mirror of
https://github.com/velopack/velopack.git
synced 2025-10-25 15:19:22 +00:00
Provide Avalonia scripts which do not require compiling vpk
This commit is contained in:
@@ -1,12 +1,11 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
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<NoWarn>$(NoWarn);CA2007</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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@@ -16,10 +15,29 @@
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<PackageReference Include="Avalonia.Fonts.Inter" Version="11.0.6" />
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<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
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<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.6" />
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<PackageReference Include="Vanara.PInvoke.User32" Version="3.*" />
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</ItemGroup>
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<!-- For test build scripts which target the local Velopack project instead of the NuGet package -->
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<Choose>
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<When Condition=" $(UseLocalVelopack) != '' ">
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<ItemGroup>
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<ProjectReference Include="..\..\src\Velopack\Velopack.csproj" />
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</ItemGroup>
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</When>
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<Otherwise>
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<ItemGroup>
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<PackageReference Include="Velopack" Version="0.*" />
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</ItemGroup>
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</Otherwise>
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</Choose>
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<!-- For demonstrating updates, so the installed application can find the Release directory -->
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<ItemGroup>
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<ProjectReference Include="..\..\src\Velopack\Velopack.csproj" />
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute">
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<_Parameter1>AvaloniaSampleReleaseDir</_Parameter1>
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<_Parameter2>$(MSBuildThisFileDirectory)releases</_Parameter2>
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</AssemblyAttribute>
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</ItemGroup>
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</Project>
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@@ -1,22 +0,0 @@
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using System;
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using Microsoft.Extensions.Logging;
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namespace AvaloniaCrossPlat;
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public class ConsoleLogger : ILogger
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{
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public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
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{
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Console.WriteLine(formatter(state, exception));
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}
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public bool IsEnabled(LogLevel logLevel)
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{
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return true;
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}
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public IDisposable BeginScope<TState>(TState state)
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{
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return null;
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}
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}
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@@ -1 +0,0 @@
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class Const { public const string RELEASES_DIR = @"{REPLACE_ME}"; }
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@@ -2,6 +2,7 @@
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using System.Text;
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using System.Threading.Tasks;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Threading;
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using Microsoft.Extensions.Logging;
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using Velopack;
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@@ -16,54 +17,61 @@ public partial class MainWindow : Window
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public MainWindow()
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{
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InitializeComponent();
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_um = new UpdateManager(Const.RELEASES_DIR, logger: new TextBoxLogger(Log));
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_um = new UpdateManager(Program.UpdateUrl, logger: Program.Log);
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TextLog.Text = Program.Log.ToString();
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Program.Log.LogUpdated += LogUpdated;
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UpdateStatus();
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}
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private async void BtnCheckUpdateClick(object sender, Avalonia.Interactivity.RoutedEventArgs e)
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private async void BtnCheckUpdateClick(object sender, RoutedEventArgs e)
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{
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Working();
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try {
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_update = await _um.CheckForUpdatesAsync();
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// ConfigureAwait(true) so that UpdateStatus() is called on the UI thread
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_update = await _um.CheckForUpdatesAsync().ConfigureAwait(true);
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} catch (Exception ex) {
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Log("ERROR: " + ex.Message);
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Program.Log.LogError(ex, "Error checking for updates");
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}
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UpdateStatus();
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}
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private async void BtnDownloadUpdateClick(object sender, Avalonia.Interactivity.RoutedEventArgs e)
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private async void BtnDownloadUpdateClick(object sender, RoutedEventArgs e)
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{
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Working();
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try {
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await _um.DownloadUpdatesAsync(_update, Progress);
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// ConfigureAwait(true) so that UpdateStatus() is called on the UI thread
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await _um.DownloadUpdatesAsync(_update, Progress).ConfigureAwait(true);
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} catch (Exception ex) {
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Log("ERROR: " + ex.Message);
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Program.Log.LogError(ex, "Error downloading updates");
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}
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await Task.Delay(10);
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UpdateStatus();
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}
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private void Log(string text)
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{
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TextLog.Text += text + Environment.NewLine;
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ScrollLog.ScrollToEnd();
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}
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private void BtnRestartApplyClick(object sender, Avalonia.Interactivity.RoutedEventArgs e)
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private void BtnRestartApplyClick(object sender, RoutedEventArgs e)
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{
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_um.ApplyUpdatesAndRestart();
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}
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private void LogUpdated(object sender, LogUpdatedEventArgs e)
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{
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// logs can be sent from other threads
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Dispatcher.UIThread.InvokeAsync(() => {
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TextLog.Text = e.Text;
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ScrollLog.ScrollToEnd();
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});
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}
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private void Progress(int percent)
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{
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Dispatcher.UIThread.Post(() => {
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// progress can be sent from other threads
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Dispatcher.UIThread.InvokeAsync(() => {
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TextStatus.Text = $"Downloading ({percent}%)...";
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});
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}
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private void Working()
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{
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Log("");
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Program.Log.LogInformation("");
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BtnCheckUpdate.IsEnabled = false;
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BtnDownloadUpdate.IsEnabled = false;
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BtnRestartApply.IsEnabled = false;
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@@ -93,28 +101,4 @@ public partial class MainWindow : Window
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TextStatus.Text = sb.ToString();
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BtnCheckUpdate.IsEnabled = true;
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}
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private class TextBoxLogger : ILogger
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{
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private readonly Action<string> _textBox;
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public TextBoxLogger(Action<string> textBox)
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{
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_textBox = textBox;
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}
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public IDisposable BeginScope<TState>(TState state) => null;
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public bool IsEnabled(LogLevel logLevel) => true;
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public void Log<TState>(LogLevel logLevel, EventId eventId, TState state,
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Exception exception, Func<TState, Exception, string> formatter)
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{
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if (logLevel < LogLevel.Information) return;
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var text = formatter(state, exception);
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Dispatcher.UIThread.Post(() => {
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_textBox(text);
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});
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}
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}
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}
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47
examples/AvaloniaCrossPlat/MemoryLogger.cs
Normal file
47
examples/AvaloniaCrossPlat/MemoryLogger.cs
Normal file
@@ -0,0 +1,47 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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namespace AvaloniaCrossPlat;
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public class LogUpdatedEventArgs : EventArgs
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{
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public string Text { get; set; }
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}
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public class MemoryLogger : ILogger
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{
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public event EventHandler<LogUpdatedEventArgs> LogUpdated;
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private readonly StringBuilder _sb = new StringBuilder();
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public IDisposable BeginScope<TState>(TState state)
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{
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return null;
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}
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public bool IsEnabled(LogLevel logLevel)
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{
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return true;
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}
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public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func<TState, Exception, string> formatter)
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{
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lock (_sb) {
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var message = formatter(state, exception);
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if (exception != null) message += "\n" + exception.ToString();
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Console.WriteLine("log: " + message);
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_sb.AppendLine(message);
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LogUpdated?.Invoke(this, new LogUpdatedEventArgs { Text = _sb.ToString() });
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}
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}
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public override string ToString()
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{
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lock (_sb) {
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return _sb.ToString();
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}
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}
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}
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@@ -1,4 +1,6 @@
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using System;
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using System.Linq;
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using System.Reflection;
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using Avalonia;
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using Velopack;
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@@ -6,23 +8,48 @@ namespace AvaloniaCrossPlat;
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class Program
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{
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public static string UpdateUrl { get; private set; }
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public static MemoryLogger Log { get; private set; }
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// Initialization code. Don't use any Avalonia, third-party APIs or any
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// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
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// yet and stuff might break.
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[STAThread]
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public static void Main(string[] args)
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{
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VelopackApp.Build()
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.Run(new ConsoleLogger());
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try {
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// Logging is essential for debugging! Ideally you should write it to a file.
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Log = new MemoryLogger();
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BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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// It's important to Run() the VelopackApp as early as possible in app startup.
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VelopackApp.Build()
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.Run(Log);
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// This is purely for demonstration purposes, we get the update URL from a
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// property defined by MSBuild, so we can locate the local releases directory.
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// In your production app, this should point to your update server.
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UpdateUrl = Assembly.GetEntryAssembly()
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.GetCustomAttributes<AssemblyMetadataAttribute>()
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.Where(x => x.Key == "AvaloniaSampleReleaseDir")
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.Single().Value;
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// Now it's time to run Avalonia
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BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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} catch (Exception ex) {
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string message = "Unhandled exception: " + ex.ToString();
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Console.WriteLine(message);
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throw;
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}
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}
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// Avalonia configuration, don't remove; also used by visual designer.
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// Avalonia configuration, don't remove method; also used by visual designer.
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<App>()
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{
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return AppBuilder.Configure<App>()
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.UsePlatformDetect()
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.WithInterFont()
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.LogToTrace();
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}
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}
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@@ -5,30 +5,20 @@ SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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# Check if version parameter is provided
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if [ "$#" -ne 1 ]; then
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echo "Please provide a version number."
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echo "Usage: ./build.sh version_number"
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echo "Version number is required."
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echo "Usage: ./build.sh [version]"
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exit 1
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fi
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echo "Building Velopack"
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cd "$SCRIPT_DIR/../../src/Rust"
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cargo build
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cd "$SCRIPT_DIR/../.."
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dotnet build src/Velopack.Vpk/Velopack.Vpk.csproj
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cd "$SCRIPT_DIR"
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version="$1"
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releasesDir="$SCRIPT_DIR/releases"
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# Write to Const.cs
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echo "class Const { public const string RELEASES_DIR = @\"$releasesDir\"; } " > "$(dirname "$0")/Const.cs"
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echo "Const.cs file updated with releases directory ($releasesDir)."
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BUILD_VERSION="$1"
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RELEASE_DIR="$SCRIPT_DIR/releases"
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PUBLISH_DIR="$SCRIPT_DIR/publish"
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ICON_PATH="$SCRIPT_DIR/Velopack.png"
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echo ""
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echo "Compiling AvaloniaCrossPlat with dotnet..."
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dotnet publish -c Release --self-contained -r linux-x64 -o "$(dirname "$0")/publish"
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dotnet publish -c Release --self-contained -r linux-x64 -o "$PUBLISH_DIR"
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||||
echo "class Const { public const string RELEASES_DIR = @\"{REPLACE_ME}\"; } " > "$(dirname "$0")/Const.cs"
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echo "Const.cs file reset"
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echo "Building Velopack Release v$version"
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"$(dirname "$0")/../../build/Debug/net8.0/vpk" pack -u AvaloniaCrossPlat -v "$version" -o "$releasesDir" -p "$(dirname "$0")/publish" -i Velopack.png
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echo ""
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||||
echo "Building Velopack Release v$BUILD_VERSION"
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||||
vpk pack -u AvaloniaCrossPlat -v $BUILD_VERSION -o "$RELEASE_DIR" -p "$PUBLISH_DIR" -i "$ICON_PATH"
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||||
@@ -5,30 +5,20 @@ SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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||||
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||||
# Check if version parameter is provided
|
||||
if [ "$#" -ne 1 ]; then
|
||||
echo "Please provide a version number."
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||||
echo "Usage: ./build.sh version_number"
|
||||
echo "Version number is required."
|
||||
echo "Usage: ./build.sh [version]"
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||||
exit 1
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||||
fi
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||||
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||||
echo "Building Velopack"
|
||||
cd "$SCRIPT_DIR/../../src/Rust"
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||||
cargo build
|
||||
cd "$SCRIPT_DIR/../.."
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||||
dotnet build src/Velopack.Vpk/Velopack.Vpk.csproj
|
||||
cd "$SCRIPT_DIR"
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||||
|
||||
version="$1"
|
||||
releasesDir="$SCRIPT_DIR/releases"
|
||||
|
||||
# Write to Const.cs
|
||||
echo "class Const { public const string RELEASES_DIR = @\"$releasesDir\"; } " > "$(dirname "$0")/Const.cs"
|
||||
echo "Const.cs file updated with releases directory ($releasesDir)."
|
||||
BUILD_VERSION="$1"
|
||||
RELEASE_DIR="$SCRIPT_DIR/releases"
|
||||
PUBLISH_DIR="$SCRIPT_DIR/publish"
|
||||
ICON_PATH="$SCRIPT_DIR/Velopack.icns"
|
||||
|
||||
echo ""
|
||||
echo "Compiling AvaloniaCrossPlat with dotnet..."
|
||||
dotnet publish -c Release --self-contained -r osx-x64 -o "$(dirname "$0")/publish"
|
||||
dotnet publish -c Release --self-contained -r osx-x64 -o "$PUBLISH_DIR"
|
||||
|
||||
echo "class Const { public const string RELEASES_DIR = @\"{REPLACE_ME}\"; } " > "$(dirname "$0")/Const.cs"
|
||||
echo "Const.cs file reset"
|
||||
|
||||
echo "Building Velopack Release v$version"
|
||||
"$(dirname "$0")/../../build/Debug/net6.0/vpk" pack -u AvaloniaCrossPlat -v "$version" -o "$releasesDir" -p "$(dirname "$0")/publish" -i Velopack.icns
|
||||
echo ""
|
||||
echo "Building Velopack Release v$BUILD_VERSION"
|
||||
vpk pack -u AvaloniaCrossPlat -v $BUILD_VERSION -o "$RELEASE_DIR" -p "$PUBLISH_DIR" -i "$ICON_PATH"
|
||||
@@ -1,32 +1,18 @@
|
||||
@echo off
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
:: Check if version parameter is provided
|
||||
if "%~1"=="" (
|
||||
echo Please provide a version number.
|
||||
echo Usage: build.bat version_number
|
||||
echo Version number is required.
|
||||
echo Usage: build.bat [version]
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
echo Building Velopack
|
||||
cd %~dp0..\..\src\Rust
|
||||
cargo build --features windows
|
||||
cd %~dp0..\..\
|
||||
dotnet build src/Velopack.Vpk/Velopack.Vpk.csproj
|
||||
cd %~dp0
|
||||
|
||||
set "version=%~1"
|
||||
set "releasesDir=%~dp0releases"
|
||||
|
||||
:: Write to Const.cs
|
||||
echo class Const { public const string RELEASES_DIR = @"%releasesDir%"; } > "%~dp0Const.cs"
|
||||
echo Const.cs file updated with releases directory (%releasesDir%).
|
||||
|
||||
echo.
|
||||
echo Compiling AvaloniaCrossPlat with dotnet...
|
||||
dotnet publish -c Release --no-self-contained -r win-x64 -o %~dp0publish
|
||||
|
||||
echo class Const { public const string RELEASES_DIR = @"{REPLACE_ME}"; } > "%~dp0Const.cs"
|
||||
echo Const.cs file reset
|
||||
|
||||
echo.
|
||||
echo Building Velopack Release v%version%
|
||||
%~dp0..\..\build\Debug\net6.0\vpk.exe pack -u AvaloniaCrossPlat -v %version% -o %releasesDir% -p %~dp0publish -f net8-x64-desktop
|
||||
vpk pack -u AvaloniaCrossPlat -v %version% -o %~dp0releases -p %~dp0publish -f net8-x64-desktop
|
||||
34
examples/AvaloniaCrossPlat/dev-scripts/build-linux.sh
Normal file
34
examples/AvaloniaCrossPlat/dev-scripts/build-linux.sh
Normal file
@@ -0,0 +1,34 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Find the absolute path of the script
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
|
||||
# Check if version parameter is provided
|
||||
if [ "$#" -ne 1 ]; then
|
||||
echo "Please provide a version number."
|
||||
echo "Usage: ./build.sh version_number"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Building Velopack"
|
||||
cd "$SCRIPT_DIR/../../src/Rust"
|
||||
cargo build
|
||||
cd "$SCRIPT_DIR/../.."
|
||||
dotnet build src/Velopack.Vpk/Velopack.Vpk.csproj
|
||||
cd "$SCRIPT_DIR"
|
||||
|
||||
version="$1"
|
||||
releasesDir="$SCRIPT_DIR/releases"
|
||||
|
||||
# Write to Const.cs
|
||||
echo "class Const { public const string RELEASES_DIR = @\"$releasesDir\"; } " > "$(dirname "$0")/Const.cs"
|
||||
echo "Const.cs file updated with releases directory ($releasesDir)."
|
||||
|
||||
echo "Compiling AvaloniaCrossPlat with dotnet..."
|
||||
dotnet publish -c Release --self-contained -r linux-x64 -o "$(dirname "$0")/publish"
|
||||
|
||||
echo "class Const { public const string RELEASES_DIR = @\"{REPLACE_ME}\"; } " > "$(dirname "$0")/Const.cs"
|
||||
echo "Const.cs file reset"
|
||||
|
||||
echo "Building Velopack Release v$version"
|
||||
"$(dirname "$0")/../../build/Debug/net8.0/vpk" pack -u AvaloniaCrossPlat -v "$version" -o "$releasesDir" -p "$(dirname "$0")/publish" -i Velopack.png
|
||||
34
examples/AvaloniaCrossPlat/dev-scripts/build-osx.sh
Normal file
34
examples/AvaloniaCrossPlat/dev-scripts/build-osx.sh
Normal file
@@ -0,0 +1,34 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Find the absolute path of the script
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
|
||||
# Check if version parameter is provided
|
||||
if [ "$#" -ne 1 ]; then
|
||||
echo "Please provide a version number."
|
||||
echo "Usage: ./build.sh version_number"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Building Velopack"
|
||||
cd "$SCRIPT_DIR/../../src/Rust"
|
||||
cargo build
|
||||
cd "$SCRIPT_DIR/../.."
|
||||
dotnet build src/Velopack.Vpk/Velopack.Vpk.csproj
|
||||
cd "$SCRIPT_DIR"
|
||||
|
||||
version="$1"
|
||||
releasesDir="$SCRIPT_DIR/releases"
|
||||
|
||||
# Write to Const.cs
|
||||
echo "class Const { public const string RELEASES_DIR = @\"$releasesDir\"; } " > "$(dirname "$0")/Const.cs"
|
||||
echo "Const.cs file updated with releases directory ($releasesDir)."
|
||||
|
||||
echo "Compiling AvaloniaCrossPlat with dotnet..."
|
||||
dotnet publish -c Release --self-contained -r osx-x64 -o "$(dirname "$0")/publish"
|
||||
|
||||
echo "class Const { public const string RELEASES_DIR = @\"{REPLACE_ME}\"; } " > "$(dirname "$0")/Const.cs"
|
||||
echo "Const.cs file reset"
|
||||
|
||||
echo "Building Velopack Release v$version"
|
||||
"$(dirname "$0")/../../build/Debug/net6.0/vpk" pack -u AvaloniaCrossPlat -v "$version" -o "$releasesDir" -p "$(dirname "$0")/publish" -i Velopack.icns
|
||||
29
examples/AvaloniaCrossPlat/dev-scripts/build-win.bat
Normal file
29
examples/AvaloniaCrossPlat/dev-scripts/build-win.bat
Normal file
@@ -0,0 +1,29 @@
|
||||
@echo off
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
if "%~1"=="" (
|
||||
echo Version number is required.
|
||||
echo Usage: build.bat [version]
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
echo.
|
||||
echo Building Velopack Rust
|
||||
cd %~dp0..\..\..\src\Rust
|
||||
cargo build --features windows
|
||||
|
||||
echo.
|
||||
echo Building Velopack Vpk
|
||||
cd %~dp0..\..\..\
|
||||
dotnet build src/Velopack.Vpk/Velopack.Vpk.csproj
|
||||
|
||||
cd %~dp0..
|
||||
set "version=%~1"
|
||||
|
||||
echo.
|
||||
echo Compiling AvaloniaCrossPlat with dotnet...
|
||||
dotnet publish -c Release --no-self-contained -r win-x64 -o publish -p:UseLocalVelopack=true
|
||||
|
||||
echo.
|
||||
echo Building Velopack Release v%version%
|
||||
%~dp0..\..\..\build\Debug\net8.0\vpk pack -u AvaloniaCrossPlat -v %version% -o releases -p publish -f net8-x64-desktop
|
||||
@@ -9,8 +9,10 @@ if "%~1"=="" (
|
||||
|
||||
set "version=%~1"
|
||||
|
||||
echo.
|
||||
echo Compiling VeloWpfSample with dotnet...
|
||||
dotnet publish -c Release --no-self-contained -r win-x64 -o %~dp0publish
|
||||
|
||||
echo.
|
||||
echo Building Velopack Release v%version%
|
||||
vpk pack -u VeloWpfSample -v %version% -o %~dp0releases -p %~dp0publish -f net8-x64-desktop
|
||||
Reference in New Issue
Block a user