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spectre.console/src/Spectre.Console/Prompts/TextPrompt.cs
Łukasz Sowa 6a4d8c8f30 Add culture option to TypeConverterHelper, TextPrompt and AnsiConsole (#1014)
* Add culture option to TypeConverterHelper, TextPrompt and AnsiConsole

* Add IHasCulture interface
2022-10-15 11:19:06 +02:00

250 lines
8.1 KiB
C#

namespace Spectre.Console;
/// <summary>
/// Represents a prompt.
/// </summary>
/// <typeparam name="T">The prompt result type.</typeparam>
public sealed class TextPrompt<T> : IPrompt<T>, IHasCulture
{
private readonly string _prompt;
private readonly StringComparer? _comparer;
/// <summary>
/// Gets or sets the prompt style.
/// </summary>
public Style? PromptStyle { get; set; }
/// <summary>
/// Gets the list of choices.
/// </summary>
public List<T> Choices { get; } = new List<T>();
/// <summary>
/// Gets or sets the culture to use when converting input to object.
/// </summary>
public CultureInfo? Culture { get; set; }
/// <summary>
/// Gets or sets the message for invalid choices.
/// </summary>
public string InvalidChoiceMessage { get; set; } = "[red]Please select one of the available options[/]";
/// <summary>
/// Gets or sets a value indicating whether input should
/// be hidden in the console.
/// </summary>
public bool IsSecret { get; set; }
/// <summary>
/// Gets or sets the character to use while masking
/// a secret prompt.
/// </summary>
public char? Mask { get; set; } = '*';
/// <summary>
/// Gets or sets the validation error message.
/// </summary>
public string ValidationErrorMessage { get; set; } = "[red]Invalid input[/]";
/// <summary>
/// Gets or sets a value indicating whether or not
/// choices should be shown.
/// </summary>
public bool ShowChoices { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not
/// default values should be shown.
/// </summary>
public bool ShowDefaultValue { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not an empty result is valid.
/// </summary>
public bool AllowEmpty { get; set; }
/// <summary>
/// Gets or sets the converter to get the display string for a choice. By default
/// the corresponding <see cref="TypeConverter"/> is used.
/// </summary>
public Func<T, string>? Converter { get; set; } = TypeConverterHelper.ConvertToString;
/// <summary>
/// Gets or sets the validator.
/// </summary>
public Func<T, ValidationResult>? Validator { get; set; }
/// <summary>
/// Gets or sets the style in which the default value is displayed.
/// </summary>
public Style? DefaultValueStyle { get; set; }
/// <summary>
/// Gets or sets the style in which the list of choices is displayed.
/// </summary>
public Style? ChoicesStyle { get; set; }
/// <summary>
/// Gets or sets the default value.
/// </summary>
internal DefaultPromptValue<T>? DefaultValue { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="TextPrompt{T}"/> class.
/// </summary>
/// <param name="prompt">The prompt markup text.</param>
/// <param name="comparer">The comparer used for choices.</param>
public TextPrompt(string prompt, StringComparer? comparer = null)
{
_prompt = prompt ?? throw new System.ArgumentNullException(nameof(prompt));
_comparer = comparer;
}
/// <summary>
/// Shows the prompt and requests input from the user.
/// </summary>
/// <param name="console">The console to show the prompt in.</param>
/// <returns>The user input converted to the expected type.</returns>
/// <inheritdoc/>
public T Show(IAnsiConsole console)
{
return ShowAsync(console, CancellationToken.None).GetAwaiter().GetResult();
}
/// <inheritdoc/>
public async Task<T> ShowAsync(IAnsiConsole console, CancellationToken cancellationToken)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
return await console.RunExclusive(async () =>
{
var promptStyle = PromptStyle ?? Style.Plain;
var converter = Converter ?? TypeConverterHelper.ConvertToString;
var choices = Choices.Select(choice => converter(choice)).ToList();
var choiceMap = Choices.ToDictionary(choice => converter(choice), choice => choice, _comparer);
WritePrompt(console);
while (true)
{
var input = await console.ReadLine(promptStyle, IsSecret, Mask, choices, cancellationToken).ConfigureAwait(false);
// Nothing entered?
if (string.IsNullOrWhiteSpace(input))
{
if (DefaultValue != null)
{
var defaultValue = converter(DefaultValue.Value);
console.Write(IsSecret ? defaultValue.Mask(Mask) : defaultValue, promptStyle);
console.WriteLine();
return DefaultValue.Value;
}
if (!AllowEmpty)
{
continue;
}
}
console.WriteLine();
T? result;
if (Choices.Count > 0)
{
if (choiceMap.TryGetValue(input, out result) && result != null)
{
return result;
}
else
{
console.MarkupLine(InvalidChoiceMessage);
WritePrompt(console);
continue;
}
}
else if (!TypeConverterHelper.TryConvertFromStringWithCulture<T>(input, Culture, out result) || result == null)
{
console.MarkupLine(ValidationErrorMessage);
WritePrompt(console);
continue;
}
// Run all validators
if (!ValidateResult(result, out var validationMessage))
{
console.MarkupLine(validationMessage);
WritePrompt(console);
continue;
}
return result;
}
}).ConfigureAwait(false);
}
/// <summary>
/// Writes the prompt to the console.
/// </summary>
/// <param name="console">The console to write the prompt to.</param>
private void WritePrompt(IAnsiConsole console)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
var builder = new StringBuilder();
builder.Append(_prompt.TrimEnd());
var appendSuffix = false;
if (ShowChoices && Choices.Count > 0)
{
appendSuffix = true;
var converter = Converter ?? TypeConverterHelper.ConvertToString;
var choices = string.Join("/", Choices.Select(choice => converter(choice)));
var choicesStyle = ChoicesStyle?.ToMarkup() ?? "blue";
builder.AppendFormat(CultureInfo.InvariantCulture, " [{0}][[{1}]][/]", choicesStyle, choices);
}
if (ShowDefaultValue && DefaultValue != null)
{
appendSuffix = true;
var converter = Converter ?? TypeConverterHelper.ConvertToString;
var defaultValueStyle = DefaultValueStyle?.ToMarkup() ?? "green";
var defaultValue = converter(DefaultValue.Value);
builder.AppendFormat(
CultureInfo.InvariantCulture,
" [{0}]({1})[/]",
defaultValueStyle,
IsSecret ? defaultValue.Mask(Mask) : defaultValue);
}
var markup = builder.ToString().Trim();
if (appendSuffix)
{
markup += ":";
}
console.Markup(markup + " ");
}
private bool ValidateResult(T value, [NotNullWhen(false)] out string? message)
{
if (Validator != null)
{
var result = Validator(value);
if (!result.Successful)
{
message = result.Message ?? ValidationErrorMessage;
return false;
}
}
message = null;
return true;
}
}