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Update README.md
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@@ -3,8 +3,8 @@ This project integrates Velopack into unity by way of a [nuget for Unity](https:
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## How to use
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1. Clone this repository
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2. Open the project in Unity (2022.3.51f1)
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*Opening the project for the first time may result in errors. Please ignore them.*
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2. Open the project in Unity (2022.3.51f1)
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**Opening the project for the first time may result in errors. Please ignore them.**
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3. Build the Unity project to \Build folder
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4. (With Visual Studio) Open BuildVisualStudioSolution\UnityMonoSample.sln and build solution
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4. (With msbuild) `msbuild .\BuildVisualStudioSolution\BuildVisualStudioSolution.sln /p:Configuration=Master /p:Platform=x64`
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@@ -88,4 +88,4 @@ updateManager.WaitExitThenApplyUpdates(...);
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UnityEngine.Application.Quit();
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```
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This will work because `WaitExitThenApplyUpdates` will not call `Environment.Exit`, but it will prepare up the Velopack updater to install the update when unity closes.
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This will work because `WaitExitThenApplyUpdates` will not call `Environment.Exit`, but it will prepare up the Velopack updater to install the update when unity closes.
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