||||
AnsiConsole.Render(table);
|
||||
}
|
||||
@@ -58,7 +57,7 @@ namespace TableExample
|
||||
private static void RenderNestedTable()
|
||||
{
|
||||
// Create simple table.
|
||||
var simple = new Table().SetBorder(BorderKind.Rounded).SetBorderColor(Color.Red);
|
||||
var simple = new Table().SetBorder(Border.Rounded).SetBorderColor(Color.Red);
|
||||
simple.AddColumn(new TableColumn("[u]Foo[/]").Centered());
|
||||
simple.AddColumn(new TableColumn("[u]Bar[/]"));
|
||||
simple.AddColumn(new TableColumn("[u]Baz[/]"));
|
||||
@@ -67,7 +66,7 @@ namespace TableExample
|
||||
simple.AddRow("[blue]Hej[/]", "[yellow]Världen![/]", "");
|
||||
|
||||
// Create other table.
|
||||
var second = new Table().SetBorder(BorderKind.Square).SetBorderColor(Color.Green);
|
||||
var second = new Table().SetBorder(Border.Square).SetBorderColor(Color.Green);
|
||||
second.AddColumn(new TableColumn("[u]Foo[/]"));
|
||||
second.AddColumn(new TableColumn("[u]Bar[/]"));
|
||||
second.AddColumn(new TableColumn("[u]Baz[/]"));
|
||||
@@ -75,13 +74,13 @@ namespace TableExample
|
||||
second.AddRow(simple, new Text("Whaaat"), new Text("Lolz"));
|
||||
second.AddRow("[blue]Hej[/]", "[yellow]Världen![/]", "");
|
||||
|
||||
var table = new Table().SetBorder(BorderKind.Rounded);
|
||||
var table = new Table().SetBorder(Border.Rounded);
|
||||
table.AddColumn(new TableColumn(new Panel("[u]Foo[/]").SetBorderColor(Color.Red)));
|
||||
table.AddColumn(new TableColumn(new Panel("[u]Bar[/]").SetBorderColor(Color.Green)));
|
||||
table.AddColumn(new TableColumn(new Panel("[u]Baz[/]").SetBorderColor(Color.Blue)));
|
||||
|
||||
// Add some rows
|
||||
table.AddRow(new Text("Hello").Centered(), new Markup("[red]World![/] 🌍"), Text.Empty);
|
||||
table.AddRow(new Text("Hello").Centered(), new Markup("[red]World![/]"), Text.Empty);
|
||||
table.AddRow(second, new Text("Whaaat"), new Text("Lol"));
|
||||
table.AddRow(new Markup("[blue]Hej[/]").Centered(), new Markup("[yellow]Världen![/]"), Text.Empty);
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
##########################################################
|
||||
|
||||
$Output = Join-Path $PSScriptRoot "Temp"
|
||||
$Source = Join-Path $PSScriptRoot "/../src/Spectre.Console"
|
||||
$Source = Join-Path $PSScriptRoot "/../../src/Spectre.Console"
|
||||
|
||||
if(!(Test-Path $Output -PathType Container)) {
|
||||
New-Item -ItemType Directory -Path $Output | Out-Null
|
||||
|
||||
24
resources/scripts/Generate-Emoji.ps1
Normal file
24
resources/scripts/Generate-Emoji.ps1
Normal file
@@ -0,0 +1,24 @@
|
||||
##########################################################
|
||||
# Script that generates the emoji lookup table.
|
||||
##########################################################
|
||||
|
||||
$Output = Join-Path $PSScriptRoot "Temp"
|
||||
$Source = Join-Path $PSScriptRoot "/../../src/Spectre.Console"
|
||||
$Docs = Join-Path $PSScriptRoot "/../../docs/src/Data"
|
||||
|
||||
if(!(Test-Path $Output -PathType Container)) {
|
||||
New-Item -ItemType Directory -Path $Output | Out-Null
|
||||
}
|
||||
|
||||
# Generate the files
|
||||
Push-Location Generator
|
||||
&dotnet run -- emoji "$Output" --input $Output
|
||||
if(!$?) {
|
||||
Pop-Location
|
||||
Throw "An error occured when generating code."
|
||||
}
|
||||
Pop-Location
|
||||
|
||||
# Copy the files to the correct location
|
||||
Copy-Item (Join-Path "$Output" "Emoji.Generated.cs") -Destination "$Source/Emoji.Generated.cs"
|
||||
Copy-Item (Join-Path "$Output" "emojis.json") -Destination "$Docs/emojis.json"
|
||||
@@ -55,5 +55,8 @@ namespace Generator.Commands
|
||||
{
|
||||
[CommandArgument(0, "<OUTPUT>")]
|
||||
public string Output { get; set; }
|
||||
|
||||
[CommandOption("-i|--input <PATH>")]
|
||||
public string Input { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
101
resources/scripts/Generator/Commands/EmojiGeneratorCommand.cs
Normal file
101
resources/scripts/Generator/Commands/EmojiGeneratorCommand.cs
Normal file
@@ -0,0 +1,101 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Threading.Tasks;
|
||||
using AngleSharp.Html.Parser;
|
||||
using Generator.Models;
|
||||
using Scriban;
|
||||
using Scriban.Runtime;
|
||||
using Spectre.Cli;
|
||||
using Spectre.IO;
|
||||
using Path = Spectre.IO.Path;
|
||||
using SpectreEnvironment = Spectre.IO.Environment;
|
||||
|
||||
namespace Generator.Commands
|
||||
{
|
||||
public sealed class EmojiGeneratorCommand : AsyncCommand<GeneratorCommandSettings>
|
||||
{
|
||||
private readonly IFileSystem _fileSystem;
|
||||
private readonly IEnvironment _environment;
|
||||
private readonly IHtmlParser _parser;
|
||||
|
||||
private readonly Dictionary<string, string> _templates = new Dictionary<string, string>
|
||||
{
|
||||
{ "Templates/Emoji.Generated.template", "Emoji.Generated.cs" },
|
||||
{ "Templates/Emoji.Json.template", "emojis.json" },
|
||||
};
|
||||
|
||||
public EmojiGeneratorCommand()
|
||||
{
|
||||
_fileSystem = new FileSystem();
|
||||
_environment = new SpectreEnvironment();
|
||||
_parser = new HtmlParser();
|
||||
}
|
||||
|
||||
public override async Task<int> ExecuteAsync(CommandContext context, GeneratorCommandSettings settings)
|
||||
{
|
||||
var output = new DirectoryPath(settings.Output);
|
||||
if (!_fileSystem.Directory.Exists(settings.Output))
|
||||
{
|
||||
_fileSystem.Directory.Create(settings.Output);
|
||||
}
|
||||
|
||||
var stream = await FetchEmojis(settings);
|
||||
var document = await _parser.ParseDocumentAsync(stream);
|
||||
var emojis = Emoji.Parse(document).OrderBy(x => x.Name)
|
||||
.Where(emoji => !emoji.HasCombinators)
|
||||
.ToList();
|
||||
|
||||
// Render all templates
|
||||
foreach (var (templateFilename, outputFilename) in _templates)
|
||||
{
|
||||
var result = await RenderTemplate(new FilePath(templateFilename), emojis);
|
||||
|
||||
var outputPath = output.CombineWithFilePath(outputFilename);
|
||||
await File.WriteAllTextAsync(outputPath.FullPath, result);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private async Task<Stream> FetchEmojis(GeneratorCommandSettings settings)
|
||||
{
|
||||
var input = string.IsNullOrEmpty(settings.Input)
|
||||
? _environment.WorkingDirectory
|
||||
: new DirectoryPath(settings.Input);
|
||||
|
||||
var file = _fileSystem.File.Retrieve(input.CombineWithFilePath("emoji-list.html"));
|
||||
if (!file.Exists)
|
||||
{
|
||||
using var http = new HttpClient();
|
||||
using var httpStream = await http.GetStreamAsync("http://www.unicode.org/emoji/charts/emoji-list.html");
|
||||
using var outStream = file.OpenWrite();
|
||||
|
||||
await httpStream.CopyToAsync(outStream);
|
||||
}
|
||||
|
||||
return file.OpenRead();
|
||||
}
|
||||
|
||||
private static async Task<string> RenderTemplate(Path path, IReadOnlyCollection<Emoji> emojis)
|
||||
{
|
||||
var text = await File.ReadAllTextAsync(path.FullPath);
|
||||
|
||||
var template = Template.Parse(text);
|
||||
var templateContext = new TemplateContext
|
||||
{
|
||||
// Because of the insane amount of Emojis,
|
||||
// we need to get rid of some secure defaults :P
|
||||
LoopLimit = int.MaxValue,
|
||||
};
|
||||
|
||||
var scriptObject = new ScriptObject();
|
||||
scriptObject.Import(new { Emojis = emojis });
|
||||
templateContext.PushGlobal(scriptObject);
|
||||
|
||||
return await template.RenderAsync(templateContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -24,9 +24,17 @@
|
||||
<None Update="Templates\ColorPalette.Generated.template">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="Templates\Emoji.Json.template">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="Templates\Emoji.Generated.template">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="AngleSharp" Version="0.14.0" />
|
||||
<PackageReference Include="Humanizer.Core" Version="2.8.26" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="Scriban" Version="2.1.3" />
|
||||
<PackageReference Include="Spectre.Cli" Version="0.36.1-preview.0.6" />
|
||||
|
||||
95
resources/scripts/Generator/Models/Emoji.cs
Normal file
95
resources/scripts/Generator/Models/Emoji.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using AngleSharp.Dom;
|
||||
using AngleSharp.Html.Dom;
|
||||
using Humanizer;
|
||||
|
||||
namespace Generator.Models
|
||||
{
|
||||
public class Emoji
|
||||
{
|
||||
private static readonly string[] _headers = { "count", "code", "sample", "name" };
|
||||
|
||||
private Emoji(string identifier, string name, string code, string description)
|
||||
{
|
||||
Identifier = identifier;
|
||||
Name = name;
|
||||
Code = code;
|
||||
Description = description;
|
||||
NormalizedCode = Code.Replace("\\U", "U+");
|
||||
HasCombinators = Code.Split(new[] { "\\U" }, System.StringSplitOptions.RemoveEmptyEntries).Length > 1;
|
||||
}
|
||||
|
||||
public string Identifier { get; set; }
|
||||
public string Code { get; }
|
||||
public string NormalizedCode { get; }
|
||||
public string Name { get; }
|
||||
public string Description { get; set; }
|
||||
public bool HasCombinators { get; set; }
|
||||
|
||||
public static IEnumerable<Emoji> Parse(IHtmlDocument document)
|
||||
{
|
||||
var rows = document
|
||||
.GetNodes<IHtmlTableRowElement>(predicate: row =>
|
||||
row.Cells.Length >= _headers.Length && // Filter out rows that don't have enough cells.
|
||||
row.Cells.All(x => x.LocalName == TagNames.Td)); // We're only interested in td cells, not th.
|
||||
|
||||
foreach (var row in rows)
|
||||
{
|
||||
var dictionary = _headers
|
||||
.Zip(row.Cells, (header, cell) => (Header: header, cell.TextContent.Trim()))
|
||||
.ToDictionary(x => x.Item1, x => x.Item2);
|
||||
|
||||
var code = TransformCode(dictionary["code"]);
|
||||
var identifier = TransformName(dictionary["name"])
|
||||
.Replace("-", "_")
|
||||
.Replace("(", string.Empty)
|
||||
.Replace(")", string.Empty);
|
||||
|
||||
var description = dictionary["name"].Humanize();
|
||||
|
||||
var name = identifier
|
||||
.Replace("1st", "first")
|
||||
.Replace("2nd", "second")
|
||||
.Replace("3rd", "third")
|
||||
.Pascalize();
|
||||
|
||||
yield return new Emoji(identifier, name, code, description);
|
||||
}
|
||||
}
|
||||
|
||||
private static string TransformName(string name)
|
||||
{
|
||||
return name.Replace(":", string.Empty)
|
||||
.Replace(",", string.Empty)
|
||||
.Replace(".", string.Empty)
|
||||
.Replace("\u201c", string.Empty)
|
||||
.Replace("\u201d", string.Empty)
|
||||
.Replace("\u229b", string.Empty)
|
||||
.Replace(' ', '_')
|
||||
.Replace("’s", "s")
|
||||
.Replace("’", "_")
|
||||
.Replace("&", "and")
|
||||
.Replace("#", "hash")
|
||||
.Replace("*", "star")
|
||||
.Replace("!", string.Empty)
|
||||
.Trim()
|
||||
.ToLowerInvariant();
|
||||
}
|
||||
|
||||
private static string TransformCode(string code)
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
|
||||
foreach (var part in code.Split(' '))
|
||||
{
|
||||
builder.Append(part.Length == 6
|
||||
? part.Replace("+", "0000")
|
||||
: part.Replace("+", "000"));
|
||||
}
|
||||
|
||||
return builder.ToString().Replace("U", "\\U");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,6 +11,7 @@ namespace Generator
|
||||
app.Configure(config =>
|
||||
{
|
||||
config.AddCommand<ColorGeneratorCommand>("colors");
|
||||
config.AddCommand<EmojiGeneratorCommand>("emoji");
|
||||
});
|
||||
|
||||
return app.Run(args);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Generated {{ date.now | date.to_string `%Y-%m-%d %k:%M` }}
|
||||
// Generated {{ date.now | date.to_string `%F %R` }}
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Generated {{ date.now | date.to_string `%Y-%m-%d %k:%M` }}
|
||||
// Generated {{ date.now | date.to_string `%F %R` }}
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Generated {{ date.now | date.to_string `%Y-%m-%d %k:%M` }}
|
||||
// Generated {{ date.now | date.to_string `%F %R` }}
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Generated {{ date.now | date.to_string `%F %R` }}
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// Utility for working with emojis.
|
||||
/// </summary>
|
||||
public static partial class Emoji
|
||||
{
|
||||
private static readonly Dictionary<string, string> _emojis
|
||||
= new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase)
|
||||
{
|
||||
{{~ for emoji in emojis ~}}
|
||||
{ "{{ emoji.identifier }}", Emoji.Known.{{ emoji.name }} },
|
||||
{{~ end ~}}
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Contains all predefined emojis.
|
||||
/// </summary>
|
||||
public static class Known
|
||||
{
|
||||
{{- for emoji in emojis }}
|
||||
/// <summary>
|
||||
/// Gets the "{{ emoji.identifier }}" emoji.
|
||||
/// Description: {{ emoji.description }}.
|
||||
/// </summary>
|
||||
public const string {{ emoji.name }} = "{{ emoji.code }}";
|
||||
{{~ end ~}}
|
||||
}
|
||||
}
|
||||
}
|
||||
10
resources/scripts/Generator/Templates/Emoji.Json.template
Normal file
10
resources/scripts/Generator/Templates/Emoji.Json.template
Normal file
@@ -0,0 +1,10 @@
|
||||
[
|
||||
{{~ for x in 0..(emojis.size-1) ~}}
|
||||
{
|
||||
"id": "{{ emojis[x].identifier }}",
|
||||
"name": "{{ emojis[x].name }}",
|
||||
"description": "{{ emojis[x].description }}",
|
||||
"code": "{{ emojis[x].normalized_code }}"
|
||||
}{{ if x != (emojis.size-1) }},{{ end }}
|
||||
{{~ end ~}}
|
||||
]
|
||||
@@ -82,5 +82,8 @@ dotnet_diagnostic.RCS1079.severity = warning
|
||||
# RCS1057: Add empty line between declarations.
|
||||
dotnet_diagnostic.RCS1057.severity = none
|
||||
|
||||
# RCS1057: Validate arguments correctly
|
||||
dotnet_diagnostic.RCS1227.severity = none
|
||||
|
||||
# IDE0004: Remove Unnecessary Cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
@@ -42,7 +42,7 @@
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.113">
|
||||
<PrivateAssets>All</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Roslynator.Analyzers" Version="2.3.0">
|
||||
<PackageReference Include="Roslynator.Analyzers" Version="3.0.0">
|
||||
<PrivateAssets>All</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console.Tests
|
||||
{
|
||||
public static class ConsoleExtensions
|
||||
{
|
||||
public static void SetColor(this IAnsiConsole console, Color color, bool foreground)
|
||||
{
|
||||
if (console is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(console));
|
||||
}
|
||||
|
||||
if (foreground)
|
||||
{
|
||||
console.Foreground = color;
|
||||
}
|
||||
else
|
||||
{
|
||||
console.Background = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
15
src/Spectre.Console.Tests/Extensions/StyleExtensions.cs
Normal file
15
src/Spectre.Console.Tests/Extensions/StyleExtensions.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
namespace Spectre.Console.Tests
|
||||
{
|
||||
internal static class StyleExtensions
|
||||
{
|
||||
public static Style SetColor(this Style style, Color color, bool foreground)
|
||||
{
|
||||
if (foreground)
|
||||
{
|
||||
return style.WithForeground(color);
|
||||
}
|
||||
|
||||
return style.WithBackground(color);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Spectre.Console.Tests
|
||||
{
|
||||
public sealed class AnsiConsoleFixture : IDisposable
|
||||
{
|
||||
private readonly StringWriter _writer;
|
||||
|
||||
public IAnsiConsole Console { get; }
|
||||
|
||||
public string Output => _writer.ToString();
|
||||
|
||||
public AnsiConsoleFixture(ColorSystem system, AnsiSupport ansi = AnsiSupport.Yes, int width = 80)
|
||||
{
|
||||
_writer = new StringWriter();
|
||||
|
||||
Console = new ConsoleWithWidth(
|
||||
AnsiConsole.Create(new AnsiConsoleSettings
|
||||
{
|
||||
Ansi = ansi,
|
||||
ColorSystem = (ColorSystemSupport)system,
|
||||
Out = _writer,
|
||||
}), width);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_writer?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
using System.Text;
|
||||
|
||||
namespace Spectre.Console.Tests
|
||||
{
|
||||
public sealed class ConsoleWithWidth : IAnsiConsole
|
||||
{
|
||||
private readonly IAnsiConsole _console;
|
||||
|
||||
public Capabilities Capabilities => _console.Capabilities;
|
||||
|
||||
public int Width { get; }
|
||||
public int Height => _console.Height;
|
||||
|
||||
public Encoding Encoding => _console.Encoding;
|
||||
|
||||
public Decoration Decoration { get => _console.Decoration; set => _console.Decoration = value; }
|
||||
public Color Foreground { get => _console.Foreground; set => _console.Foreground = value; }
|
||||
public Color Background { get => _console.Background; set => _console.Background = value; }
|
||||
|
||||
public ConsoleWithWidth(IAnsiConsole console, int width)
|
||||
{
|
||||
_console = console;
|
||||
Width = width;
|
||||
}
|
||||
|
||||
public void Write(string text)
|
||||
{
|
||||
_console.Write(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
44
src/Spectre.Console.Tests/Tools/AnsiConsoleFixture.cs
Normal file
44
src/Spectre.Console.Tests/Tools/AnsiConsoleFixture.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using Spectre.Console.Tests.Tools;
|
||||
|
||||
namespace Spectre.Console.Tests
|
||||
{
|
||||
public sealed class TestableAnsiConsole : IDisposable, IAnsiConsole
|
||||
{
|
||||
private readonly StringWriter _writer;
|
||||
private readonly IAnsiConsole _console;
|
||||
|
||||
public string Output => _writer.ToString();
|
||||
|
||||
public Capabilities Capabilities => _console.Capabilities;
|
||||
public Encoding Encoding => _console.Encoding;
|
||||
public int Width { get; }
|
||||
public int Height => _console.Height;
|
||||
|
||||
public TestableAnsiConsole(ColorSystem system, AnsiSupport ansi = AnsiSupport.Yes, int width = 80)
|
||||
{
|
||||
_writer = new StringWriter();
|
||||
_console = AnsiConsole.Create(new AnsiConsoleSettings
|
||||
{
|
||||
Ansi = ansi,
|
||||
ColorSystem = (ColorSystemSupport)system,
|
||||
Out = _writer,
|
||||
LinkIdentityGenerator = new TestLinkIdentityGenerator(),
|
||||
});
|
||||
|
||||
Width = width;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_writer?.Dispose();
|
||||
}
|
||||
|
||||
public void Write(string text, Style style)
|
||||
{
|
||||
_console.Write(text, style);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,7 @@ namespace Spectre.Console.Tests
|
||||
public Decoration Decoration { get; set; }
|
||||
public Color Foreground { get; set; }
|
||||
public Color Background { get; set; }
|
||||
public string Link { get; set; }
|
||||
|
||||
public StringWriter Writer { get; }
|
||||
public string RawOutput => Writer.ToString();
|
||||
@@ -39,7 +40,7 @@ namespace Spectre.Console.Tests
|
||||
Writer.Dispose();
|
||||
}
|
||||
|
||||
public void Write(string text)
|
||||
public void Write(string text, Style style)
|
||||
{
|
||||
Writer.Write(text);
|
||||
}
|
||||
10
src/Spectre.Console.Tests/Tools/TestLinkIdentityGenerator.cs
Normal file
10
src/Spectre.Console.Tests/Tools/TestLinkIdentityGenerator.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace Spectre.Console.Tests.Tools
|
||||
{
|
||||
public sealed class TestLinkIdentityGenerator : ILinkIdentityGenerator
|
||||
{
|
||||
public int GenerateId(string link, string text)
|
||||
{
|
||||
return 1024;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,14 +13,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Return_Correct_Code(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.TrueColor);
|
||||
fixture.Console.SetColor(new Color(128, 0, 128), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.TrueColor);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(128, 0, 128), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -29,14 +28,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Return_Eight_Bit_Ansi_Code_For_Known_Colors(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.TrueColor);
|
||||
fixture.Console.SetColor(Color.Purple, foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.TrueColor);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(Color.Purple, foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,14 +46,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Return_Correct_Code_For_Known_Color(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.EightBit);
|
||||
fixture.Console.SetColor(Color.Olive, foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.EightBit);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(Color.Olive, foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -64,14 +61,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Map_TrueColor_To_Nearest_Eight_Bit_Color_If_Possible(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.EightBit);
|
||||
fixture.Console.SetColor(new Color(128, 128, 0), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.EightBit);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(128, 128, 0), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -80,14 +76,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Estimate_TrueColor_To_Nearest_Eight_Bit_Color(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.EightBit);
|
||||
fixture.Console.SetColor(new Color(126, 127, 0), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.EightBit);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(126, 127, 0), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -99,14 +94,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Return_Correct_Code_For_Known_Color(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.SetColor(Color.Olive, foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(Color.Olive, foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -120,14 +114,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.SetColor(new Color(r, g, b), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(r, g, b), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -141,14 +134,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.SetColor(new Color(r, g, b), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(r, g, b), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -160,14 +152,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Return_Correct_Code_For_Known_Color(bool foreground, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Legacy);
|
||||
fixture.Console.SetColor(Color.Olive, foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Legacy);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(Color.Olive, foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -181,14 +172,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Legacy);
|
||||
fixture.Console.SetColor(new Color(r, g, b), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Legacy);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(r, g, b), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -202,14 +192,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Legacy);
|
||||
fixture.Console.SetColor(new Color(r, g, b), foreground);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Legacy);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write("Hello", new Style().SetColor(new Color(r, g, b), foreground));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,31 +12,33 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
[Theory]
|
||||
[InlineData("[yellow]Hello[/]", "[93mHello[0m")]
|
||||
[InlineData("[yellow]Hello [italic]World[/]![/]", "[93mHello[0m[93m [0m[3;93mWorld[0m[93m![0m")]
|
||||
[InlineData("[yellow]Hello [italic]World[/]![/]", "[93mHello [0m[3;93mWorld[0m[93m![0m")]
|
||||
[InlineData("[link=https://patriksvensson.se]Click to visit my blog[/]", "]8;id=1024;https://patriksvensson.se\\Click to visit my blog]8;;\\")]
|
||||
[InlineData("[link]https://patriksvensson.se[/]", "]8;id=1024;https://patriksvensson.se\\https://patriksvensson.se]8;;\\")]
|
||||
public void Should_Output_Expected_Ansi_For_Markup(string markup, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
fixture.Console.Markup(markup);
|
||||
console.Markup(markup);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("[yellow]Hello [[ World[/]", "[93mHello[0m[93m [0m[93m[[0m[93m [0m[93mWorld[0m")]
|
||||
[InlineData("[yellow]Hello [[ World[/]", "[93mHello [ World[0m")]
|
||||
public void Should_Be_Able_To_Escape_Tags(string markup, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
fixture.Console.Markup(markup);
|
||||
console.Markup(markup);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -47,10 +49,10 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Throw_If_Encounters_Malformed_Tag(string markup, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
var result = Record.Exception(() => fixture.Console.Markup(markup));
|
||||
var result = Record.Exception(() => console.Markup(markup));
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>()
|
||||
@@ -61,10 +63,10 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Throw_If_Tags_Are_Unbalanced()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
var result = Record.Exception(() => fixture.Console.Markup("[yellow][blue]Hello[/]"));
|
||||
var result = Record.Exception(() => console.Markup("[yellow][blue]Hello[/]"));
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>()
|
||||
@@ -75,10 +77,10 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Throw_If_Encounters_Closing_Tag()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
var result = Record.Exception(() => fixture.Console.Markup("Hello[/]World"));
|
||||
var result = Record.Exception(() => console.Markup("Hello[/]World"));
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>()
|
||||
|
||||
@@ -18,14 +18,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Write_Decorated_Text_Correctly(Decoration decoration, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.TrueColor);
|
||||
fixture.Console.Decoration = decoration;
|
||||
var console = new TestableAnsiConsole(ColorSystem.TrueColor);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello World");
|
||||
console.Write("Hello World", Style.WithDecoration(decoration));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -34,14 +33,13 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Write_Text_With_Multiple_Decorations_Correctly(Decoration decoration, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.TrueColor);
|
||||
fixture.Console.Decoration = decoration;
|
||||
var console = new TestableAnsiConsole(ColorSystem.TrueColor);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello World");
|
||||
console.Write("Hello World", Style.WithDecoration(decoration));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe(expected);
|
||||
console.Output.ShouldBe(expected);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using Shouldly;
|
||||
using Xunit;
|
||||
|
||||
@@ -11,237 +10,68 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Combine_Decoration_And_Colors()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.Foreground = Color.RoyalBlue1;
|
||||
fixture.Console.Background = Color.NavajoWhite1;
|
||||
fixture.Console.Decoration = Decoration.Italic;
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write(
|
||||
"Hello",
|
||||
Style.WithForeground(Color.RoyalBlue1)
|
||||
.WithBackground(Color.NavajoWhite1)
|
||||
.WithDecoration(Decoration.Italic));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("\u001b[3;90;47mHello\u001b[0m");
|
||||
console.Output.ShouldBe("\u001b[3;90;47mHello\u001b[0m");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Include_Foreground_If_Set_To_Default_Color()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.Foreground = Color.Default;
|
||||
fixture.Console.Background = Color.NavajoWhite1;
|
||||
fixture.Console.Decoration = Decoration.Italic;
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write(
|
||||
"Hello",
|
||||
Style.WithForeground(Color.Default)
|
||||
.WithBackground(Color.NavajoWhite1)
|
||||
.WithDecoration(Decoration.Italic));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("\u001b[3;47mHello\u001b[0m");
|
||||
console.Output.ShouldBe("\u001b[3;47mHello\u001b[0m");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Include_Background_If_Set_To_Default_Color()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.Foreground = Color.RoyalBlue1;
|
||||
fixture.Console.Background = Color.Default;
|
||||
fixture.Console.Decoration = Decoration.Italic;
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write(
|
||||
"Hello",
|
||||
Style.WithForeground(Color.RoyalBlue1)
|
||||
.WithBackground(Color.Default)
|
||||
.WithDecoration(Decoration.Italic));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("\u001b[3;90mHello\u001b[0m");
|
||||
console.Output.ShouldBe("\u001b[3;90mHello\u001b[0m");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Include_Decoration_If_Set_To_None()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
|
||||
fixture.Console.Foreground = Color.RoyalBlue1;
|
||||
fixture.Console.Background = Color.NavajoWhite1;
|
||||
fixture.Console.Decoration = Decoration.None;
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard);
|
||||
|
||||
// When
|
||||
fixture.Console.Write("Hello");
|
||||
console.Write(
|
||||
"Hello",
|
||||
Style.WithForeground(Color.RoyalBlue1)
|
||||
.WithBackground(Color.NavajoWhite1)
|
||||
.WithDecoration(Decoration.None));
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("\u001b[90;47mHello\u001b[0m");
|
||||
}
|
||||
|
||||
public sealed class Write
|
||||
{
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Int32_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 32);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_UInt32_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 32U);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Int64_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 32L);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_UInt64_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 32UL);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Single_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 32.432F);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32.432");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Double_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, (double)32.432);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32.432");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Decimal_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 32.432M);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32.432");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Boolean_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, true);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("True");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Char_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(CultureInfo.InvariantCulture, 'P');
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("P");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Char_Array_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(
|
||||
CultureInfo.InvariantCulture,
|
||||
new[] { 'P', 'a', 't', 'r', 'i', 'k' });
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("Patrik");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Formatted_String_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.Write(
|
||||
CultureInfo.InvariantCulture,
|
||||
"Hello {0}! {1}",
|
||||
"World", 32);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("Hello World! 32");
|
||||
}
|
||||
console.Output.ShouldBe("\u001b[90;47mHello\u001b[0m");
|
||||
}
|
||||
|
||||
public sealed class WriteLine
|
||||
@@ -250,16 +80,14 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Reset_Colors_Correctly_After_Line_Break()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
fixture.Console.Background = ConsoleColor.Red;
|
||||
fixture.Console.WriteLine("Hello");
|
||||
fixture.Console.Background = ConsoleColor.Green;
|
||||
fixture.Console.WriteLine("World");
|
||||
console.WriteLine("Hello", Style.WithBackground(ConsoleColor.Red));
|
||||
console.WriteLine("World", Style.WithBackground(ConsoleColor.Green));
|
||||
|
||||
// Then
|
||||
fixture.Output.NormalizeLineEndings()
|
||||
console.Output.NormalizeLineEndings()
|
||||
.ShouldBe("[101mHello[0m\n[102mWorld[0m\n");
|
||||
}
|
||||
|
||||
@@ -267,186 +95,15 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Reset_Colors_Correctly_After_Line_Break_In_Text()
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
fixture.Console.Background = ConsoleColor.Red;
|
||||
fixture.Console.WriteLine("Hello\nWorld");
|
||||
console.WriteLine("Hello\nWorld", Style.WithBackground(ConsoleColor.Red));
|
||||
|
||||
// Then
|
||||
fixture.Output.NormalizeLineEndings()
|
||||
console.Output.NormalizeLineEndings()
|
||||
.ShouldBe("[101mHello[0m\n[101mWorld[0m\n");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Int32_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_UInt32_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32U);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Int64_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32L);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_UInt64_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32UL);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Single_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32.432F);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32.432" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Double_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, (double)32.432);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32.432" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Decimal_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32.432M);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("32.432" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Boolean_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, true);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("True" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Char_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 'P');
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("P" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Char_Array_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(
|
||||
CultureInfo.InvariantCulture,
|
||||
new[] { 'P', 'a', 't', 'r', 'i', 'k' });
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("Patrik" + Environment.NewLine);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(AnsiSupport.Yes)]
|
||||
[InlineData(AnsiSupport.No)]
|
||||
public void Should_Write_Formatted_String_With_Format_Provider(AnsiSupport ansi)
|
||||
{
|
||||
// Given
|
||||
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
|
||||
|
||||
// When
|
||||
fixture.Console.WriteLine(
|
||||
CultureInfo.InvariantCulture,
|
||||
"Hello {0}! {1}",
|
||||
"World", 32);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("Hello World! 32" + Environment.NewLine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using Shouldly;
|
||||
using Spectre.Console.Rendering;
|
||||
using Xunit;
|
||||
@@ -7,35 +6,794 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
public sealed class BorderTests
|
||||
{
|
||||
public sealed class TheGetBorderMethod
|
||||
public sealed class NoBorder
|
||||
{
|
||||
[Theory]
|
||||
[InlineData(BorderKind.None, false, typeof(NoBorder))]
|
||||
[InlineData(BorderKind.Ascii, false, typeof(AsciiBorder))]
|
||||
[InlineData(BorderKind.Square, false, typeof(SquareBorder))]
|
||||
[InlineData(BorderKind.Rounded, false, typeof(RoundedBorder))]
|
||||
[InlineData(BorderKind.None, true, typeof(NoBorder))]
|
||||
[InlineData(BorderKind.Ascii, true, typeof(AsciiBorder))]
|
||||
[InlineData(BorderKind.Square, true, typeof(SquareBorder))]
|
||||
[InlineData(BorderKind.Rounded, true, typeof(SquareBorder))]
|
||||
public void Should_Return_Correct_Border_For_Specified_Kind(BorderKind kind, bool safe, Type expected)
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var result = Border.GetBorder(kind, safe);
|
||||
var visibility = Border.None.Visible;
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType(expected);
|
||||
visibility.ShouldBeFalse();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.None.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.None);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Throw_If_Unknown_Border_Kind_Is_Specified()
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given, When
|
||||
var result = Record.Exception(() => Border.GetBorder((BorderKind)int.MaxValue, false));
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().NoBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>();
|
||||
result.Message.ShouldBe("Unknown border kind");
|
||||
console.Lines.Count.ShouldBe(3);
|
||||
console.Lines[0].ShouldBe("Header 1 Header 2");
|
||||
console.Lines[1].ShouldBe("Cell Cell ");
|
||||
console.Lines[2].ShouldBe("Cell Cell ");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AsciiBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Ascii.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Ascii.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Ascii);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().AsciiBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("+---------------------+");
|
||||
console.Lines[1].ShouldBe("| Header 1 | Header 2 |");
|
||||
console.Lines[2].ShouldBe("|----------+----------|");
|
||||
console.Lines[3].ShouldBe("| Cell | Cell |");
|
||||
console.Lines[4].ShouldBe("| Cell | Cell |");
|
||||
console.Lines[5].ShouldBe("+---------------------+");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Ascii2Border
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Ascii2.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Ascii2.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Ascii2);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().Ascii2Border();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("+----------+----------+");
|
||||
console.Lines[1].ShouldBe("| Header 1 | Header 2 |");
|
||||
console.Lines[2].ShouldBe("|----------+----------|");
|
||||
console.Lines[3].ShouldBe("| Cell | Cell |");
|
||||
console.Lines[4].ShouldBe("| Cell | Cell |");
|
||||
console.Lines[5].ShouldBe("+----------+----------+");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AsciiDoubleHeadBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.AsciiDoubleHead.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.AsciiDoubleHead.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.AsciiDoubleHead);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().AsciiDoubleHeadBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("+----------+----------+");
|
||||
console.Lines[1].ShouldBe("| Header 1 | Header 2 |");
|
||||
console.Lines[2].ShouldBe("|==========+==========|");
|
||||
console.Lines[3].ShouldBe("| Cell | Cell |");
|
||||
console.Lines[4].ShouldBe("| Cell | Cell |");
|
||||
console.Lines[5].ShouldBe("+----------+----------+");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SquareBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Square.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Square.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Square);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().SquareBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("┌──────────┬──────────┐");
|
||||
console.Lines[1].ShouldBe("│ Header 1 │ Header 2 │");
|
||||
console.Lines[2].ShouldBe("├──────────┼──────────┤");
|
||||
console.Lines[3].ShouldBe("│ Cell │ Cell │");
|
||||
console.Lines[4].ShouldBe("│ Cell │ Cell │");
|
||||
console.Lines[5].ShouldBe("└──────────┴──────────┘");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RoundedBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Rounded.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Rounded.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Square);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().RoundedBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("╭──────────┬──────────╮");
|
||||
console.Lines[1].ShouldBe("│ Header 1 │ Header 2 │");
|
||||
console.Lines[2].ShouldBe("├──────────┼──────────┤");
|
||||
console.Lines[3].ShouldBe("│ Cell │ Cell │");
|
||||
console.Lines[4].ShouldBe("│ Cell │ Cell │");
|
||||
console.Lines[5].ShouldBe("╰──────────┴──────────╯");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MinimalBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Minimal.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Minimal.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Minimal);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().MinimalBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe(" ");
|
||||
console.Lines[1].ShouldBe(" Header 1 │ Header 2 ");
|
||||
console.Lines[2].ShouldBe(" ──────────┼────────── ");
|
||||
console.Lines[3].ShouldBe(" Cell │ Cell ");
|
||||
console.Lines[4].ShouldBe(" Cell │ Cell ");
|
||||
console.Lines[5].ShouldBe(" ");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MinimalHeavyHeadBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.MinimalHeavyHead.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.MinimalHeavyHead.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Minimal);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().MinimalHeavyHeadBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe(" ");
|
||||
console.Lines[1].ShouldBe(" Header 1 │ Header 2 ");
|
||||
console.Lines[2].ShouldBe(" ━━━━━━━━━━┿━━━━━━━━━━ ");
|
||||
console.Lines[3].ShouldBe(" Cell │ Cell ");
|
||||
console.Lines[4].ShouldBe(" Cell │ Cell ");
|
||||
console.Lines[5].ShouldBe(" ");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MinimalDoubleHeadBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.MinimalDoubleHead.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.MinimalDoubleHead.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.MinimalDoubleHead);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().MinimalDoubleHeadBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe(" ");
|
||||
console.Lines[1].ShouldBe(" Header 1 │ Header 2 ");
|
||||
console.Lines[2].ShouldBe(" ══════════╪══════════ ");
|
||||
console.Lines[3].ShouldBe(" Cell │ Cell ");
|
||||
console.Lines[4].ShouldBe(" Cell │ Cell ");
|
||||
console.Lines[5].ShouldBe(" ");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SimpleBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Simple.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Simple.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Simple);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().SimpleBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe(" ");
|
||||
console.Lines[1].ShouldBe(" Header 1 Header 2 ");
|
||||
console.Lines[2].ShouldBe("───────────────────────");
|
||||
console.Lines[3].ShouldBe(" Cell Cell ");
|
||||
console.Lines[4].ShouldBe(" Cell Cell ");
|
||||
console.Lines[5].ShouldBe(" ");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class HorizontalBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Horizontal.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Horizontal.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Horizontal);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().HorizontalBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("───────────────────────");
|
||||
console.Lines[1].ShouldBe(" Header 1 Header 2 ");
|
||||
console.Lines[2].ShouldBe("───────────────────────");
|
||||
console.Lines[3].ShouldBe(" Cell Cell ");
|
||||
console.Lines[4].ShouldBe(" Cell Cell ");
|
||||
console.Lines[5].ShouldBe("───────────────────────");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SimpleHeavyBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.SimpleHeavy.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.SimpleHeavy.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Simple);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().SimpleHeavyBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe(" ");
|
||||
console.Lines[1].ShouldBe(" Header 1 Header 2 ");
|
||||
console.Lines[2].ShouldBe("━━━━━━━━━━━━━━━━━━━━━━━");
|
||||
console.Lines[3].ShouldBe(" Cell Cell ");
|
||||
console.Lines[4].ShouldBe(" Cell Cell ");
|
||||
console.Lines[5].ShouldBe(" ");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class HeavyBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Heavy.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Heavy.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Square);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().HeavyBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("┏━━━━━━━━━━┳━━━━━━━━━━┓");
|
||||
console.Lines[1].ShouldBe("┃ Header 1 ┃ Header 2 ┃");
|
||||
console.Lines[2].ShouldBe("┣━━━━━━━━━━╋━━━━━━━━━━┫");
|
||||
console.Lines[3].ShouldBe("┃ Cell ┃ Cell ┃");
|
||||
console.Lines[4].ShouldBe("┃ Cell ┃ Cell ┃");
|
||||
console.Lines[5].ShouldBe("┗━━━━━━━━━━┻━━━━━━━━━━┛");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class HeavyEdgeBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.HeavyEdge.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.HeavyEdge.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Square);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().HeavyEdgeBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("┏━━━━━━━━━━┯━━━━━━━━━━┓");
|
||||
console.Lines[1].ShouldBe("┃ Header 1 │ Header 2 ┃");
|
||||
console.Lines[2].ShouldBe("┠──────────┼──────────┨");
|
||||
console.Lines[3].ShouldBe("┃ Cell │ Cell ┃");
|
||||
console.Lines[4].ShouldBe("┃ Cell │ Cell ┃");
|
||||
console.Lines[5].ShouldBe("┗━━━━━━━━━━┷━━━━━━━━━━┛");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class HeavyHeadBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.HeavyHead.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.HeavyHead.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Square);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().HeavyHeadBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("┏━━━━━━━━━━┳━━━━━━━━━━┓");
|
||||
console.Lines[1].ShouldBe("┃ Header 1 ┃ Header 2 ┃");
|
||||
console.Lines[2].ShouldBe("┡━━━━━━━━━━╇━━━━━━━━━━┩");
|
||||
console.Lines[3].ShouldBe("│ Cell │ Cell │");
|
||||
console.Lines[4].ShouldBe("│ Cell │ Cell │");
|
||||
console.Lines[5].ShouldBe("└──────────┴──────────┘");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DoubleBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.Double.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.Double.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.Double);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().DoubleBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("╔══════════╦══════════╗");
|
||||
console.Lines[1].ShouldBe("║ Header 1 ║ Header 2 ║");
|
||||
console.Lines[2].ShouldBe("╠══════════╬══════════╣");
|
||||
console.Lines[3].ShouldBe("║ Cell ║ Cell ║");
|
||||
console.Lines[4].ShouldBe("║ Cell ║ Cell ║");
|
||||
console.Lines[5].ShouldBe("╚══════════╩══════════╝");
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DoubleEdgeBorder
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Correct_Visibility()
|
||||
{
|
||||
// Given, When
|
||||
var visibility = Border.DoubleEdge.Visible;
|
||||
|
||||
// Then
|
||||
visibility.ShouldBeTrue();
|
||||
}
|
||||
|
||||
public sealed class TheSafeGetBorderMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Return_Safe_Border()
|
||||
{
|
||||
// Given, When
|
||||
var border = Border.DoubleEdge.GetSafeBorder(safe: true);
|
||||
|
||||
// Then
|
||||
border.ShouldBeSameAs(Border.DoubleEdge);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole();
|
||||
var table = Fixture.GetTable().DoubleEdgeBorder();
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("╔══════════╤══════════╗");
|
||||
console.Lines[1].ShouldBe("║ Header 1 │ Header 2 ║");
|
||||
console.Lines[2].ShouldBe("╟──────────┼──────────╢");
|
||||
console.Lines[3].ShouldBe("║ Cell │ Cell ║");
|
||||
console.Lines[4].ShouldBe("║ Cell │ Cell ║");
|
||||
console.Lines[5].ShouldBe("╚══════════╧══════════╝");
|
||||
}
|
||||
}
|
||||
|
||||
private static class Fixture
|
||||
{
|
||||
public static Table GetTable()
|
||||
{
|
||||
var table = new Table();
|
||||
table.AddColumns("Header 1", "Header 2");
|
||||
table.AddRow("Cell", "Cell");
|
||||
table.AddRow("Cell", "Cell");
|
||||
return table;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
46
src/Spectre.Console.Tests/Unit/ColumnsTests.cs
Normal file
46
src/Spectre.Console.Tests/Unit/ColumnsTests.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using System.Collections.Generic;
|
||||
using Shouldly;
|
||||
using Xunit;
|
||||
|
||||
namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
public sealed class ColumnsTests
|
||||
{
|
||||
private sealed class User
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string Country { get; set; }
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Columns_Correctly()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 61);
|
||||
var users = new[]
|
||||
{
|
||||
new User { Name = "Savannah Thompson", Country = "Australia" },
|
||||
new User { Name = "Sophie Ramos", Country = "United States" },
|
||||
new User { Name = "Katrin Goldberg", Country = "Germany" },
|
||||
};
|
||||
|
||||
var cards = new List<Panel>();
|
||||
foreach (var user in users)
|
||||
{
|
||||
cards.Add(
|
||||
new Panel($"[b]{user.Name}[/]\n[yellow]{user.Country}[/]")
|
||||
.RoundedBorder().Expand());
|
||||
}
|
||||
|
||||
// When
|
||||
console.Render(new Columns(cards));
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(4);
|
||||
console.Lines[0].ShouldBe("╭────────────────────╮ ╭────────────────╮ ╭─────────────────╮");
|
||||
console.Lines[1].ShouldBe("│ Savannah Thompson │ │ Sophie Ramos │ │ Katrin Goldberg │");
|
||||
console.Lines[2].ShouldBe("│ Australia │ │ United States │ │ Germany │");
|
||||
console.Lines[3].ShouldBe("╰────────────────────╯ ╰────────────────╯ ╰─────────────────╯");
|
||||
}
|
||||
}
|
||||
}
|
||||
44
src/Spectre.Console.Tests/Unit/EmojiTests.cs
Normal file
44
src/Spectre.Console.Tests/Unit/EmojiTests.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using Shouldly;
|
||||
using Xunit;
|
||||
|
||||
namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
public sealed class EmojiTests
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Substitute_Emoji_Shortcodes_In_Markdown()
|
||||
{
|
||||
// Given
|
||||
var console = new TestableAnsiConsole(ColorSystem.Standard, AnsiSupport.Yes);
|
||||
|
||||
// When
|
||||
console.Markup("Hello :globe_showing_europe_africa:!");
|
||||
|
||||
// Then
|
||||
console.Output.ShouldBe("Hello 🌍!");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Contain_Predefined_Emojis()
|
||||
{
|
||||
// Given, When
|
||||
const string result = "Hello " + Emoji.Known.GlobeShowingEuropeAfrica + "!";
|
||||
|
||||
// Then
|
||||
result.ShouldBe("Hello 🌍!");
|
||||
}
|
||||
|
||||
public sealed class TheReplaceMethod
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Replace_Emojis_In_Text()
|
||||
{
|
||||
// Given, When
|
||||
var result = Emoji.Replace("Hello :globe_showing_europe_africa:!");
|
||||
|
||||
// Then
|
||||
result.ShouldBe("Hello 🌍!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Throw_If_Row_Columns_Is_Less_Than_Number_Of_Columns()
|
||||
public void Should_Add_Empty_Items_If_User_Provides_Less_Row_Items_Than_Columns()
|
||||
{
|
||||
// Given
|
||||
var grid = new Grid();
|
||||
@@ -50,11 +50,10 @@ namespace Spectre.Console.Tests.Unit
|
||||
grid.AddColumn();
|
||||
|
||||
// When
|
||||
var result = Record.Exception(() => grid.AddRow("Foo"));
|
||||
grid.AddRow("Foo");
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>();
|
||||
result.Message.ShouldBe("The number of row columns are less than the number of grid columns.");
|
||||
grid.RowCount.ShouldBe(1);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -191,9 +190,9 @@ namespace Spectre.Console.Tests.Unit
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
var grid = new Grid();
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(3, 0) });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(0, 0) });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(0, 3) });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(3, 0, 0, 0) });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(0, 0, 0, 0) });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(0, 0, 3, 0) });
|
||||
grid.AddRow("Foo", "Bar", "Baz");
|
||||
grid.AddRow("Qux", "Corgi", "Waldo");
|
||||
grid.AddRow("Grault", "Garply", "Fred");
|
||||
@@ -214,7 +213,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
var console = new PlainConsole(width: 80);
|
||||
var grid = new Grid();
|
||||
grid.AddColumn(new GridColumn { NoWrap = true });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(2, 0) });
|
||||
grid.AddColumn(new GridColumn { Padding = new Padding(2, 0, 0, 0) });
|
||||
grid.AddRow("[bold]Options[/]", string.Empty);
|
||||
grid.AddRow(" [blue]-h[/], [blue]--help[/]", "Show command line help.");
|
||||
grid.AddRow(" [blue]-c[/], [blue]--configuration[/]", "The configuration to run for.\nThe default for most projects is [green]Debug[/].");
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Throw_If_Closing_Tag_Is_Not_Properly_Escaped(string input)
|
||||
{
|
||||
// Given
|
||||
var fixture = new PlainConsole();
|
||||
var console = new PlainConsole();
|
||||
|
||||
// When
|
||||
var result = Record.Exception(() => new Markup(input));
|
||||
@@ -27,14 +27,14 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Escape_Markup_Blocks_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var fixture = new PlainConsole();
|
||||
var console = new PlainConsole();
|
||||
var markup = new Markup("Hello [[ World ]] !");
|
||||
|
||||
// When
|
||||
fixture.Render(markup);
|
||||
console.Render(markup);
|
||||
|
||||
// Then
|
||||
fixture.Output.ShouldBe("Hello [ World ] !");
|
||||
console.Output.ShouldBe("Hello [ World ] !");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
107
src/Spectre.Console.Tests/Unit/PadderTests.cs
Normal file
107
src/Spectre.Console.Tests/Unit/PadderTests.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using Shouldly;
|
||||
using Xunit;
|
||||
|
||||
namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
public sealed class PadderTests
|
||||
{
|
||||
[Fact]
|
||||
public void Should_Render_Padded_Object_Correctly()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 60);
|
||||
var table = new Table();
|
||||
table.AddColumn("Foo");
|
||||
table.AddColumn("Bar");
|
||||
table.AddRow("Baz", "Qux");
|
||||
table.AddRow("Corgi", "Waldo");
|
||||
|
||||
// When
|
||||
console.Render(new Padder(table).SetPadding(1, 2, 3, 4));
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(12);
|
||||
console.Lines[00].ShouldBe(" ");
|
||||
console.Lines[01].ShouldBe(" ");
|
||||
console.Lines[02].ShouldBe(" ┌───────┬───────┐ ");
|
||||
console.Lines[03].ShouldBe(" │ Foo │ Bar │ ");
|
||||
console.Lines[04].ShouldBe(" ├───────┼───────┤ ");
|
||||
console.Lines[05].ShouldBe(" │ Baz │ Qux │ ");
|
||||
console.Lines[06].ShouldBe(" │ Corgi │ Waldo │ ");
|
||||
console.Lines[07].ShouldBe(" └───────┴───────┘ ");
|
||||
console.Lines[08].ShouldBe(" ");
|
||||
console.Lines[09].ShouldBe(" ");
|
||||
console.Lines[10].ShouldBe(" ");
|
||||
console.Lines[11].ShouldBe(" ");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Expanded_Padded_Object_Correctly()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 60);
|
||||
var table = new Table();
|
||||
table.AddColumn("Foo");
|
||||
table.AddColumn("Bar");
|
||||
table.AddRow("Baz", "Qux");
|
||||
table.AddRow("Corgi", "Waldo");
|
||||
|
||||
// When
|
||||
console.Render(new Padder(table)
|
||||
.SetPadding(1, 2, 3, 4)
|
||||
.Expand());
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(12);
|
||||
console.Lines[00].ShouldBe(" ");
|
||||
console.Lines[01].ShouldBe(" ");
|
||||
console.Lines[02].ShouldBe(" ┌───────┬───────┐ ");
|
||||
console.Lines[03].ShouldBe(" │ Foo │ Bar │ ");
|
||||
console.Lines[04].ShouldBe(" ├───────┼───────┤ ");
|
||||
console.Lines[05].ShouldBe(" │ Baz │ Qux │ ");
|
||||
console.Lines[06].ShouldBe(" │ Corgi │ Waldo │ ");
|
||||
console.Lines[07].ShouldBe(" └───────┴───────┘ ");
|
||||
console.Lines[08].ShouldBe(" ");
|
||||
console.Lines[09].ShouldBe(" ");
|
||||
console.Lines[10].ShouldBe(" ");
|
||||
console.Lines[11].ShouldBe(" ");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Padded_Object_Correctly_When_Nested_Within_Other_Object()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 60);
|
||||
var table = new Table();
|
||||
table.AddColumn("Foo");
|
||||
table.AddColumn("Bar", c => c.PadLeft(0).PadRight(0));
|
||||
table.AddRow("Baz", "Qux");
|
||||
table.AddRow(new Text("Corgi"), new Padder(new Panel("Waldo"))
|
||||
.SetPadding(2, 1, 2, 1));
|
||||
|
||||
// When
|
||||
console.Render(new Padder(table)
|
||||
.SetPadding(1, 2, 3, 4)
|
||||
.Expand());
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(16);
|
||||
console.Lines[00].ShouldBe(" ");
|
||||
console.Lines[01].ShouldBe(" ");
|
||||
console.Lines[02].ShouldBe(" ┌───────┬─────────────┐ ");
|
||||
console.Lines[03].ShouldBe(" │ Foo │Bar │ ");
|
||||
console.Lines[04].ShouldBe(" ├───────┼─────────────┤ ");
|
||||
console.Lines[05].ShouldBe(" │ Baz │Qux │ ");
|
||||
console.Lines[06].ShouldBe(" │ Corgi │ │ ");
|
||||
console.Lines[07].ShouldBe(" │ │ ┌───────┐ │ ");
|
||||
console.Lines[08].ShouldBe(" │ │ │ Waldo │ │ ");
|
||||
console.Lines[09].ShouldBe(" │ │ └───────┘ │ ");
|
||||
console.Lines[10].ShouldBe(" │ │ │ ");
|
||||
console.Lines[11].ShouldBe(" └───────┴─────────────┘ ");
|
||||
console.Lines[12].ShouldBe(" ");
|
||||
console.Lines[13].ShouldBe(" ");
|
||||
console.Lines[14].ShouldBe(" ");
|
||||
console.Lines[15].ShouldBe(" ");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,25 @@ namespace Spectre.Console.Tests.Unit
|
||||
console.Lines[2].ShouldBe("└─────────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_With_Padding_Set_To_Zero()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
|
||||
// When
|
||||
console.Render(new Panel(new Text("Hello World"))
|
||||
{
|
||||
Padding = new Padding(0, 0, 0, 0),
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(3);
|
||||
console.Lines[0].ShouldBe("┌───────────┐");
|
||||
console.Lines[1].ShouldBe("│Hello World│");
|
||||
console.Lines[2].ShouldBe("└───────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_With_Padding()
|
||||
{
|
||||
@@ -30,14 +49,119 @@ namespace Spectre.Console.Tests.Unit
|
||||
// When
|
||||
console.Render(new Panel(new Text("Hello World"))
|
||||
{
|
||||
Padding = new Padding(3, 5),
|
||||
Padding = new Padding(3, 1, 5, 2),
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(6);
|
||||
console.Lines[0].ShouldBe("┌───────────────────┐");
|
||||
console.Lines[1].ShouldBe("│ │");
|
||||
console.Lines[2].ShouldBe("│ Hello World │");
|
||||
console.Lines[3].ShouldBe("│ │");
|
||||
console.Lines[4].ShouldBe("│ │");
|
||||
console.Lines[5].ShouldBe("└───────────────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_With_Header()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
|
||||
// When
|
||||
console.Render(new Panel("Hello World")
|
||||
{
|
||||
Header = new PanelHeader("Greeting"),
|
||||
Expand = true,
|
||||
Padding = new Padding(2, 0, 2, 0),
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(3);
|
||||
console.Lines[0].ShouldBe("┌───────────────────┐");
|
||||
console.Lines[1].ShouldBe("│ Hello World │");
|
||||
console.Lines[2].ShouldBe("└───────────────────┘");
|
||||
console.Lines[0].ShouldBe("┌─Greeting─────────────────────────────────────────────────────────────────────┐");
|
||||
console.Lines[1].ShouldBe("│ Hello World │");
|
||||
console.Lines[2].ShouldBe("└──────────────────────────────────────────────────────────────────────────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_With_Left_Aligned_Header()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
|
||||
// When
|
||||
console.Render(new Panel("Hello World")
|
||||
{
|
||||
Header = new PanelHeader("Greeting").LeftAligned(),
|
||||
Expand = true,
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(3);
|
||||
console.Lines[0].ShouldBe("┌─Greeting─────────────────────────────────────────────────────────────────────┐");
|
||||
console.Lines[1].ShouldBe("│ Hello World │");
|
||||
console.Lines[2].ShouldBe("└──────────────────────────────────────────────────────────────────────────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_With_Centered_Header()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
|
||||
// When
|
||||
console.Render(new Panel("Hello World")
|
||||
{
|
||||
Header = new PanelHeader("Greeting").Centered(),
|
||||
Expand = true,
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(3);
|
||||
console.Lines[0].ShouldBe("┌───────────────────────────────────Greeting───────────────────────────────────┐");
|
||||
console.Lines[1].ShouldBe("│ Hello World │");
|
||||
console.Lines[2].ShouldBe("└──────────────────────────────────────────────────────────────────────────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_With_Right_Aligned_Header()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
|
||||
// When
|
||||
console.Render(new Panel("Hello World")
|
||||
{
|
||||
Header = new PanelHeader("Greeting").RightAligned(),
|
||||
Expand = true,
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(3);
|
||||
console.Lines[0].ShouldBe("┌─────────────────────────────────────────────────────────────────────Greeting─┐");
|
||||
console.Lines[1].ShouldBe("│ Hello World │");
|
||||
console.Lines[2].ShouldBe("└──────────────────────────────────────────────────────────────────────────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Collapse_Header_If_It_Will_Not_Fit()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 10);
|
||||
|
||||
// When
|
||||
console.Render(new Panel("Hello World")
|
||||
{
|
||||
Header = new PanelHeader("Greeting"),
|
||||
Expand = true,
|
||||
});
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(4);
|
||||
console.Lines[0].ShouldBe("┌─Greet…─┐");
|
||||
console.Lines[1].ShouldBe("│ Hello │");
|
||||
console.Lines[2].ShouldBe("│ World │");
|
||||
console.Lines[3].ShouldBe("└────────┘");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
// Given
|
||||
var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic);
|
||||
var other = new Style(Color.Green, Color.Silver, Decoration.Underline);
|
||||
var other = new Style(Color.Green, Color.Silver, Decoration.Underline, "https://example.com");
|
||||
|
||||
// When
|
||||
var result = first.Combine(other);
|
||||
@@ -20,6 +20,77 @@ namespace Spectre.Console.Tests.Unit
|
||||
result.Foreground.ShouldBe(Color.Green);
|
||||
result.Background.ShouldBe(Color.Silver);
|
||||
result.Decoration.ShouldBe(Decoration.Bold | Decoration.Italic | Decoration.Underline);
|
||||
result.Link.ShouldBe("https://example.com");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Consider_Two_Identical_Styles_Equal()
|
||||
{
|
||||
// Given
|
||||
var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
var second = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
|
||||
// When
|
||||
var result = first.Equals(second);
|
||||
|
||||
// Then
|
||||
result.ShouldBeTrue();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Consider_Two_Styles_With_Different_Foreground_Colors_Equal()
|
||||
{
|
||||
// Given
|
||||
var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
var second = new Style(Color.Blue, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
|
||||
// When
|
||||
var result = first.Equals(second);
|
||||
|
||||
// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Consider_Two_Styles_With_Different_Background_Colors_Equal()
|
||||
{
|
||||
// Given
|
||||
var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
var second = new Style(Color.White, Color.Blue, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
|
||||
// When
|
||||
var result = first.Equals(second);
|
||||
|
||||
// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Consider_Two_Styles_With_Different_Decorations_Equal()
|
||||
{
|
||||
// Given
|
||||
var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
var second = new Style(Color.White, Color.Yellow, Decoration.Bold, "http://example.com");
|
||||
|
||||
// When
|
||||
var result = first.Equals(second);
|
||||
|
||||
// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Not_Consider_Two_Styles_With_Different_Links_Equal()
|
||||
{
|
||||
// Given
|
||||
var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://example.com");
|
||||
var second = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic, "http://foo.com");
|
||||
|
||||
// When
|
||||
var result = first.Equals(second);
|
||||
|
||||
// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
|
||||
public sealed class TheParseMethod
|
||||
@@ -62,16 +133,36 @@ namespace Spectre.Console.Tests.Unit
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Parse_Text_And_Decoration()
|
||||
public void Should_Parse_Link_Without_Address()
|
||||
{
|
||||
// Given, When
|
||||
var result = Style.Parse("bold underline blue on green");
|
||||
var result = Style.Parse("link");
|
||||
|
||||
// Then
|
||||
result.ShouldNotBeNull();
|
||||
result.Decoration.ShouldBe(Decoration.Bold | Decoration.Underline);
|
||||
result.Foreground.ShouldBe(Color.Blue);
|
||||
result.Background.ShouldBe(Color.Green);
|
||||
result.Link.ShouldBe("https://emptylink");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Parse_Link()
|
||||
{
|
||||
// Given, When
|
||||
var result = Style.Parse("link=https://example.com");
|
||||
|
||||
// Then
|
||||
result.ShouldNotBeNull();
|
||||
result.Link.ShouldBe("https://example.com");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Throw_If_Link_Is_Set_Twice()
|
||||
{
|
||||
// Given, When
|
||||
var result = Record.Exception(() => Style.Parse("link=https://example.com link=https://example.com"));
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>();
|
||||
result.Message.ShouldBe("A link has already been set.");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -131,6 +222,20 @@ namespace Spectre.Console.Tests.Unit
|
||||
result.Message.ShouldBe("Could not find color 'lol'.");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Parse_Colors_And_Decoration_And_Link()
|
||||
{
|
||||
// Given, When
|
||||
var result = Style.Parse("link=https://example.com bold underline blue on green");
|
||||
|
||||
// Then
|
||||
result.ShouldNotBeNull();
|
||||
result.Decoration.ShouldBe(Decoration.Bold | Decoration.Underline);
|
||||
result.Foreground.ShouldBe(Color.Blue);
|
||||
result.Background.ShouldBe(Color.Green);
|
||||
result.Link.ShouldBe("https://example.com");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("#FF0000 on #0000FF")]
|
||||
[InlineData("#F00 on #00F")]
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Throw_If_Row_Columns_Is_Less_Than_Number_Of_Columns()
|
||||
public void Should_Add_Empty_Items_If_User_Provides_Less_Row_Items_Than_Columns()
|
||||
{
|
||||
// Given
|
||||
var table = new Table();
|
||||
@@ -95,11 +95,10 @@ namespace Spectre.Console.Tests.Unit
|
||||
table.AddColumn("World");
|
||||
|
||||
// When
|
||||
var result = Record.Exception(() => table.AddRow("Foo"));
|
||||
table.AddRow("Foo");
|
||||
|
||||
// Then
|
||||
result.ShouldBeOfType<InvalidOperationException>();
|
||||
result.Message.ShouldBe("The number of row columns are less than the number of table columns.");
|
||||
table.RowCount.ShouldBe(1);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
@@ -174,7 +173,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
// A simple table
|
||||
var console = new PlainConsole(width: 80);
|
||||
var table = new Table() { Border = BorderKind.Rounded };
|
||||
var table = new Table() { Border = Border.Rounded };
|
||||
table.AddColumn("Foo");
|
||||
table.AddColumn("Bar");
|
||||
table.AddColumn(new TableColumn("Baz") { Alignment = Justify.Right });
|
||||
@@ -184,7 +183,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
// Render a table in some panels.
|
||||
console.Render(new Panel(new Panel(table)
|
||||
{
|
||||
Border = BorderKind.Ascii,
|
||||
Border = Border.Ascii,
|
||||
}));
|
||||
|
||||
// Then
|
||||
@@ -256,7 +255,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
var table = new Table { Border = BorderKind.Ascii };
|
||||
var table = new Table { Border = Border.Ascii };
|
||||
table.AddColumns("Foo", "Bar", "Baz");
|
||||
table.AddRow("Qux", "Corgi", "Waldo");
|
||||
table.AddRow("Grault", "Garply", "Fred");
|
||||
@@ -279,7 +278,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
var table = new Table { Border = BorderKind.Rounded };
|
||||
var table = new Table { Border = Border.Rounded };
|
||||
table.AddColumns("Foo", "Bar", "Baz");
|
||||
table.AddRow("Qux", "Corgi", "Waldo");
|
||||
table.AddRow("Grault", "Garply", "Fred");
|
||||
@@ -302,7 +301,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
var table = new Table { Border = BorderKind.None };
|
||||
var table = new Table { Border = Border.None };
|
||||
table.AddColumns("Foo", "Bar", "Baz");
|
||||
table.AddRow("Qux", "Corgi", "Waldo");
|
||||
table.AddRow("Grault", "Garply", "Fred");
|
||||
@@ -348,7 +347,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
var console = new PlainConsole(width: 80);
|
||||
var table = new Table();
|
||||
table.AddColumns("Foo", "Bar");
|
||||
table.AddColumn(new TableColumn("Baz") { Padding = new Padding(3, 2) });
|
||||
table.AddColumn(new TableColumn("Baz") { Padding = new Padding(3, 0, 2, 0) });
|
||||
table.AddRow("Qux\nQuuux", "Corgi", "Waldo");
|
||||
table.AddRow("Grault", "Garply", "Fred");
|
||||
|
||||
@@ -373,7 +372,7 @@ namespace Spectre.Console.Tests.Unit
|
||||
var console = new PlainConsole(width: 80);
|
||||
var table = new Table();
|
||||
table.AddColumns("Foo", "Bar");
|
||||
table.AddColumn(new TableColumn("Baz") { Padding = new Padding(3, 2) });
|
||||
table.AddColumn(new TableColumn("Baz") { Padding = new Padding(3, 0, 2, 0) });
|
||||
|
||||
// When
|
||||
console.Render(table);
|
||||
|
||||
@@ -37,14 +37,14 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Render_Unstyled_Text_As_Expected()
|
||||
{
|
||||
// Given
|
||||
var fixture = new PlainConsole(width: 80);
|
||||
var console = new PlainConsole(width: 80);
|
||||
var text = new Text("Hello World");
|
||||
|
||||
// When
|
||||
fixture.Render(text);
|
||||
console.Render(text);
|
||||
|
||||
// Then
|
||||
fixture.Output
|
||||
console.Output
|
||||
.NormalizeLineEndings()
|
||||
.ShouldBe("Hello World");
|
||||
}
|
||||
@@ -55,14 +55,29 @@ namespace Spectre.Console.Tests.Unit
|
||||
public void Should_Write_Line_Breaks(string input)
|
||||
{
|
||||
// Given
|
||||
var fixture = new PlainConsole(width: 5);
|
||||
var console = new PlainConsole(width: 5);
|
||||
var text = new Text(input);
|
||||
|
||||
// When
|
||||
fixture.Render(text);
|
||||
console.Render(text);
|
||||
|
||||
// Then
|
||||
fixture.RawOutput.ShouldBe("Hello\n\nWorld\n\n");
|
||||
console.RawOutput.ShouldBe("Hello\n\nWorld\n\n");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Render_Panel_2()
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(width: 80);
|
||||
|
||||
// When
|
||||
console.Render(new Markup("[b]Hello World[/]\n[yellow]Hello World[/]"));
|
||||
|
||||
// Then
|
||||
console.Lines.Count.ShouldBe(2);
|
||||
console.Lines[0].ShouldBe("Hello World");
|
||||
console.Lines[1].ShouldBe("Hello World");
|
||||
}
|
||||
|
||||
[Theory]
|
||||
@@ -72,14 +87,34 @@ namespace Spectre.Console.Tests.Unit
|
||||
int width, string input, string expected)
|
||||
{
|
||||
// Given
|
||||
var fixture = new PlainConsole(width);
|
||||
var console = new PlainConsole(width);
|
||||
var text = new Text(input);
|
||||
|
||||
// When
|
||||
fixture.Render(text);
|
||||
console.Render(text);
|
||||
|
||||
// Then
|
||||
fixture.Output
|
||||
console.Output
|
||||
.NormalizeLineEndings()
|
||||
.ShouldBe(expected);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(Overflow.Fold, "foo \npneumonoultram\nicroscopicsili\ncovolcanoconio\nsis bar qux")]
|
||||
[InlineData(Overflow.Crop, "foo \npneumonoultram\nbar qux")]
|
||||
[InlineData(Overflow.Ellipsis, "foo \npneumonoultra…\nbar qux")]
|
||||
public void Should_Overflow_Text_Correctly(Overflow overflow, string expected)
|
||||
{
|
||||
// Given
|
||||
var console = new PlainConsole(14);
|
||||
var text = new Text("foo pneumonoultramicroscopicsilicovolcanoconiosis bar qux")
|
||||
.SetOverflow(overflow);
|
||||
|
||||
// When
|
||||
console.Render(text);
|
||||
|
||||
// Then
|
||||
console.Output
|
||||
.NormalizeLineEndings()
|
||||
.ShouldBe(expected);
|
||||
}
|
||||
|
||||
@@ -25,6 +25,16 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Grid", "..\examples\Grid\Gr
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Colors", "..\examples\Colors\Colors.csproj", "{1F51C55C-BA4C-4856-9001-0F7924FFB179}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Columns", "..\examples\Columns\Columns.csproj", "{33357599-C79D-4299-888F-634E2C3EACEF}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Info", "..\examples\Info\Info.csproj", "{225CE0D4-06AB-411A-8D29-707504FE53B3}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Borders", "..\examples\Borders\Borders.csproj", "{094245E6-4C94-485D-B5AC-3153E878B112}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Links", "..\examples\Links\Links.csproj", "{6AF8C93B-AA41-4F44-8B1B-B8D166576174}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Emojis", "..\examples\Emojis\Emojis.csproj", "{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -107,6 +117,66 @@ Global
|
||||
{1F51C55C-BA4C-4856-9001-0F7924FFB179}.Release|x64.Build.0 = Release|Any CPU
|
||||
{1F51C55C-BA4C-4856-9001-0F7924FFB179}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{1F51C55C-BA4C-4856-9001-0F7924FFB179}.Release|x86.Build.0 = Release|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Release|x64.Build.0 = Release|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF}.Release|x86.Build.0 = Release|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Release|x64.Build.0 = Release|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3}.Release|x86.Build.0 = Release|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Release|x64.Build.0 = Release|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112}.Release|x86.Build.0 = Release|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Release|x64.Build.0 = Release|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174}.Release|x86.Build.0 = Release|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Release|x64.Build.0 = Release|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -116,6 +186,11 @@ Global
|
||||
{BFF37228-B376-4ADD-9657-4E501F929713} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{C7FF6FDB-FB59-4517-8669-521C96AB7323} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{1F51C55C-BA4C-4856-9001-0F7924FFB179} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{33357599-C79D-4299-888F-634E2C3EACEF} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{225CE0D4-06AB-411A-8D29-707504FE53B3} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{094245E6-4C94-485D-B5AC-3153E878B112} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{6AF8C93B-AA41-4F44-8B1B-B8D166576174} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
{1EABB956-957F-4C1A-8AC0-FD19C8F3C2F2} = {F0575243-121F-4DEE-9F6B-246E26DC0844}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {5729B071-67A0-48FB-8B1B-275E6822086C}
|
||||
|
||||
85
src/Spectre.Console/AnsiConsole.State.cs
Normal file
85
src/Spectre.Console/AnsiConsole.State.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using Spectre.Console.Internal;
|
||||
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// A console capable of writing ANSI escape sequences.
|
||||
/// </summary>
|
||||
public static partial class AnsiConsole
|
||||
{
|
||||
private static ConsoleColor _defaultForeground;
|
||||
private static ConsoleColor _defaultBackground;
|
||||
|
||||
internal static Style CurrentStyle { get; private set; } = Style.Plain;
|
||||
internal static bool Created { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the foreground color.
|
||||
/// </summary>
|
||||
public static Color Foreground
|
||||
{
|
||||
get => CurrentStyle.Foreground;
|
||||
set => CurrentStyle = CurrentStyle.WithForeground(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the background color.
|
||||
/// </summary>
|
||||
public static Color Background
|
||||
{
|
||||
get => CurrentStyle.Background;
|
||||
set => CurrentStyle = CurrentStyle.WithBackground(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the text decoration.
|
||||
/// </summary>
|
||||
public static Decoration Decoration
|
||||
{
|
||||
get => CurrentStyle.Decoration;
|
||||
set => CurrentStyle = CurrentStyle.WithDecoration(value);
|
||||
}
|
||||
|
||||
internal static void Initialize(TextWriter? @out)
|
||||
{
|
||||
if (@out?.IsStandardOut() ?? false)
|
||||
{
|
||||
Foreground = _defaultForeground = System.Console.ForegroundColor;
|
||||
Background = _defaultBackground = System.Console.BackgroundColor;
|
||||
}
|
||||
else
|
||||
{
|
||||
Foreground = _defaultForeground = Color.Silver;
|
||||
Background = _defaultBackground = Color.Black;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets colors and text decorations.
|
||||
/// </summary>
|
||||
public static void Reset()
|
||||
{
|
||||
ResetColors();
|
||||
ResetDecoration();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current applied text decorations.
|
||||
/// </summary>
|
||||
public static void ResetDecoration()
|
||||
{
|
||||
Decoration = Decoration.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current applied foreground and background colors.
|
||||
/// </summary>
|
||||
public static void ResetColors()
|
||||
{
|
||||
Foreground = _defaultForeground;
|
||||
Background = _defaultBackground;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(string value)
|
||||
{
|
||||
Console.Write(value);
|
||||
Console.Write(value, CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -24,7 +24,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(int value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -35,7 +35,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, int value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -45,7 +45,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(uint value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -56,7 +56,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, uint value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -66,7 +66,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(long value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -77,7 +77,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, long value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -87,7 +87,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(ulong value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -98,7 +98,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, ulong value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -108,7 +108,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(float value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -119,7 +119,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, float value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -129,7 +129,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(double value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -140,7 +140,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, double value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -149,7 +149,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(decimal value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -159,7 +159,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, decimal value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -168,7 +168,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(bool value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -178,7 +178,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, bool value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -187,7 +187,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(char value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -197,7 +197,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, char value)
|
||||
{
|
||||
Console.Write(value.ToString(provider));
|
||||
Console.Write(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -206,7 +206,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(char[] value)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, value);
|
||||
Write(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -216,7 +216,15 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void Write(IFormatProvider provider, char[] value)
|
||||
{
|
||||
Console.Write(provider, value);
|
||||
if (value is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
|
||||
for (var index = 0; index < value.Length; index++)
|
||||
{
|
||||
Console.Write(value[index].ToString(provider), CurrentStyle);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -227,7 +235,7 @@ namespace Spectre.Console
|
||||
/// <param name="args">An array of objects to write.</param>
|
||||
public static void Write(string format, params object[] args)
|
||||
{
|
||||
Console.Write(CultureInfo.CurrentCulture, format, args);
|
||||
Write(CultureInfo.CurrentCulture, format, args);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -239,7 +247,7 @@ namespace Spectre.Console
|
||||
/// <param name="args">An array of objects to write.</param>
|
||||
public static void Write(IFormatProvider provider, string format, params object[] args)
|
||||
{
|
||||
Console.Write(string.Format(provider, format, args));
|
||||
Console.Write(string.Format(provider, format, args), CurrentStyle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(string value)
|
||||
{
|
||||
Console.WriteLine(value);
|
||||
Console.WriteLine(value, CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -32,7 +32,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(int value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -43,7 +43,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, int value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -53,7 +53,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(uint value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -64,7 +64,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, uint value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -74,7 +74,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(long value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -85,7 +85,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, long value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -95,7 +95,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(ulong value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -106,7 +106,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, ulong value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -116,7 +116,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(float value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -127,7 +127,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, float value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -137,7 +137,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(double value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -148,7 +148,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, double value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -158,7 +158,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(decimal value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -169,7 +169,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, decimal value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -179,7 +179,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(bool value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -190,7 +190,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, bool value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -200,7 +200,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(char value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -211,7 +211,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, char value)
|
||||
{
|
||||
Console.WriteLine(value.ToString(provider));
|
||||
Console.WriteLine(value.ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -221,7 +221,7 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(char[] value)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, value);
|
||||
WriteLine(CultureInfo.CurrentCulture, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -232,7 +232,17 @@ namespace Spectre.Console
|
||||
/// <param name="value">The value to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, char[] value)
|
||||
{
|
||||
Console.WriteLine(provider, value);
|
||||
if (value is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(value));
|
||||
}
|
||||
|
||||
for (var index = 0; index < value.Length; index++)
|
||||
{
|
||||
Console.Write(value[index].ToString(provider), CurrentStyle);
|
||||
}
|
||||
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -244,7 +254,7 @@ namespace Spectre.Console
|
||||
/// <param name="args">An array of objects to write.</param>
|
||||
public static void WriteLine(string format, params object[] args)
|
||||
{
|
||||
Console.WriteLine(CultureInfo.CurrentCulture, format, args);
|
||||
WriteLine(CultureInfo.CurrentCulture, format, args);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -257,7 +267,7 @@ namespace Spectre.Console
|
||||
/// <param name="args">An array of objects to write.</param>
|
||||
public static void WriteLine(IFormatProvider provider, string format, params object[] args)
|
||||
{
|
||||
Console.WriteLine(string.Format(provider, format, args));
|
||||
Console.WriteLine(string.Format(provider, format, args), CurrentStyle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,12 +16,13 @@ namespace Spectre.Console
|
||||
ColorSystem = ColorSystemSupport.Detect,
|
||||
Out = System.Console.Out,
|
||||
});
|
||||
Initialize(System.Console.Out);
|
||||
Created = true;
|
||||
return console;
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current renderer.
|
||||
/// Gets the underlying <see cref="IAnsiConsole"/>.
|
||||
/// </summary>
|
||||
public static IAnsiConsole Console => _console.Value;
|
||||
|
||||
@@ -30,8 +31,6 @@ namespace Spectre.Console
|
||||
/// </summary>
|
||||
public static Capabilities Capabilities => Console.Capabilities;
|
||||
|
||||
internal static bool Created { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the buffer width of the console.
|
||||
/// </summary>
|
||||
@@ -48,33 +47,6 @@ namespace Spectre.Console
|
||||
get => Console.Height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the foreground color.
|
||||
/// </summary>
|
||||
public static Color Foreground
|
||||
{
|
||||
get => Console.Foreground;
|
||||
set => Console.SetColor(value, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the background color.
|
||||
/// </summary>
|
||||
public static Color Background
|
||||
{
|
||||
get => Console.Background;
|
||||
set => Console.SetColor(value, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the text decoration.
|
||||
/// </summary>
|
||||
public static Decoration Decoration
|
||||
{
|
||||
get => Console.Decoration;
|
||||
set => Console.Decoration = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="IAnsiConsole"/> instance
|
||||
/// from the provided settings.
|
||||
@@ -83,31 +55,7 @@ namespace Spectre.Console
|
||||
/// <returns>An <see cref="IAnsiConsole"/> instance.</returns>
|
||||
public static IAnsiConsole Create(AnsiConsoleSettings settings)
|
||||
{
|
||||
return ConsoleBuilder.Build(settings);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets colors and text decorations.
|
||||
/// </summary>
|
||||
public static void Reset()
|
||||
{
|
||||
Console.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current applied text decorations.
|
||||
/// </summary>
|
||||
public static void ResetDecoration()
|
||||
{
|
||||
Console.ResetDecoration();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current applied foreground and background colors.
|
||||
/// </summary>
|
||||
public static void ResetColors()
|
||||
{
|
||||
Console.ResetColors();
|
||||
return AnsiConsoleBuilder.Build(settings);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,11 @@ namespace Spectre.Console
|
||||
/// </summary>
|
||||
public ColorSystemSupport ColorSystem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the link identity generator.
|
||||
/// </summary>
|
||||
public ILinkIdentityGenerator? LinkIdentityGenerator { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the out buffer.
|
||||
/// </summary>
|
||||
|
||||
97
src/Spectre.Console/Border.Known.cs
Normal file
97
src/Spectre.Console/Border.Known.cs
Normal file
@@ -0,0 +1,97 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Spectre.Console.Rendering;
|
||||
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a border.
|
||||
/// </summary>
|
||||
public abstract partial class Border
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets an invisible border.
|
||||
/// </summary>
|
||||
public static Border None { get; } = new NoBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets an ASCII border.
|
||||
/// </summary>
|
||||
public static Border Ascii { get; } = new AsciiBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets another ASCII border.
|
||||
/// </summary>
|
||||
public static Border Ascii2 { get; } = new Ascii2Border();
|
||||
|
||||
/// <summary>
|
||||
/// Gets an ASCII border with a double header border.
|
||||
/// </summary>
|
||||
public static Border AsciiDoubleHead { get; } = new AsciiDoubleHeadBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a square border.
|
||||
/// </summary>
|
||||
public static Border Square { get; } = new SquareBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a rounded border.
|
||||
/// </summary>
|
||||
public static Border Rounded { get; } = new RoundedBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a minimal border.
|
||||
/// </summary>
|
||||
public static Border Minimal { get; } = new MinimalBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a minimal border with a heavy head.
|
||||
/// </summary>
|
||||
public static Border MinimalHeavyHead { get; } = new MinimalHeavyHeadBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a minimal border with a double header border.
|
||||
/// </summary>
|
||||
public static Border MinimalDoubleHead { get; } = new MinimalDoubleHeadBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a simple border.
|
||||
/// </summary>
|
||||
public static Border Simple { get; } = new SimpleBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a simple border with heavy lines.
|
||||
/// </summary>
|
||||
public static Border SimpleHeavy { get; } = new SimpleHeavyBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a horizontal border.
|
||||
/// </summary>
|
||||
public static Border Horizontal { get; } = new HorizontalBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a heavy border.
|
||||
/// </summary>
|
||||
public static Border Heavy { get; } = new HeavyBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a border with a heavy edge.
|
||||
/// </summary>
|
||||
public static Border HeavyEdge { get; } = new HeavyEdgeBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a border with a heavy header.
|
||||
/// </summary>
|
||||
public static Border HeavyHead { get; } = new HeavyHeadBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a double border.
|
||||
/// </summary>
|
||||
[SuppressMessage("Naming", "CA1720:Identifier contains type name")]
|
||||
public static Border Double { get; } = new DoubleBorder();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a border with a double edge.
|
||||
/// </summary>
|
||||
public static Border DoubleEdge { get; } = new DoubleEdgeBorder();
|
||||
}
|
||||
}
|
||||
@@ -2,28 +2,26 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using Spectre.Console.Rendering;
|
||||
|
||||
namespace Spectre.Console.Rendering
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a border used by tables.
|
||||
/// Represents a border.
|
||||
/// </summary>
|
||||
public abstract class Border
|
||||
public abstract partial class Border
|
||||
{
|
||||
private readonly Dictionary<BorderPart, string> _lookup;
|
||||
|
||||
private static readonly Dictionary<BorderKind, Border> _borders = new Dictionary<BorderKind, Border>
|
||||
{
|
||||
{ BorderKind.None, new NoBorder() },
|
||||
{ BorderKind.Ascii, new AsciiBorder() },
|
||||
{ BorderKind.Square, new SquareBorder() },
|
||||
{ BorderKind.Rounded, new RoundedBorder() },
|
||||
};
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether or not the border is visible.
|
||||
/// </summary>
|
||||
public virtual bool Visible { get; } = true;
|
||||
|
||||
private static readonly Dictionary<BorderKind, BorderKind> _safeLookup = new Dictionary<BorderKind, BorderKind>
|
||||
{
|
||||
{ BorderKind.Rounded, BorderKind.Square },
|
||||
};
|
||||
/// <summary>
|
||||
/// Gets the safe border for this border or <c>null</c> if none exist.
|
||||
/// </summary>
|
||||
public virtual Border? SafeBorder { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="Border"/> class.
|
||||
@@ -33,27 +31,6 @@ namespace Spectre.Console.Rendering
|
||||
_lookup = Initialize();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a <see cref="Border"/> represented by the specified <see cref="BorderKind"/>.
|
||||
/// </summary>
|
||||
/// <param name="kind">The kind of border to get.</param>
|
||||
/// <param name="safe">Whether or not to get a "safe" border that can be rendered in a legacy console.</param>
|
||||
/// <returns>A <see cref="Border"/> instance representing the specified <see cref="BorderKind"/>.</returns>
|
||||
public static Border GetBorder(BorderKind kind, bool safe)
|
||||
{
|
||||
if (safe && _safeLookup.TryGetValue(kind, out var safeKind))
|
||||
{
|
||||
kind = safeKind;
|
||||
}
|
||||
|
||||
if (!_borders.TryGetValue(kind, out var border))
|
||||
{
|
||||
throw new InvalidOperationException("Unknown border kind");
|
||||
}
|
||||
|
||||
return border;
|
||||
}
|
||||
|
||||
private Dictionary<BorderPart, string> Initialize()
|
||||
{
|
||||
var lookup = new Dictionary<BorderPart, string>();
|
||||
37
src/Spectre.Console/Borders/Ascii2Border.cs
Normal file
37
src/Spectre.Console/Borders/Ascii2Border.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console.Rendering
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents another old school ASCII border.
|
||||
/// </summary>
|
||||
public sealed class Ascii2Border : Border
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
protected override string GetBoxPart(BorderPart part)
|
||||
{
|
||||
return part switch
|
||||
{
|
||||
BorderPart.HeaderTopLeft => "+",
|
||||
BorderPart.HeaderTop => "-",
|
||||
BorderPart.HeaderTopSeparator => "+",
|
||||
BorderPart.HeaderTopRight => "+",
|
||||
BorderPart.HeaderLeft => "|",
|
||||
BorderPart.HeaderSeparator => "|",
|
||||
BorderPart.HeaderRight => "|",
|
||||
BorderPart.HeaderBottomLeft => "|",
|
||||
BorderPart.HeaderBottom => "-",
|
||||
BorderPart.HeaderBottomSeparator => "+",
|
||||
BorderPart.HeaderBottomRight => "|",
|
||||
BorderPart.CellLeft => "|",
|
||||
BorderPart.CellSeparator => "|",
|
||||
BorderPart.CellRight => "|",
|
||||
BorderPart.FooterBottomLeft => "+",
|
||||
BorderPart.FooterBottom => "-",
|
||||
BorderPart.FooterBottomSeparator => "+",
|
||||
BorderPart.FooterBottomRight => "+",
|
||||
_ => throw new InvalidOperationException("Unknown box part."),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
37
src/Spectre.Console/Borders/AsciiDoubleHeadBorder.cs
Normal file
37
src/Spectre.Console/Borders/AsciiDoubleHeadBorder.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console.Rendering
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an old school ASCII border with a double header border.
|
||||
/// </summary>
|
||||
public sealed class AsciiDoubleHeadBorder : Border
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
protected override string GetBoxPart(BorderPart part)
|
||||
{
|
||||
return part switch
|
||||
{
|
||||
BorderPart.HeaderTopLeft => "+",
|
||||
BorderPart.HeaderTop => "-",
|
||||
BorderPart.HeaderTopSeparator => "+",
|
||||
BorderPart.HeaderTopRight => "+",
|
||||
BorderPart.HeaderLeft => "|",
|
||||
BorderPart.HeaderSeparator => "|",
|
||||
BorderPart.HeaderRight => "|",
|
||||
BorderPart.HeaderBottomLeft => "|",
|
||||
BorderPart.HeaderBottom => "=",
|
||||
BorderPart.HeaderBottomSeparator => "+",
|
||||
BorderPart.HeaderBottomRight => "|",
|
||||
BorderPart.CellLeft => "|",
|
||||
BorderPart.CellSeparator => "|",
|
||||
BorderPart.CellRight => "|",
|
||||
BorderPart.FooterBottomLeft => "+",
|
||||
BorderPart.FooterBottom => "-",
|
||||
BorderPart.FooterBottomSeparator => "+",
|
||||
BorderPart.FooterBottomRight => "+",
|
||||
_ => throw new InvalidOperationException("Unknown box part."),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
37
src/Spectre.Console/Borders/DoubleBorder.cs
Normal file
37
src/Spectre.Console/Borders/DoubleBorder.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console.Rendering
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a double border.
|
||||
/// </summary>
|
||||
public sealed class DoubleBorder : Border
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
protected override string GetBoxPart(BorderPart part)
|
||||
{
|
||||
return part switch
|
||||
{
|
||||
BorderPart.HeaderTopLeft => "╔",
|
||||
BorderPart.HeaderTop => "═",
|
||||
BorderPart.HeaderTopSeparator => "╦",
|
||||
BorderPart.HeaderTopRight => "╗",
|
||||
BorderPart.HeaderLeft => "║",
|
||||
BorderPart.HeaderSeparator => "║",
|
||||
BorderPart.HeaderRight => "║",
|
||||
BorderPart.HeaderBottomLeft => "╠",
|
||||
BorderPart.HeaderBottom => "═",
|
||||
BorderPart.HeaderBottomSeparator => "╬",
|
||||
BorderPart.HeaderBottomRight => "╣",
|
||||
BorderPart.CellLeft => "║",
|
||||
BorderPart.CellSeparator => "║",
|
||||
BorderPart.CellRight => "║",
|
||||
BorderPart.FooterBottomLeft => "╚",
|
||||
BorderPart.FooterBottom => "═",
|
||||
BorderPart.FooterBottomSeparator => "╩",
|
||||
BorderPart.FooterBottomRight => "╝",
|
||||
_ => throw new InvalidOperationException("Unknown box part."),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user