rename asset class in python land

This commit is contained in:
JessicaTegner
2025-06-02 14:14:09 +02:00
committed by Caelan
parent a41c850fe5
commit 46147b8722

View File

@@ -1,10 +1,8 @@
use pyo3::prelude::*; use pyo3::prelude::*;
// Import your original structs from your rust library
// Adjust the import path according to your crate structure
use velopack::{VelopackAsset, UpdateInfo}; use velopack::{VelopackAsset, UpdateInfo};
#[pyclass(name = "VelopackAsset")] #[pyclass(name = "Asset")]
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct PyVelopackAsset(pub VelopackAsset); pub struct PyVelopackAsset(pub VelopackAsset);
@@ -84,7 +82,7 @@ impl PyVelopackAsset {
fn __repr__(&self) -> String { fn __repr__(&self) -> String {
format!( format!(
"VelopackAsset(package_id='{}', version='{}', type='{}', file_name='{}', size={})", "Velopack.Asset(package_id='{}', version='{}', type='{}', file_name='{}', size={})",
self.0.PackageId, self.0.Version, self.0.Type, self.0.FileName, self.0.Size self.0.PackageId, self.0.Version, self.0.Type, self.0.FileName, self.0.Size
) )
} }