Files
velopack/samples/VeloWpfSample/Program.cs
2024-02-26 14:39:48 +00:00

51 lines
1.9 KiB
C#

using System.Reflection;
using System.Windows;
using Velopack;
namespace VeloWpfSample
{
public class Program
{
public static bool WasFirstRun { get; private set; }
public static bool WasJustUpdated { get; private set; }
public static string UpdateUrl { get; private set; }
public static MemoryLogger Log { get; private set; }
// Since WPF has an "automatic" Program.Main, we need to create our own.
// In order for this to work, you must also add the following to your .csproj:
// <StartupObject>VeloWpfSample.Program</StartupObject>
[STAThread]
public static void Main(string[] args)
{
try {
// Logging is essential for debugging! Ideally you should write it to a file.
Log = new MemoryLogger();
// It's important to Run() the VelopackApp as early as possible in app startup.
VelopackApp.Build()
.WithRestarted((v) => WasJustUpdated = true)
.WithFirstRun((v) => WasFirstRun = true)
.Run(Log);
// This is purely for demonstration purposes, we get the update URL from a
// property defined by MSBuild, so we can locate the local releases directory.
// In your production app, this should point to your update server.
UpdateUrl = Assembly.GetEntryAssembly()
.GetCustomAttributes<AssemblyMetadataAttribute>()
.Where(x => x.Key == "WpfSampleReleaseDir")
.Single().Value;
// We can now launch the WPF application as normal.
var app = new App();
app.InitializeComponent();
app.Run();
} catch (Exception ex) {
MessageBox.Show("Unhandled exception: " + ex.ToString());
}
}
}
}